Player Matchup

Gilgamesh
Gilgamesh
KingRhymos
Gilgamesh
Level 27
God Stats
28W - 12L
1,493 SR
Queue Stats
69W - 71L
1,340 Elo+
Party 2
Olorun
Olorun
RickyHorchata
Olorun
Level 16
God Stats
26W - 21L
1,366 SR
Queue Stats
37W - 32L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
ScoobySnax21674
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ThiccThighs978
The Morrigan
Level 27
God Stats
13W - 9L
1,500 SR
Queue Stats
204W - 232L
1,332 Elo+
Solo
Odin
Odin
Verbal-Is-Keyser
Odin
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 67L
1,328 Elo+
Party 2
Team Averages
Level 19
1,472 SR
1,343 Elo+

VS

Team Averages
Level 15
1,335 SR
1,243 Elo+
Nemesis
Nemesis
Bobcat355
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ymir
Ymir
Elite-_-Dunks
Ymir
Level 20
God Stats
7W - 10L
1,212 SR
Queue Stats
31W - 38L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
FreeldiotSoup
Kukulkan
Level 6
God Stats
4W - 5L
1,209 SR
Queue Stats
4W - 10L
1,072 Elo+
Party 1
Anhur
Anhur
molgician
Anhur
Level 21
God Stats
11W - 15L
1,342 SR
Queue Stats
81W - 112L
1,202 Elo+
Solo
Ganesha
Ganesha
skinnedmilk
Ganesha
Level 23
God Stats
8W - 5L
1,412 SR
Queue Stats
47W - 34L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingRhymos
Gilgamesh
19
14 / 0 / 9
12,988
520
15,570
13,322
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 16
11,166
447
16,019
16,409
5,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ScoobySnax21674
Sun Wukong
16
8 / 7 / 17
11,543
462
7,157
18,112
15,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ThiccThighs978
The Morrigan
17
11 / 1 / 15
11,899
476
15,228
13,521
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 14
11,066
443
8,526
15,601
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobcat355
Nemesis
13
0 / 14 / 3
8,257
330
5,650
19,809
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 10 / 1
10,149
406
17,668
19,148
9,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FreeldiotSoup
Kukulkan
14
2 / 8 / 6
9,083
363
11,970
14,253
5,696
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
molgician
Anhur
14
3 / 5 / 2
9,144
366
7,449
15,619
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
skinnedmilk
Ganesha
14
0 / 6 / 7
9,443
378
10,515
20,757
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
40
Kills
13
14
Deaths
43
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bobcat355
Nemesis
0
14
3
0.11
L
8
10
1
0.85
L
Kukulkan
FreeldiotSoup
Kukulkan
2
8
6
0.63
W
Gilgamesh
KingRhymos
Gilgamesh
14
0
9
18.5
W
4
3
16
4
W
Sun Wukong
ScoobySnax21674
Sun Wukong
8
7
17
2.36
W
The Morrigan
ThiccThighs978
The Morrigan
11
1
15
18.5
W
3
3
14
3.33
L
Anhur
molgician
Anhur
3
5
2
0.8
L
Ganesha
skinnedmilk
Ganesha
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,500
Damage
53,252
76,965
Taken
89,586
50,051
Mitigated
44,977
19,043
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bobcat355
Nemesis
5,650
849
0
2,090
19,809
8,979
195
7,347
12,224
0
39,204
L
17,668
5,784
228
1,445
19,148
9,315
0
4,553
14,211
44,406
0
L
Kukulkan
FreeldiotSoup
Kukulkan
11,970
2,243
0
955
14,253
5,696
132
3,529
10,379
44,044
0
W
Gilgamesh
KingRhymos
Gilgamesh
15,570
3,503
0
4,236
13,322
8,971
2,363
4,746
8,576
0
88,461
W
16,019
10,575
1,013
4,580
16,409
5,756
2,444
7,269
9,140
58,504
0
W
Sun Wukong
ScoobySnax21674
Sun Wukong
7,157
917
0
289
18,112
15,728
665
12,109
6,003
0
31,040
W
The Morrigan
ThiccThighs978
The Morrigan
15,228
2,765
0
4,314
13,521
4,910
1,048
9,258
4,263
45,415
4,383
W
8,526
1,729
0
4,611
15,601
14,686
1,468
6,771
8,830
0
47,911
L
Anhur
molgician
Anhur
7,449
2,424
0
4,224
15,619
5,281
102
4,479
10,974
0
39,855
L
Ganesha
skinnedmilk
Ganesha
10,515
1,042
0
2,043
20,757
15,706
0
6,252
14,107
38,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,662
Gold Earned
46,076
437
Minions Killed
298
0
Camps Cleared
0
2,277,286
Distance Traveled
2,074,992
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,257
330
69
3
0
445,190
4
L
Ymir
10,149
406
65
3
0
412,347
0
L
Kukulkan
9,083
363
69
3
0
396,508
4
W
Gilgamesh
12,988
520
138
6
0
486,365
4
W
Olorun
11,166
447
90
4
0
442,878
2
W
Sun Wukong
11,543
462
46
2
0
449,187
2
W
The Morrigan
11,899
476
89
4
0
444,470
0
W
Odin
11,066
443
74
3
0
454,386
3
L
Anhur
9,144
366
72
3
0
401,631
1
L
Ganesha
9,443
378
23
1
0
419,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role