Player Matchup

Medusa
Medusa
BADNBANDIT
Medusa
Level 157
God Stats
5W - 4L
1,843 SR
Queue Stats
178W - 177L
1,441 Elo+
Party 2
Thor
Thor
GHOST511037
Thor
Level 112
God Stats
3W - 1L
1,723 SR
Queue Stats
164W - 155L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
LeakMadiq
Gilgamesh
Level 148
God Stats
13W - 8L
1,628 SR
Queue Stats
199W - 211L
1,522 Elo+
Party 2
Tiamat
Tiamat
TheWordedTie
Tiamat
Level 158
God Stats
8W - 5L
1,569 SR
Queue Stats
165W - 146L
1,577 Elo+
Party 2
Ganesha
Ganesha
its not smok3y
Ganesha
Level 16
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,697 SR
1,526 Elo+

VS

Team Averages
Level 90
1,487 SR
1,494 Elo+
Baba Yaga
Baba Yaga
Caydiesama1234
Baba Yaga
Level 122
God Stats
0W - 1L
1,159 SR
Queue Stats
25W - 34L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
DiabolicBeings
Xing Tian
Level 29
God Stats
16W - 6L
1,679 SR
Queue Stats
113W - 91L
1,490 Elo+
Party 1
Fenrir
Fenrir
GUARDIANOOSE
Fenrir
Level 147
God Stats
13W - 19L
1,620 SR
Queue Stats
74W - 95L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
UFC N1ght W01f
Danzaburou
Level 43
God Stats
5W - 6L
1,556 SR
Queue Stats
43W - 40L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
mochiimilkk2711
Erlang Shen
Level 107
God Stats
10W - 13L
1,420 SR
Queue Stats
258W - 224L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BADNBANDIT
Medusa
20
19 / 1 / 2
14,593
663
22,159
19,347
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 8
13,252
602
13,098
17,912
8,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
LeakMadiq
Gilgamesh
17
0 / 4 / 5
13,037
593
12,472
20,808
20,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
19
1 / 0 / 7
12,456
566
14,376
15,509
11,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 1 / 19
11,235
511
6,168
20,228
22,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Caydiesama1234
Baba Yaga
18
1 / 4 / 0
10,994
500
14,001
14,645
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
DiabolicBeings
Xing Tian
14
2 / 4 / 1
10,206
464
8,499
17,695
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
16
1 / 5 / 4
10,058
457
11,018
19,706
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
UFC N1ght W01f
Danzaburou
14
0 / 9 / 1
8,497
386
4,293
14,779
4,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
mochiimilkk2711
Erlang Shen
19
4 / 5 / 1
11,915
542
19,159
24,355
21,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
27
Kills
8
8
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
BADNBANDIT
Medusa
19
1
2
20
L
Baba Yaga
Caydiesama1234
Baba Yaga
1
4
0
0.25
L
Xing Tian
DiabolicBeings
Xing Tian
2
4
1
0.63
W
6
2
8
5
L
Fenrir
1
5
4
0.6
W
Gilgamesh
LeakMadiq
Gilgamesh
0
4
5
0.63
W
Tiamat
1
0
7
4.5
L
Danzaburou
UFC N1ght W01f
Danzaburou
0
9
1
0.06
W
1
1
19
10.5
L
Erlang Shen
mochiimilkk2711
Erlang Shen
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
56,970
93,804
Taken
91,180
72,439
Mitigated
58,796
36,019
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BADNBANDIT
Medusa
22,159
9,779
0
11,911
19,347
8,726
2,591
5,821
13,506
0
126,412
L
Baba Yaga
Caydiesama1234
Baba Yaga
14,001
261
0
2,485
14,645
6,347
0
8,339
6,306
79,965
0
L
Xing Tian
DiabolicBeings
Xing Tian
8,499
1,062
0
1,476
17,695
17,254
0
3,374
14,321
44,734
0
W
13,098
3,717
0
7,113
17,912
8,985
1,804
3,688
14,189
0
103,209
L
Fenrir
11,018
1,781
0
7,950
19,706
8,763
0
4,885
14,821
0
67,213
W
Gilgamesh
LeakMadiq
Gilgamesh
12,472
4,865
0
2,987
20,808
20,569
0
991
19,804
150
61,656
W
Tiamat
14,376
1,209
340
7,342
15,509
11,406
565
6,583
8,666
95,109
0
L
Danzaburou
UFC N1ght W01f
Danzaburou
4,293
1,474
0
4,116
14,779
4,829
0
1,709
13,070
0
42,302
W
6,168
1,040
740
5,586
20,228
22,753
262
7,509
12,521
38,220
0
L
Erlang Shen
mochiimilkk2711
Erlang Shen
19,159
10,790
0
9,398
24,355
21,603
2,163
2,288
22,067
551
81,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,573
Gold Earned
51,670
660
Minions Killed
588
0
Camps Cleared
0
2,110,334
Distance Traveled
1,967,427
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,593
663
198
9
0
417,855
4
L
Baba Yaga
10,994
500
162
7
0
366,273
3
L
Xing Tian
10,206
464
60
3
0
391,709
4
W
Thor
13,252
602
160
7
0
430,239
2
L
Fenrir
10,058
457
126
6
0
461,306
0
W
Gilgamesh
13,037
593
111
5
0
394,344
4
W
Tiamat
12,456
566
175
8
0
432,538
6
L
Danzaburou
8,497
386
95
4
0
343,527
3
W
Ganesha
11,235
511
16
1
0
435,358
1
L
Erlang Shen
11,915
542
145
7
0
404,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role