Player Matchup

Ymir
Ymir
MrSnark68
Ymir
Level 86
God Stats
14W - 10L
1,670 SR
Queue Stats
78W - 68L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
balks13
Danzaburou
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
someguy79
Kukulkan
Level 123
God Stats
6W - 11L
1,349 SR
Queue Stats
100W - 100L
1,517 Elo+
Party 1
Team Averages
Level 99
1,506 SR
1,518 Elo+

VS

Team Averages
Level 141
1,487 SR
1,471 Elo+
Artio
Artio
HighlandDirk885
Artio
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 242L
1,501 Elo+
Solo
Vulcan
Vulcan
aleija
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
felixnoah
Apollo
Level 125
God Stats
29W - 32L
1,462 SR
Queue Stats
310W - 393L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 0
6,092
609
1,972
7,983
4,104
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
balks13
Danzaburou
8
0 / 5 / 0
6,137
614
3,912
7,430
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
someguy79
Kukulkan
9
0 / 3 / 0
6,272
627
5,734
5,688
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
8,064
806
4,148
7,882
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
aleija
Vulcan
12
3 / 0 / 6
8,057
806
7,774
5,213
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
felixnoah
Apollo
10
5 / 0 / 2
7,500
750
5,909
7,387
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Ymir
0
2
0
0
W
Vulcan
aleija
Vulcan
3
0
6
6
L
Danzaburou
balks13
Danzaburou
0
5
0
0
W
Apollo
felixnoah
Apollo
5
0
2
6
L
Kukulkan
someguy79
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,618
Damage
17,831
21,101
Taken
20,482
8,385
Mitigated
10,744
4,439
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
161
439
2,969
7,882
6,325
0
2,842
5,040
17,910
0
L
Ymir
1,972
302
536
1,514
7,983
4,104
0
5,634
2,349
8,461
0
W
Vulcan
aleija
Vulcan
7,774
3,102
0
3,336
5,213
1,865
0
2,177
3,036
39,298
0
L
Danzaburou
balks13
Danzaburou
3,912
1,491
734
1,215
7,430
2,342
0
3,422
4,008
0
15,626
W
Apollo
felixnoah
Apollo
5,909
3,392
0
2,864
7,387
2,554
1,081
3,333
4,054
0
19,204
L
Kukulkan
someguy79
Kukulkan
5,734
108
0
440
5,688
1,939
0
2,912
2,776
33,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,501
Gold Earned
23,621
101
Minions Killed
114
0
Camps Cleared
0
524,852
Distance Traveled
626,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,064
806
28
3
0
204,162
1
L
Ymir
6,092
609
17
2
0
184,850
2
W
Vulcan
8,057
806
69
7
0
208,678
3
L
Danzaburou
6,137
614
19
2
0
161,204
0
W
Apollo
7,500
750
17
2
0
213,259
2
L
Kukulkan
6,272
627
65
7
0
178,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role