Player Matchup

Nemesis
Nemesis
CatnipEvergreen
Nemesis
Level 86
God Stats
2W - 0L
1,718 SR
Queue Stats
27W - 35L
1,603 Elo+
Party 2
Chang'e
Chang'e
KeyofDestiny17
Chang'e
Level 128
God Stats
16W - 5L
1,786 SR
Queue Stats
93W - 72L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
XFaTaLFrenzy
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 120
1,668 SR
1,585 Elo+

VS

Team Averages
Level 102
1,647 SR
1,654 Elo+
Neith
Neith
CollinChallis
Neith
Level 159
God Stats
0W - 1L
1,954 SR
Queue Stats
155W - 119L
1,682 Elo+
Party 1
Tyr
Tyr
WetPickle36
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 48L
1,680 Elo+
Solo
Ra
Ra
c0y0tE
Ra
Level 102
God Stats
2W - 2L
1,486 SR
Queue Stats
12W - 16L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
12,006
706
9,531
14,172
5,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 6
12,966
763
10,940
9,372
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
XFaTaLFrenzy
Gilgamesh
16
3 / 3 / 12
11,982
705
12,755
14,642
7,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
11,183
658
9,516
11,999
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 5 / 5
10,614
624
12,559
13,853
11,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
14
1 / 6 / 7
11,566
680
5,858
11,507
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
10
10
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
5
5
5
1.5
W
8
1
6
11
L
4
5
5
1.3
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
3
3
12
3
L
Ra
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,226
Damage
27,933
38,186
Taken
37,359
17,055
Mitigated
20,036
13,198
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,531
3,343
0
1,208
14,172
5,294
1,460
2,820
11,352
0
53,333
L
9,516
3,294
0
3,115
11,999
4,190
558
2,429
9,570
0
64,522
W
10,940
460
2,823
6,036
9,372
4,317
1,054
1,297
8,075
56,395
0
L
12,559
1,383
0
1,029
13,853
11,798
0
6,056
7,797
0
32,643
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
12,755
2,508
0
3,131
14,642
7,444
1,034
2,182
12,460
0
54,837
L
Ra
5,858
209
809
1,844
11,507
4,048
366
2,471
9,036
38,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
33,363
225
Minions Killed
213
0
Camps Cleared
0
1,001,917
Distance Traveled
901,457
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,006
706
52
3
0
331,105
4
L
Neith
11,183
658
100
6
0
277,853
2
W
Chang'e
12,966
763
121
7
0
326,566
2
L
Tyr
10,614
624
34
2
0
330,767
1
W
Gilgamesh
11,982
705
52
3
0
344,246
4
L
Ra
11,566
680
79
5
0
292,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role