Player Matchup

Baron Samedi
Baron Samedi
BENEDICTO__
Baron Samedi
Level 48
God Stats
28W - 26L
1,909 SR
Queue Stats
442W - 420L
1,571 Elo+
Party 2
Cabrakan
Cabrakan
BetoCa30
Cabrakan
Level 103
God Stats
4W - 4L
1,307 SR
Queue Stats
204W - 198L
1,527 Elo+
Party 2
Vamana
Vamana
ChUle_Ta-
Vamana
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
387W - 348L
1,559 Elo+
Party 2
Fenrir
Fenrir
Reddra20
Fenrir
Level 81
God Stats
8W - 1L
1,638 SR
Queue Stats
360W - 256L
1,608 Elo+
Party 3
Skadi
Skadi
mrpolmer
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 80
1,571 SR
1,553 Elo+

VS

Team Averages
Level 44
1,533 SR
1,402 Elo+
Ganesha
Ganesha
DIOSPALOMO
Ganesha
Level 71
God Stats
3W - 6L
1,644 SR
Queue Stats
164W - 203L
1,442 Elo+
Party 1
Neith
Neith
SEAFARERAMP777
Neith
Level 6
God Stats
1W - 5L
1,722 SR
Queue Stats
3W - 11L
1,219 Elo+
Party 1
Tiamat
Tiamat
TaquitoPiola
Tiamat
Level 58
God Stats
8W - 8L
1,508 SR
Queue Stats
147W - 173L
1,388 Elo+
Party 1
Sol
Sol
VERITOxd10
Sol
Level 37
God Stats
5W - 7L
1,389 SR
Queue Stats
126W - 144L
1,473 Elo+
Party 1
Thanatos
Thanatos
Wolfowest
Thanatos
Level 49
God Stats
21W - 20L
1,402 SR
Queue Stats
375W - 337L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BENEDICTO__
Baron Samedi
17
6 / 2 / 8
10,413
579
10,354
9,648
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
BetoCa30
Cabrakan
15
6 / 0 / 11
10,130
563
6,673
6,719
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
ChUle_Ta-
Vamana
16
6 / 2 / 5
10,209
567
14,684
21,074
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Reddra20
Fenrir
19
10 / 0 / 9
11,154
620
12,291
17,554
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
mrpolmer
Skadi
17
5 / 0 / 6
10,713
595
7,679
6,662
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DIOSPALOMO
Ganesha
11
0 / 5 / 0
7,210
401
4,017
13,939
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 9 / 0
6,454
359
1,644
10,267
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
1 / 7 / 1
8,166
454
7,347
14,777
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 0
8,157
453
9,451
14,963
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Wolfowest
Thanatos
12
1 / 7 / 0
7,295
405
5,152
11,879
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
33
Kills
4
4
Deaths
33
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BENEDICTO__
Baron Samedi
6
2
8
5
W
Cabrakan
BetoCa30
Cabrakan
6
0
11
11.5
W
Vamana
ChUle_Ta-
Vamana
6
2
5
4.25
L
Ganesha
DIOSPALOMO
Ganesha
0
5
0
0
W
Fenrir
Reddra20
Fenrir
10
0
9
14.5
L
0
9
0
0
L
Tiamat
1
7
1
0.21
L
2
5
0
0.4
L
Thanatos
Wolfowest
Thanatos
1
7
0
0.14
W
Skadi
mrpolmer
Skadi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,681
Damage
27,611
61,657
Taken
65,825
38,459
Mitigated
30,466
33,025
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BENEDICTO__
Baron Samedi
10,354
525
1,405
3,023
9,648
4,268
632
5,531
4,117
61,673
0
W
Cabrakan
BetoCa30
Cabrakan
6,673
904
0
1,901
6,719
8,459
1,083
1,779
4,940
28,710
0
W
Vamana
ChUle_Ta-
Vamana
14,684
6,520
0
11,849
21,074
14,476
527
8,573
12,501
0
60,053
L
Ganesha
DIOSPALOMO
Ganesha
4,017
138
0
2,532
13,939
10,862
0
3,979
9,935
30,315
0
W
Fenrir
Reddra20
Fenrir
12,291
5,040
0
12,099
17,554
8,609
3,325
3,016
14,538
0
77,468
L
1,644
1,136
0
545
10,267
3,074
152
3,221
6,971
0
22,765
L
Tiamat
7,347
754
0
4,516
14,777
7,776
285
5,406
9,357
51,663
0
L
9,451
3,185
0
5,321
14,963
4,880
0
2,275
12,138
48,598
0
L
Thanatos
Wolfowest
Thanatos
5,152
2,599
29
6,941
11,879
3,874
0
2,146
9,608
0
34,744
W
Skadi
mrpolmer
Skadi
7,679
3,860
0
2,748
6,662
2,647
2,875
1,916
4,746
0
79,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
37,282
520
Minions Killed
371
0
Camps Cleared
0
1,649,110
Distance Traveled
1,440,278
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,413
579
116
6
0
305,616
0
W
Cabrakan
10,130
563
33
2
0
318,266
3
W
Vamana
10,209
567
109
6
0
362,497
2
L
Ganesha
7,210
401
19
1
0
352,560
3
W
Fenrir
11,154
620
120
7
0
344,229
1
L
Neith
6,454
359
84
5
0
246,263
0
L
Tiamat
8,166
454
101
6
0
284,183
0
L
Sol
8,157
453
94
5
0
278,313
1
L
Thanatos
7,295
405
73
4
0
278,959
1
W
Skadi
10,713
595
142
8
0
318,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role