Player Matchup

Tyr
Tyr
BlakesLiteralKid
Tyr
Level 45
God Stats
4W - 3L
1,498 SR
Queue Stats
235W - 253L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
ButchThePlumber_
Sun Wukong
Level 29
God Stats
17W - 13L
1,540 SR
Queue Stats
104W - 102L
1,481 Elo+
Party 1
Discordia
Discordia
Kylef5
Discordia
Level 64
God Stats
27W - 27L
1,549 SR
Queue Stats
410W - 404L
1,484 Elo+
Party 1
Ymir
Ymir
bubba744lee
Ymir
Level 66
God Stats
11W - 8L
1,480 SR
Queue Stats
388W - 395L
1,442 Elo+
Party 1
Sol
Sol
kickster49
Sol
Level 88
God Stats
5W - 4L
1,522 SR
Queue Stats
454W - 408L
1,486 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,472 Elo+

VS

Team Averages
Level 72
1,507 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Irmaos Berti
Chaac
Level 102
God Stats
4W - 3L
1,591 SR
Queue Stats
363W - 385L
1,365 Elo+
Party 3
Anubis
Anubis
LucCarv z
Anubis
Level 23
God Stats
11W - 15L
1,479 SR
Queue Stats
48W - 77L
1,320 Elo+
Party 3
Loki
Loki
Xav_Bruh_14
Loki
Level 89
God Stats
7W - 4L
1,649 SR
Queue Stats
265W - 230L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
ZACapitain345
Danzaburou
Level 62
God Stats
2W - 3L
1,317 SR
Queue Stats
121W - 119L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,208
701
1,129
2,357
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ButchThePlumber_
Sun Wukong
7
0 / 0 / 0
4,037
673
1,541
2,799
766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Kylef5
Discordia
8
0 / 1 / 3
4,516
753
1,003
2,269
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 0 / 3
4,581
764
1,304
2,630
1,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 0 / 1
4,741
790
2,832
2,894
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 3 / 0
3,572
595
1,757
4,758
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
3,716
619
903
2,653
1,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
LucCarv z
Anubis
4
0 / 2 / 0
3,301
550
0
2,168
710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
4,283
714
2,392
3,481
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ZACapitain345
Danzaburou
6
0 / 1 / 0
3,858
643
1,439
2,552
647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
2
0
1
2.5
W
Sun Wukong
ButchThePlumber_
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Discordia
Kylef5
Discordia
0
1
3
1.5
L
Anubis
LucCarv z
Anubis
0
2
0
0
L
1
1
0
1
L
Danzaburou
ZACapitain345
Danzaburou
0
1
0
0
W
1
0
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,809
Damage
6,491
12,949
Taken
15,612
3,615
Mitigated
5,007
4,610
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,757
0
0
1,632
4,758
1,512
0
3,327
1,431
8,546
0
W
1,129
245
0
1,543
2,357
688
0
134
2,223
0
12,273
W
Sun Wukong
ButchThePlumber_
Sun Wukong
1,541
204
0
509
2,799
766
0
0
2,624
0
14,045
L
903
35
0
2,093
2,653
1,172
0
0
2,653
0
10,725
W
Discordia
Kylef5
Discordia
1,003
0
0
420
2,269
547
350
0
2,269
16,641
0
L
Anubis
LucCarv z
Anubis
0
0
0
158
2,168
710
0
458
1,606
6,350
0
L
2,392
937
0
1,254
3,481
966
45
321
3,040
0
20,893
L
Danzaburou
ZACapitain345
Danzaburou
1,439
425
0
986
2,552
647
0
809
1,743
0
15,770
W
1,304
248
0
719
2,630
1,044
0
699
1,931
6,499
0
W
2,832
1,569
0
1,419
2,894
570
0
924
1,970
25,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
18,730
158
Minions Killed
152
0
Camps Cleared
0
625,767
Distance Traveled
570,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,572
595
16
3
0
125,644
2
W
Tyr
4,208
701
28
5
0
136,390
1
W
Sun Wukong
4,037
673
24
4
0
118,324
2
L
Chaac
3,716
619
25
4
0
122,379
1
W
Discordia
4,516
753
40
7
0
122,361
1
L
Anubis
3,301
550
17
3
0
75,569
0
L
Loki
4,283
714
56
9
0
137,791
2
L
Danzaburou
3,858
643
38
6
0
108,845
2
W
Ymir
4,581
764
15
3
0
131,952
2
W
Sol
4,741
790
51
9
0
116,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role