Player Matchup

Scylla
Scylla
Jezeppy
Scylla
Level 87
God Stats
64W - 38L
1,522 SR
Queue Stats
225W - 164L
1,644 Elo+
Party 2
Nemesis
Nemesis
JustBranch
Nemesis
Level 29
God Stats
9W - 9L
1,510 SR
Queue Stats
224W - 166L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
TheGingermen
Danzaburou
Level 25
God Stats
20W - 4L
1,853 SR
Queue Stats
111W - 36L
1,760 Elo+
Party 2
Team Averages
Level 47
1,628 SR
1,685 Elo+

VS

Team Averages
Level 34
1,581 SR
1,471 Elo+
Ah Puch
Ah Puch
Agregame
Ah Puch
Level 64
God Stats
15W - 12L
1,676 SR
Queue Stats
242W - 274L
1,467 Elo+
Party 1
Neith
Neith
CerealCnLeche
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,370 Elo+
Party 1
Sobek
Sobek
INCELTEAMXD
Sobek
Level 24
God Stats
3W - 2L
1,568 SR
Queue Stats
89W - 61L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jezeppy
Scylla
16
6 / 2 / 7
11,881
743
9,192
7,952
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JustBranch
Nemesis
13
3 / 3 / 8
11,203
700
10,870
14,020
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TheGingermen
Danzaburou
15
5 / 3 / 8
12,058
754
13,930
14,403
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agregame
Ah Puch
13
2 / 4 / 4
10,249
641
12,337
9,924
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 4
9,592
600
2,616
6,996
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 3
10,488
656
9,441
21,281
19,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Agregame
Ah Puch
2
4
4
1
L
1
3
4
1
L
5
7
3
0.93
W
Scylla
Jezeppy
Scylla
6
2
7
4.75
W
Nemesis
JustBranch
Nemesis
3
3
8
2.33
W
Danzaburou
TheGingermen
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,992
Damage
24,394
36,375
Taken
38,201
15,929
Mitigated
25,817
13,893
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Agregame
Ah Puch
12,337
210
0
681
9,924
3,577
33
2,763
7,033
59,209
0
L
2,616
1,123
0
214
6,996
2,752
0
1,351
5,581
0
14,086
L
9,441
709
0
3,701
21,281
19,488
0
4,671
16,344
24,822
0
W
Scylla
Jezeppy
Scylla
9,192
642
881
3,594
7,952
2,619
1,145
5,165
2,527
59,665
0
W
Nemesis
JustBranch
Nemesis
10,870
3,963
0
4,210
14,020
7,856
169
8,715
5,048
0
36,208
W
Danzaburou
TheGingermen
Danzaburou
13,930
5,979
255
4,953
14,403
5,454
1,326
7,133
6,976
0
55,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
30,329
195
Minions Killed
158
0
Camps Cleared
0
907,796
Distance Traveled
742,998
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,249
641
116
7
0
283,666
1
L
Neith
9,592
600
21
1
0
215,093
0
L
Sobek
10,488
656
21
1
0
244,239
2
W
Scylla
11,881
743
97
6
0
298,175
5
W
Nemesis
11,203
700
35
2
0
330,214
2
W
Danzaburou
12,058
754
63
4
0
279,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role