Player Matchup

Kuzenbo
Kuzenbo
NoisyBoy34210
Kuzenbo
Level 88
God Stats
2W - 1L
1,479 SR
Queue Stats
9W - 2L
1,650 Elo+
Party 1
Ra
Ra
TurboSour
Ra
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,650 Elo+
Party 1
Skadi
Skadi
inkyubeytor
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,650 Elo+
Party 1
Team Averages
Level 93
1,493 SR
1,650 Elo+

VS

Team Averages
Level 60
1,431 SR
1,516 Elo+
Chernobog
Chernobog
Crush09
Chernobog
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ezangelion
Merlin
Level 88
God Stats
3W - 1L
1,457 SR
Queue Stats
54W - 51L
1,497 Elo+
Party 2
Hel
Hel
ItsJustMojo
Hel
Level 69
God Stats
0W - 1L
1,336 SR
Queue Stats
79W - 54L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 0 / 4
10,975
578
7,525
19,567
24,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 2
11,399
600
4,628
7,371
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 3
11,742
618
14,523
10,100
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crush09
Chernobog
14
1 / 0 / 0
10,734
565
11,533
11,300
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Ezangelion
Merlin
13
0 / 2 / 1
10,071
530
9,979
7,315
2,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 0
10,236
539
5,788
14,487
14,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Crush09
Chernobog
1
0
0
1
L
Merlin
Ezangelion
Merlin
0
2
1
0.25
L
0
4
0
0
W
Kuzenbo
1
0
4
3
W
2
1
2
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
27,300
37,038
Taken
33,102
32,514
Mitigated
21,861
14,168
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Crush09
Chernobog
11,533
5,975
277
584
11,300
4,850
0
5,346
5,954
0
64,833
L
Merlin
Ezangelion
Merlin
9,979
869
0
1,059
7,315
2,656
0
1,807
5,508
52,123
0
L
5,788
122
7,126
7,300
14,487
14,355
0
5,130
9,357
43,650
0
W
Kuzenbo
7,525
2,342
0
500
19,567
24,884
519
7,337
12,230
34,439
0
W
4,628
232
7,247
2,902
7,371
3,433
382
2,776
4,595
55,548
0
W
14,523
4,661
804
2,715
10,100
4,197
2,068
5,702
4,398
0
59,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
31,041
241
Minions Killed
231
0
Camps Cleared
0
1,064,209
Distance Traveled
925,623
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,734
565
98
5
0
338,306
3
L
Merlin
10,071
530
74
4
0
266,734
6
L
Hel
10,236
539
59
3
0
320,583
1
W
Kuzenbo
10,975
578
44
2
0
373,332
2
W
Ra
11,399
600
104
5
0
342,270
2
W
Skadi
11,742
618
93
5
0
348,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role