Player Matchup

Neith
Neith
BloodSoakedMoose
Neith
Level 27
God Stats
5W - 5L
1,668 SR
Queue Stats
72W - 62L
1,475 Elo+
Party 1
Medusa
Medusa
King__Baboon__
Medusa
Level 111
God Stats
4W - 1L
1,581 SR
Queue Stats
165W - 188L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
ThunderGillz
Gilgamesh
Level 86
God Stats
14W - 9L
1,641 SR
Queue Stats
83W - 72L
1,475 Elo+
Party 1
Vulcan
Vulcan
cembrad
Vulcan
Level 48
God Stats
16W - 13L
1,593 SR
Queue Stats
83W - 71L
1,477 Elo+
Party 1
Scylla
Scylla
steele-777
Scylla
Level 84
God Stats
19W - 17L
1,603 SR
Queue Stats
83W - 71L
1,477 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,457 Elo+

VS

Team Averages
Level 83
1,507 SR
1,460 Elo+
Thanatos
Thanatos
KishonTHeBlack
Thanatos
Level 129
God Stats
49W - 38L
1,587 SR
Queue Stats
220W - 197L
1,546 Elo+
Party 2
Scylla
Scylla
Luiz_Vasco08
Scylla
Level 115
God Stats
10W - 17L
1,471 SR
Queue Stats
447W - 465L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
Zaneatopia
Gilgamesh
Level 87
God Stats
5W - 7L
1,682 SR
Queue Stats
145W - 112L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
chief12
Ah Puch
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2
Chaac
Chaac
thecaaman
Chaac
Level 53
God Stats
10W - 9L
1,546 SR
Queue Stats
136W - 114L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
14,084
828
17,813
14,726
6,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 7 / 10
12,278
722
11,517
16,128
6,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ThunderGillz
Gilgamesh
20
7 / 2 / 15
14,193
835
18,773
22,480
20,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
cembrad
Vulcan
17
0 / 3 / 12
10,418
613
6,596
6,856
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
steele-777
Scylla
19
5 / 3 / 11
12,380
728
11,097
10,230
3,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
9 / 6 / 4
13,862
815
18,851
20,218
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
1 / 3 / 8
11,499
676
9,956
7,745
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Zaneatopia
Gilgamesh
18
6 / 6 / 8
12,784
752
18,099
18,660
12,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
chief12
Ah Puch
16
0 / 6 / 6
10,263
604
4,036
11,218
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
thecaaman
Chaac
17
0 / 7 / 8
10,019
589
8,437
19,206
20,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
28
Kills
16
17
Deaths
28
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
W
5
7
10
1.43
L
Thanatos
9
6
4
1.83
L
Scylla
1
3
8
1.67
W
Gilgamesh
ThunderGillz
Gilgamesh
7
2
15
7.25
L
Gilgamesh
Zaneatopia
Gilgamesh
6
6
8
1.67
W
Vulcan
cembrad
Vulcan
0
3
12
2
L
Ah Puch
chief12
Ah Puch
0
6
6
0.5
W
Scylla
steele-777
Scylla
5
3
11
3.5
L
Chaac
thecaaman
Chaac
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,796
Damage
59,379
70,420
Taken
77,047
39,161
Mitigated
50,029
16,817
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,813
8,058
651
5,159
14,726
6,899
1,759
2,759
11,629
0
48,112
W
11,517
5,095
0
0
16,128
6,017
241
4,844
10,982
0
45,862
L
Thanatos
18,851
5,206
0
13,559
20,218
9,325
0
4,858
15,360
0
47,235
L
Scylla
9,956
325
0
72
7,745
2,596
1
3,525
4,220
51,761
0
W
Gilgamesh
ThunderGillz
Gilgamesh
18,773
5,650
1,649
4,710
22,480
20,200
664
5,147
16,918
0
53,479
L
Gilgamesh
Zaneatopia
Gilgamesh
18,099
3,718
0
1,859
18,660
12,411
0
4,482
14,178
0
39,163
W
Vulcan
cembrad
Vulcan
6,596
2,099
1,011
1,014
6,856
2,833
190
203
6,645
30,938
0
L
Ah Puch
chief12
Ah Puch
4,036
640
0
1,350
11,218
4,968
0
2,068
9,150
26,145
0
W
Scylla
steele-777
Scylla
11,097
77
599
2,024
10,230
3,212
105
1,081
8,988
39,887
0
L
Chaac
thecaaman
Chaac
8,437
1,511
0
5,391
19,206
20,729
0
2,979
16,227
254
31,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
58,427
381
Minions Killed
366
8
Camps Cleared
7
1,584,043
Distance Traveled
1,440,782
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,084
828
85
5
0
307,352
5
W
Medusa
12,278
722
66
4
5
291,686
1
L
Thanatos
13,862
815
70
4
5
310,062
0
L
Scylla
11,499
676
123
7
1
323,307
7
W
Gilgamesh
14,193
835
86
5
3
343,844
2
L
Gilgamesh
12,784
752
58
3
0
261,073
0
W
Vulcan
10,418
613
54
3
0
308,799
0
L
Ah Puch
10,263
604
54
3
0
254,447
0
W
Scylla
12,380
728
90
5
0
332,362
1
L
Chaac
10,019
589
61
4
1
291,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role