Player Matchup

Gilgamesh
Gilgamesh
ShiningIllini
Gilgamesh
Level 123
God Stats
0W - 2L
1,148 SR
Queue Stats
37W - 33L
1,483 Elo+
Party 2
Poseidon
Poseidon
TR0TT
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,464 Elo+
Party 2
Cupid
Cupid
lil boat4020
Cupid
Level 46
God Stats
15W - 20L
1,514 SR
Queue Stats
23W - 31L
1,468 Elo+
Party 2
Team Averages
Level 85
1,387 SR
1,472 Elo+

VS

Team Averages
Level 79
1,630 SR
1,631 Elo+
Hera
Hera
LordBobTheFixer
Hera
Level 100
God Stats
16W - 4L
1,686 SR
Queue Stats
259W - 116L
1,577 Elo+
Party 1
Fenrir
Fenrir
NateHiggers907
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 70L
1,641 Elo+
Party 1
Rama
Rama
Zues2468
Rama
Level 129
God Stats
7W - 2L
1,703 SR
Queue Stats
452W - 245L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShiningIllini
Gilgamesh
11
2 / 8 / 4
8,067
621
5,953
14,077
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
TR0TT
Poseidon
12
3 / 7 / 4
8,604
662
5,478
10,787
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 5
8,344
642
3,042
10,019
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
10,180
783
9,740
4,648
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 13
9,270
713
6,411
8,888
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
15
11 / 0 / 9
11,332
872
11,924
8,859
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
20
20
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
3
4
13
2.38
L
Gilgamesh
ShiningIllini
Gilgamesh
2
8
4
0.5
L
Poseidon
TR0TT
Poseidon
3
7
4
0.71
W
Rama
11
0
9
15.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,473
Damage
28,075
34,883
Taken
22,395
16,451
Mitigated
8,586
5,525
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,740
1,076
0
0
4,648
1,541
334
1,062
3,586
43,168
0
W
6,411
651
0
136
8,888
3,788
717
2,663
6,225
0
13,606
L
Gilgamesh
ShiningIllini
Gilgamesh
5,953
1,076
0
1,852
14,077
9,789
0
4,897
8,930
0
25,581
L
Poseidon
TR0TT
Poseidon
5,478
670
0
1,378
10,787
3,221
70
3,171
7,337
44,404
0
W
Rama
11,924
9,720
0
5,274
8,859
3,257
2,418
1,805
7,054
0
45,720
L
3,042
1,567
313
1,982
10,019
3,441
0
2,275
7,546
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
30,782
135
Minions Killed
149
0
Camps Cleared
0
619,782
Distance Traveled
654,639
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,180
783
62
5
0
215,838
3
W
Fenrir
9,270
713
9
1
0
232,164
0
L
Gilgamesh
8,067
621
19
1
0
201,084
3
L
Poseidon
8,604
662
71
5
0
200,145
5
W
Rama
11,332
872
78
6
0
206,637
0
L
Cupid
8,344
642
45
3
0
218,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role