Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
AssassinMario21
Scylla
Level 126
God Stats
20W - 21L
1,465 SR
Queue Stats
515W - 521L
1,481 Elo+
Party 2
King Arthur
King Arthur
Ledgendary_Ant
King Arthur
Level 120
God Stats
0W - 1L
1,310 SR
Queue Stats
8W - 15L
1,513 Elo+
Party 3
Chernobog
Chernobog
Shamus_ps-o_o-
Chernobog
Level 105
God Stats
10W - 7L
1,414 SR
Queue Stats
224W - 244L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
enlightened-lord
Cabrakan
Level 156
God Stats
18W - 28L
1,417 SR
Queue Stats
334W - 371L
1,418 Elo+
Party 2
Team Averages
Level 126
1,421 SR
1,486 Elo+

VS

Team Averages
Level 130
1,692 SR
1,478 Elo+
Baron Samedi
Baron Samedi
BG-OveRLiMits
Baron Samedi
Level 152
God Stats
1W - 0L
1,917 SR
Queue Stats
19W - 18L
1,167 Elo+
Party 1
Ullr
Ullr
Crimson_Code0
Ullr
Level 136
God Stats
27W - 20L
1,584 SR
Queue Stats
302W - 254L
1,504 Elo+
Party 1
Chaac
Chaac
ImDiizzi
Chaac
Level 63
God Stats
3W - 0L
1,884 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Thor
Thor
Lovemach1ne080
Thor
Level 144
God Stats
5W - 3L
1,574 SR
Queue Stats
288W - 270L
1,518 Elo+
Solo
Sylvanus
Sylvanus
mr_temporary233
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 1 / 1
5,029
419
1,398
4,618
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,828
486
3,825
5,542
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Ledgendary_Ant
King Arthur
11
0 / 2 / 0
6,261
522
5,390
8,018
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Shamus_ps-o_o-
Chernobog
8
1 / 3 / 1
5,532
461
2,575
5,866
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 3
4,713
393
3,824
9,123
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BG-OveRLiMits
Baron Samedi
11
3 / 1 / 0
6,315
526
5,291
4,431
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
7,114
593
7,244
5,677
1,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ImDiizzi
Chaac
12
2 / 0 / 0
6,563
547
4,661
8,407
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 0 / 2
6,281
523
2,151
6,343
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
1 / 3 / 5
5,563
464
4,924
7,621
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
11
11
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
2
0
1
2.5
W
Baron Samedi
BG-OveRLiMits
Baron Samedi
3
1
0
3
W
5
0
2
6
W
Chaac
ImDiizzi
Chaac
2
0
0
2
L
King Arthur
Ledgendary_Ant
King Arthur
0
2
0
0
W
0
0
2
1
L
Chernobog
Shamus_ps-o_o-
Chernobog
1
3
1
0.5
L
0
5
3
0.3
W
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
24,271
33,167
Taken
32,479
16,789
Mitigated
17,103
6,688
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,398
502
0
999
4,618
1,809
0
1,240
3,345
0
19,747
L
3,825
362
0
1,109
5,542
1,640
0
2,629
2,804
22,452
0
W
Baron Samedi
BG-OveRLiMits
Baron Samedi
5,291
248
543
1,709
4,431
1,591
480
1,852
2,473
32,033
0
W
7,244
4,061
0
603
5,677
1,974
768
1,676
3,947
0
37,289
W
Chaac
ImDiizzi
Chaac
4,661
711
0
2,955
8,407
7,526
394
0
8,032
0
31,214
L
King Arthur
Ledgendary_Ant
King Arthur
5,390
1,094
0
1,849
8,018
7,226
0
0
7,626
0
34,208
W
2,151
477
0
3,294
6,343
1,946
416
310
5,940
0
40,577
L
Chernobog
Shamus_ps-o_o-
Chernobog
2,575
1,522
0
806
5,866
1,489
0
1,335
4,445
0
22,156
L
3,824
627
406
1,519
9,123
4,625
0
4,221
4,671
8,993
0
W
Sylvanus
4,924
1,555
461
2,136
7,621
4,066
74
3,459
4,038
15,266
3,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
31,836
226
Minions Killed
309
0
Camps Cleared
0
1,098,891
Distance Traveled
1,062,510
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,029
419
40
3
0
155,418
0
L
Scylla
5,828
486
50
4
0
253,293
7
W
Baron Samedi
6,315
526
56
5
0
223,134
2
W
Ullr
7,114
593
77
6
0
222,896
5
W
Chaac
6,563
547
58
5
0
206,971
0
L
King Arthur
6,261
522
81
7
0
209,220
4
W
Thor
6,281
523
91
8
0
230,426
4
L
Chernobog
5,532
461
42
4
0
246,133
1
L
Cabrakan
4,713
393
13
1
0
234,827
3
W
Sylvanus
5,563
464
27
2
0
179,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role