Player Matchup

Ymir
Ymir
Hirover4
Ymir
Level 8
God Stats
6W - 1L
1,690 SR
Queue Stats
18W - 16L
1,553 Elo+
Solo
Freya
Freya
IncomingDoom
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
Slickrick048
Gilgamesh
Level 42
God Stats
40W - 29L
1,545 SR
Queue Stats
360W - 445L
1,469 Elo+
Party 2
Ullr
Ullr
WhaddupDawg
Ullr
Level 23
God Stats
4W - 3L
1,550 SR
Queue Stats
46W - 17L
1,745 Elo+
Solo
Janus
Janus
ZGxONxSMITE
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,721 Elo+
Party 2
Team Averages
Level 23
1,557 SR
1,631 Elo+

VS

Team Averages
Level 21
1,489 SR
1,498 Elo+
Ymir
Ymir
BuzzedMrBean
Ymir
Level 18
God Stats
1W - 3L
1,375 SR
Queue Stats
38W - 44L
1,466 Elo+
Party 1
Neith
Neith
RedFlares
Neith
Level 28
God Stats
20W - 29L
1,525 SR
Queue Stats
91W - 109L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
ScreaminEaglez
Sun Wukong
Level 21
God Stats
20W - 29L
1,500 SR
Queue Stats
92W - 101L
1,454 Elo+
Party 1
Scylla
Scylla
YoungCoots
Scylla
Level 11
God Stats
4W - 5L
1,495 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo
Nemesis
Nemesis
sansashark
Nemesis
Level 27
God Stats
33W - 29L
1,548 SR
Queue Stats
81W - 99L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
9 / 1 / 19
10,881
544
9,228
6,559
6,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 12
11,807
590
10,821
21,494
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Slickrick048
Gilgamesh
17
2 / 2 / 6
10,956
548
4,432
12,264
7,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
15 / 2 / 14
13,584
679
22,340
18,427
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 4 / 8
12,306
615
14,647
11,412
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
9,342
467
4,746
23,144
15,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
RedFlares
Neith
12
0 / 14 / 3
7,915
396
3,492
15,215
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ScreaminEaglez
Sun Wukong
16
0 / 3 / 1
9,796
490
4,692
10,320
8,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
YoungCoots
Scylla
14
0 / 5 / 3
8,607
430
2,710
11,950
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sansashark
Nemesis
15
8 / 8 / 1
11,015
551
12,688
18,576
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
42
Kills
9
11
Deaths
42
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Ymir
9
1
19
18.5
W
5
2
12
5.5
L
Neith
RedFlares
Neith
0
14
3
0.11
L
Sun Wukong
ScreaminEaglez
Sun Wukong
0
3
1
0.17
W
Gilgamesh
Slickrick048
Gilgamesh
2
2
6
2.5
W
15
2
14
11
L
Scylla
YoungCoots
Scylla
0
5
3
0.3
W
11
4
8
3.75
L
Nemesis
sansashark
Nemesis
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
28,328
70,156
Taken
79,205
34,349
Mitigated
40,785
28,989
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
885
0
408
23,144
15,775
36
10,148
12,996
44,039
0
W
Ymir
9,228
2,695
0
137
6,559
6,229
180
1,261
5,280
20,696
0
W
10,821
4,229
0
14,500
21,494
6,676
387
994
20,474
89,279
0
L
Neith
RedFlares
Neith
3,492
2,793
0
1,442
15,215
4,664
482
9,771
5,444
0
23,381
L
Sun Wukong
ScreaminEaglez
Sun Wukong
4,692
562
0
377
10,320
8,495
1,305
2,137
8,183
0
65,908
W
Gilgamesh
Slickrick048
Gilgamesh
4,432
1,193
0
1,990
12,264
7,955
2,288
528
11,736
0
60,576
W
22,340
12,704
0
7,385
18,427
9,315
5,579
2,443
15,950
0
125,880
L
Scylla
YoungCoots
Scylla
2,710
400
0
1,500
11,950
3,828
264
4,523
7,427
38,260
0
W
14,647
1,512
439
4,538
11,412
4,174
687
1,936
9,260
82,810
0
L
Nemesis
sansashark
Nemesis
12,688
6,595
0
2,985
18,576
8,023
0
8,117
10,459
0
42,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
46,675
613
Minions Killed
379
0
Camps Cleared
0
1,887,450
Distance Traveled
1,619,477
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,342
467
49
2
0
297,603
7
W
Ymir
10,881
544
24
1
0
422,966
0
W
Freya
11,807
590
150
8
0
365,635
5
L
Neith
7,915
396
51
3
0
225,963
0
L
Sun Wukong
9,796
490
129
6
0
376,221
1
W
Gilgamesh
10,956
548
110
6
0
367,705
4
W
Ullr
13,584
679
182
9
0
351,923
2
L
Scylla
8,607
430
92
5
0
296,270
2
W
Janus
12,306
615
147
7
0
379,221
1
L
Nemesis
11,015
551
58
3
0
423,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role