Player Matchup

Mercury
Mercury
Jayge3006
Mercury
Level 26
God Stats
9W - 5L
1,657 SR
Queue Stats
29W - 21L
1,584 Elo+
Party 1
Tiamat
Tiamat
JoeMama45971186
Tiamat
Level 28
God Stats
3W - 3L
1,367 SR
Queue Stats
21W - 27L
1,225 Elo+
Party 1
Sol
Sol
NogitsuneKnight
Sol
Level 21
God Stats
19W - 10L
1,688 SR
Queue Stats
315W - 372L
1,412 Elo+
Party 2
Yemoja
Yemoja
ThatsTheTCis
Yemoja
Level 6
God Stats
45W - 59L
1,387 SR
Queue Stats
167W - 199L
1,376 Elo+
Party 2
Odin
Odin
joner8263
Odin
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
101W - 111L
1,389 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,397 Elo+

VS

Team Averages
Level 15
1,385 SR
1,342 Elo+
Thanatos
Thanatos
Hibougamer
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 3
Skadi
Skadi
MajinMavis
Skadi
Level 14
God Stats
3W - 7L
1,284 SR
Queue Stats
29W - 51L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
ckazs
Erlang Shen
Level 22
God Stats
51W - 51L
1,478 SR
Queue Stats
89W - 101L
1,389 Elo+
Solo
Fafnir
Fafnir
console_incluse
Fafnir
Level 6
God Stats
1W - 4L
1,280 SR
Queue Stats
5W - 13L
1,281 Elo+
Party 3
Chang'e
Chang'e
hopeville2018
Chang'e
Level 28
God Stats
14W - 16L
1,384 SR
Queue Stats
48W - 67L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jayge3006
Mercury
19
16 / 4 / 19
12,644
1,264
21,397
13,317
6,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
20 / 1 / 21
14,355
1,436
26,190
7,957
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 28
11,914
1,191
20,233
12,003
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
3 / 3 / 24
10,215
1,022
3,254
7,628
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
18
1 / 0 / 32
10,597
1,060
11,602
8,998
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hibougamer
Thanatos
15
3 / 12 / 5
10,073
1,007
7,393
15,743
7,948
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
15
0 / 8 / 4
8,723
872
5,827
12,029
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ckazs
Erlang Shen
16
3 / 11 / 8
9,994
999
14,023
26,073
11,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 8
9,612
961
2,289
21,069
24,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
16
6 / 9 / 4
11,163
1,116
15,098
18,417
10,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
41
47
Kills
12
12
Deaths
47
124
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hibougamer
Thanatos
3
12
5
0.46
W
Mercury
Jayge3006
Mercury
16
4
19
6.38
W
20
1
21
30.5
L
Skadi
0
8
4
0.25
W
7
4
28
5.25
W
Yemoja
3
3
24
5
L
Erlang Shen
ckazs
Erlang Shen
3
11
8
0.64
L
0
7
8
0.57
L
Chang'e
6
9
4
0.89
W
Odin
1
0
32
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,676
Damage
44,630
49,903
Taken
93,331
28,754
Mitigated
59,194
20,358
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hibougamer
Thanatos
7,393
1,438
0
2,222
15,743
7,948
0
8,572
6,987
252
12,383
W
Mercury
Jayge3006
Mercury
21,397
17,759
0
0
13,317
6,276
0
5,377
7,940
0
36,803
W
26,190
2,146
595
2,102
7,957
6,782
0
2,630
5,327
42,954
0
L
Skadi
5,827
2,003
0
71
12,029
4,763
0
5,797
6,082
0
12,107
W
20,233
10,046
0
3,727
12,003
5,335
0
2,782
9,221
42,451
0
W
Yemoja
3,254
1,791
12,145
1,789
7,628
3,879
0
2,895
4,733
5,671
0
L
Erlang Shen
ckazs
Erlang Shen
14,023
11,501
0
1,650
26,073
11,818
0
12,318
13,485
0
21,853
L
2,289
1,283
0
429
21,069
24,621
0
11,704
8,938
13,568
0
L
Chang'e
15,098
681
2,437
2,722
18,417
10,044
0
10,095
7,914
46,568
0
W
Odin
11,602
3,452
0
0
8,998
6,482
0
3,703
5,295
248
26,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,725
Gold Earned
49,565
155
Minions Killed
125
5
Camps Cleared
3
858,090
Distance Traveled
838,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,073
1,007
11
1
0
147,325
1
W
Mercury
12,644
1,264
35
4
2
194,259
0
W
Tiamat
14,355
1,436
39
4
1
188,565
0
L
Skadi
8,723
872
11
1
0
145,799
0
W
Sol
11,914
1,191
53
5
1
123,724
0
W
Yemoja
10,215
1,022
5
1
0
147,941
0
L
Erlang Shen
9,994
999
6
1
2
182,025
1
L
Fafnir
9,612
961
28
3
0
174,100
0
L
Chang'e
11,163
1,116
69
7
1
188,934
0
W
Odin
10,597
1,060
23
2
1
203,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role