Player Matchup

Chaac
Chaac
AlExLnEnE
Chaac
Level 113
God Stats
2W - 2L
1,679 SR
Queue Stats
24W - 26L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Eggielluela
Aphrodite
Level 89
God Stats
1W - 2L
1,667 SR
Queue Stats
57W - 83L
1,408 Elo+
Party 1
Ares
Ares
hene12
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,413 Elo+
Party 1
Team Averages
Level 107
1,615 SR
1,459 Elo+

VS

Team Averages
Level 67
1,706 SR
1,478 Elo+
Chaac
Chaac
OctaneSpark
Chaac
Level 89
God Stats
2W - 0L
1,797 SR
Queue Stats
36W - 26L
1,367 Elo+
Party 2
Discordia
Discordia
SunGone
Discordia
Level 84
God Stats
3W - 2L
1,781 SR
Queue Stats
33W - 20L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ducidnl
Ah Muzen Cab
Level 29
God Stats
5W - 3L
1,540 SR
Queue Stats
158W - 93L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlExLnEnE
Chaac
14
3 / 6 / 1
10,181
636
14,669
22,486
22,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Eggielluela
Aphrodite
11
0 / 6 / 2
8,673
542
3,817
15,886
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
hene12
Ares
12
0 / 5 / 2
9,746
609
10,801
25,710
26,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
10,596
662
10,401
17,944
10,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SunGone
Discordia
15
5 / 1 / 12
11,310
707
14,712
9,214
4,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ducidnl
Ah Muzen Cab
16
8 / 0 / 7
12,172
761
31,315
16,791
13,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlExLnEnE
Chaac
3
6
1
0.58
L
Aphrodite
Eggielluela
Aphrodite
0
6
2
0.17
W
4
3
9
2.83
W
Discordia
SunGone
Discordia
5
1
12
11
W
Ah Muzen Cab
ducidnl
Ah Muzen Cab
8
0
7
11.5
L
Ares
hene12
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
56,428
64,082
Taken
43,949
55,364
Mitigated
28,399
20,449
Healing
24,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlExLnEnE
Chaac
14,669
2,600
653
6,402
22,486
22,910
792
5,359
17,127
0
51,285
L
Aphrodite
Eggielluela
Aphrodite
3,817
487
5,144
5,388
15,886
6,433
490
3,231
12,655
22,014
0
W
10,401
2,956
990
9,719
17,944
10,196
817
5,812
12,132
0
30,874
W
Discordia
SunGone
Discordia
14,712
1,039
128
3,691
9,214
4,857
1,272
2,976
6,238
55,208
0
W
Ah Muzen Cab
ducidnl
Ah Muzen Cab
31,315
15,645
0
9,483
16,791
13,346
1,216
5,895
10,896
0
100,983
L
Ares
hene12
Ares
10,801
702
920
1,942
25,710
26,021
30
6,182
19,528
36,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
34,078
168
Minions Killed
224
0
Camps Cleared
0
873,520
Distance Traveled
840,345
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,181
636
91
6
0
279,172
1
L
Aphrodite
8,673
542
36
2
0
274,430
0
W
Chaac
10,596
662
43
3
0
264,736
1
W
Discordia
11,310
707
65
4
0
301,347
5
W
Ah Muzen Cab
12,172
761
116
7
0
274,262
0
L
Ares
9,746
609
41
3
0
319,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role