Player Matchup

Sol
Sol
Cushwood
Sol
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
45W - 38L
1,542 Elo+
Party 2
Fafnir
Fafnir
EtherealChode
Fafnir
Level 101
God Stats
0W - 1L
1,763 SR
Queue Stats
39W - 47L
1,649 Elo+
Party 2
Chernobog
Chernobog
HgM3RCURY
Chernobog
Level 147
God Stats
1W - 1L
1,406 SR
Queue Stats
80W - 66L
1,585 Elo+
Party 2
Horus
Horus
HooochieMane
Horus
Level 23
God Stats
1W - 1L
1,754 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 2
Discordia
Discordia
TruffleButterJW
Discordia
Level 62
God Stats
2W - 1L
1,646 SR
Queue Stats
174W - 144L
1,556 Elo+
Party 2
Team Averages
Level 72
1,670 SR
1,590 Elo+

VS

Team Averages
Level 59
1,678 SR
1,561 Elo+
Baron Samedi
Baron Samedi
ConnieCrabz
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 63L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Cthulooops
Ah Puch
Level 100
God Stats
4W - 2L
1,860 SR
Queue Stats
96W - 73L
1,614 Elo+
Party 1
Merlin
Merlin
CuddlyOso
Merlin
Level 91
God Stats
5W - 0L
1,717 SR
Queue Stats
136W - 94L
1,597 Elo+
Party 1
Bacchus
Bacchus
Rovert8
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
ljh781152745
Danzaburou
Level 26
God Stats
6W - 8L
1,813 SR
Queue Stats
302W - 347L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
8,605
782
7,763
9,639
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 8
7,683
698
5,164
11,139
12,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
HgM3RCURY
Chernobog
17
5 / 4 / 3
9,382
853
5,705
10,038
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 6
8,510
774
8,342
14,836
12,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
TruffleButterJW
Discordia
14
2 / 3 / 5
8,025
730
12,524
5,654
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConnieCrabz
Baron Samedi
15
3 / 1 / 12
9,666
879
6,700
12,200
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Cthulooops
Ah Puch
18
8 / 2 / 13
10,807
982
16,909
10,956
4,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
CuddlyOso
Merlin
18
10 / 3 / 8
10,668
970
14,226
9,917
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Rovert8
Bacchus
12
1 / 4 / 12
8,265
751
2,783
9,204
8,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ljh781152745
Danzaburou
16
3 / 2 / 14
9,998
909
6,587
10,319
6,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
11
Kills
25
25
Deaths
12
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConnieCrabz
Baron Samedi
3
1
12
9
W
Ah Puch
Cthulooops
Ah Puch
8
2
13
7.25
W
Merlin
CuddlyOso
Merlin
10
3
8
4.67
L
1
6
8
0.83
L
0
5
8
0.8
L
Chernobog
HgM3RCURY
Chernobog
5
4
3
1.63
L
3
7
6
0.86
W
Bacchus
Rovert8
Bacchus
1
4
12
1.75
L
Discordia
TruffleButterJW
Discordia
2
3
5
1.5
W
Danzaburou
ljh781152745
Danzaburou
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
47,205
51,306
Taken
52,596
35,235
Mitigated
37,360
10,832
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConnieCrabz
Baron Samedi
6,700
1,205
3,267
5,464
12,200
13,184
332
5,886
5,785
10,822
0
W
Ah Puch
Cthulooops
Ah Puch
16,909
778
1,321
4,559
10,956
4,817
955
5,814
4,703
28,334
0
W
Merlin
CuddlyOso
Merlin
14,226
1,008
3,392
3,462
9,917
4,558
426
4,601
4,823
33,294
0
L
7,763
742
859
1,208
9,639
3,589
0
6,621
2,846
15,456
0
L
5,164
1,381
1,032
1,643
11,139
12,886
123
8,602
2,232
8,368
0
L
Chernobog
HgM3RCURY
Chernobog
5,705
2,865
253
1,239
10,038
4,296
1,694
8,437
1,384
0
26,846
L
8,342
2,467
1,190
2,948
14,836
12,227
0
11,213
3,382
3,156
8,304
W
Bacchus
Rovert8
Bacchus
2,783
413
701
685
9,204
8,800
117
3,440
5,358
4,995
0
L
Discordia
TruffleButterJW
Discordia
12,524
336
0
460
5,654
2,237
0
4,728
844
18,686
0
W
Danzaburou
ljh781152745
Danzaburou
6,587
2,748
1,981
3,078
10,319
6,001
3,857
5,274
4,491
0
19,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
49,404
112
Minions Killed
122
0
Camps Cleared
0
961,923
Distance Traveled
964,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,666
879
1
0
0
200,954
0
W
Ah Puch
10,807
982
27
2
0
214,381
1
W
Merlin
10,668
970
41
4
0
204,289
0
L
Sol
8,605
782
17
2
0
182,901
0
L
Fafnir
7,683
698
16
1
0
207,947
0
L
Chernobog
9,382
853
48
4
0
184,560
0
L
Horus
8,510
774
10
1
0
195,197
0
W
Bacchus
8,265
751
2
0
0
162,499
0
L
Discordia
8,025
730
21
2
0
191,318
0
W
Danzaburou
9,998
909
51
5
0
182,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role