Player Matchup

Gilgamesh
Gilgamesh
Donqie
Gilgamesh
Level 109
God Stats
31W - 19L
1,607 SR
Queue Stats
277W - 295L
1,487 Elo+
Party 1
Tiamat
Tiamat
Enlightless
Tiamat
Level 107
God Stats
2W - 2L
1,760 SR
Queue Stats
265W - 281L
1,482 Elo+
Party 1
Agni
Agni
ShayHands
Agni
Level 157
God Stats
4W - 5L
1,484 SR
Queue Stats
64W - 92L
1,492 Elo+
Party 3
Neith
Neith
UNDRETHEDARKNES
Neith
Level 106
God Stats
1W - 3L
1,617 SR
Queue Stats
59W - 83L
1,413 Elo+
Party 3
Hun Batz
Hun Batz
Urdanni
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,435 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,462 Elo+

VS

Team Averages
Level 76
1,515 SR
1,315 Elo+
Hades
Hades
HAAKAME PRO
Hades
Level 87
God Stats
2W - 0L
1,442 SR
Queue Stats
64W - 56L
1,423 Elo+
Party 2
Hachiman
Hachiman
HIFO KING
Hachiman
Level 80
God Stats
9W - 7L
1,500 SR
Queue Stats
64W - 65L
1,282 Elo+
Party 2
Nike
Nike
OskinlessO
Nike
Level 69
God Stats
2W - 1L
1,633 SR
Queue Stats
72W - 65L
1,371 Elo+
Party 2
Loki
Loki
TongaGamer62
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
WonderedWaif150
Kukulkan
Level 85
God Stats
3W - 3L
1,498 SR
Queue Stats
33W - 39L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donqie
Gilgamesh
8
2 / 3 / 1
5,398
450
4,823
10,338
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
0 / 1 / 2
6,185
515
2,788
4,783
3,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
9
2 / 5 / 1
5,843
487
2,202
7,442
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,264
439
2,919
4,448
1,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Urdanni
Hun Batz
9
1 / 3 / 0
5,365
447
1,193
7,176
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 0
7,372
614
7,503
7,415
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HIFO KING
Hachiman
12
1 / 0 / 0
6,569
547
2,651
4,449
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 6
6,303
525
7,189
5,799
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 1 / 3
6,037
503
2,828
4,232
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
1 / 3 / 5
5,600
467
3,422
5,430
1,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Donqie
Gilgamesh
2
3
1
0.83
L
Tiamat
0
1
2
1
W
8
1
0
8
W
Hachiman
HIFO KING
Hachiman
1
0
0
1
W
2
0
6
5
L
Agni
2
5
1
0.5
W
1
1
3
2.5
L
0
1
0
0
L
Hun Batz
Urdanni
Hun Batz
1
3
0
0.33
W
Kukulkan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
23,593
34,187
Taken
27,325
13,296
Mitigated
9,653
10,788
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Donqie
Gilgamesh
4,823
830
0
1,760
10,338
4,168
0
3,971
6,367
0
17,264
L
Tiamat
2,788
303
0
2,784
4,783
3,215
31
1,253
3,530
31,233
0
W
7,503
273
332
3,428
7,415
3,793
0
1,489
5,926
37,544
0
W
Hachiman
HIFO KING
Hachiman
2,651
1,223
0
2,774
4,449
1,074
659
0
4,449
0
34,751
W
7,189
1,000
0
375
5,799
1,848
0
689
5,110
0
33,788
L
Agni
2,202
246
0
2,060
7,442
2,663
0
3,990
3,452
27,330
0
W
2,828
286
0
1,597
4,232
1,256
0
1,141
3,091
0
25,793
L
2,919
1,196
0
1,586
4,448
1,111
0
0
4,448
0
24,300
L
Hun Batz
Urdanni
Hun Batz
1,193
95
0
2,598
7,176
2,139
0
1,711
5,465
0
16,768
W
Kukulkan
3,422
315
0
1,284
5,430
1,682
0
1,671
3,759
19,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
31,881
240
Minions Killed
311
0
Camps Cleared
0
1,073,656
Distance Traveled
1,137,236
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,398
450
22
2
0
226,990
3
L
Tiamat
6,185
515
69
6
0
201,160
1
W
Hades
7,372
614
77
6
0
223,372
1
W
Hachiman
6,569
547
76
6
0
189,866
1
W
Nike
6,303
525
56
5
0
232,460
0
L
Agni
5,843
487
58
5
0
200,461
2
W
Loki
6,037
503
59
5
0
251,818
1
L
Neith
5,264
439
45
4
0
200,366
1
L
Hun Batz
5,365
447
46
4
0
244,679
1
W
Kukulkan
5,600
467
43
4
0
239,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role