Player Matchup

Fenrir
Fenrir
ExoTicPsyko
Fenrir
Level 88
God Stats
115W - 69L
1,657 SR
Queue Stats
439W - 392L
1,562 Elo+
Party 1
Achilles
Achilles
KbgBullet
Achilles
Level 160
God Stats
4W - 3L
1,427 SR
Queue Stats
204W - 182L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
ThisGuyMagic
Kukulkan
Level 159
God Stats
21W - 15L
1,583 SR
Queue Stats
213W - 188L
1,619 Elo+
Party 1
Cerberus
Cerberus
WeGoBurrBurr
Cerberus
Level 42
God Stats
5W - 13L
1,334 SR
Queue Stats
179W - 167L
1,528 Elo+
Party 2
Apollo
Apollo
beefsweats
Apollo
Level 30
God Stats
22W - 21L
1,636 SR
Queue Stats
130W - 112L
1,597 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,581 Elo+

VS

Team Averages
Level 122
1,513 SR
1,544 Elo+
Bacchus
Bacchus
ACasualName
Bacchus
Level 150
God Stats
1W - 1L
1,557 SR
Queue Stats
64W - 58L
1,535 Elo+
Party 3
Nemesis
Nemesis
FearandWonder
Nemesis
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 66L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
GoldMantis78083
Gilgamesh
Level 146
God Stats
11W - 8L
1,643 SR
Queue Stats
244W - 210L
1,551 Elo+
Party 4
Tiamat
Tiamat
TalkSlow4Kyle
Tiamat
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,652 Elo+
Party 3
Heimdallr
Heimdallr
angeleytor25
Heimdallr
Level 18
God Stats
2W - 1L
1,367 SR
Queue Stats
17W - 13L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 3 / 3
10,020
477
10,905
18,902
11,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
KbgBullet
Achilles
16
0 / 7 / 1
9,676
461
9,266
18,857
18,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ThisGuyMagic
Kukulkan
17
3 / 4 / 3
10,790
514
8,259
9,525
3,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
WeGoBurrBurr
Cerberus
15
0 / 5 / 5
9,510
453
6,620
14,852
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
beefsweats
Apollo
15
2 / 5 / 3
9,319
444
6,312
13,808
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACasualName
Bacchus
16
3 / 2 / 9
11,548
550
10,131
18,788
18,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
20
9 / 2 / 4
12,732
606
15,276
16,696
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GoldMantis78083
Gilgamesh
20
5 / 1 / 3
12,596
600
16,895
21,675
13,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 2 / 3
11,690
557
8,310
9,847
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
angeleytor25
Heimdallr
17
1 / 2 / 10
11,717
558
8,079
11,982
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
23
24
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ACasualName
Bacchus
3
2
9
3.75
L
Fenrir
4
3
3
1.83
W
Nemesis
9
2
4
5.5
W
Gilgamesh
GoldMantis78083
Gilgamesh
5
1
3
6.5
L
Achilles
KbgBullet
Achilles
0
7
1
0.07
W
5
2
3
3.25
L
Kukulkan
ThisGuyMagic
Kukulkan
3
4
3
1.13
L
Cerberus
WeGoBurrBurr
Cerberus
0
5
5
0.5
W
Heimdallr
angeleytor25
Heimdallr
1
2
10
3
L
Apollo
beefsweats
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
58,691
75,944
Taken
78,988
50,864
Mitigated
50,460
12,314
Healing
32,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ACasualName
Bacchus
10,131
708
0
3,192
18,788
18,465
561
6,973
11,815
30,637
0
L
Fenrir
10,905
2,739
0
2,004
18,902
11,245
0
4,681
14,017
0
59,262
W
Nemesis
15,276
10,071
0
8,813
16,696
7,165
1,768
1,772
14,924
0
104,283
W
Gilgamesh
GoldMantis78083
Gilgamesh
16,895
5,259
0
11,538
21,675
13,620
1,948
971
20,704
0
91,118
L
Achilles
KbgBullet
Achilles
9,266
3,308
0
3,669
18,857
18,401
0
434
18,405
0
53,192
W
8,310
961
0
3,281
9,847
6,569
826
3,121
6,726
68,991
0
L
Kukulkan
ThisGuyMagic
Kukulkan
8,259
1,031
0
699
9,525
3,933
0
3,297
6,041
70,421
0
L
Cerberus
WeGoBurrBurr
Cerberus
6,620
528
255
2,410
14,852
12,509
0
4,506
10,246
39,519
0
W
Heimdallr
angeleytor25
Heimdallr
8,079
4,167
0
5,810
11,982
4,641
2,221
2,042
9,940
0
86,825
L
Apollo
beefsweats
Apollo
6,312
4,134
0
3,277
13,808
4,776
690
5,044
8,622
0
59,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
60,283
519
Minions Killed
595
0
Camps Cleared
0
1,923,281
Distance Traveled
2,054,631
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,548
550
35
2
0
411,632
8
L
Fenrir
10,020
477
87
4
0
481,560
8
W
Nemesis
12,732
606
138
7
0
458,457
3
W
Gilgamesh
12,596
600
145
7
0
421,560
10
L
Achilles
9,676
461
105
5
0
291,937
2
W
Tiamat
11,690
557
139
7
0
409,593
9
L
Kukulkan
10,790
514
145
7
0
386,617
5
L
Cerberus
9,510
453
75
4
0
405,068
4
W
Heimdallr
11,717
558
138
7
0
353,389
2
L
Apollo
9,319
444
107
5
0
358,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role