Player Matchup

Ra
Ra
Bzmxrk
Ra
Level 69
God Stats
1W - 6L
1,593 SR
Queue Stats
33W - 32L
1,674 Elo+
Party 1
Neith
Neith
KrimzynnTTV
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,823 Elo+
Party 1
Ullr
Ullr
outlaxw
Ullr
Level 26
God Stats
13W - 11L
1,723 SR
Queue Stats
33W - 30L
1,792 Elo+
Party 1
Team Averages
Level 41
1,605 SR
1,763 Elo+

VS

Team Averages
Level 41
1,664 SR
1,423 Elo+
Pele
Pele
Asumata
Pele
Level 86
God Stats
16W - 7L
1,715 SR
Queue Stats
184W - 139L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
JankyFromDa9
Gilgamesh
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
LegoMastr08
Cthulhu
Level 11
God Stats
3W - 1L
1,776 SR
Queue Stats
4W - 4L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 3 / 7
7,866
605
5,105
7,175
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 5 / 3
9,073
698
7,186
9,705
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
outlaxw
Ullr
11
3 / 5 / 4
8,542
657
9,643
9,423
3,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Asumata
Pele
15
6 / 2 / 7
9,962
766
10,836
11,050
3,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JankyFromDa9
Gilgamesh
14
6 / 0 / 7
9,967
767
8,089
7,026
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
LegoMastr08
Cthulhu
10
1 / 7 / 3
8,060
620
3,747
10,851
8,052
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
13
13
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
Asumata
Pele
6
2
7
4.75
L
Ra
0
3
7
1.17
W
Gilgamesh
JankyFromDa9
Gilgamesh
6
0
7
9.5
L
5
5
3
1.3
W
Cthulhu
LegoMastr08
Cthulhu
1
7
3
0.36
L
Ullr
outlaxw
Ullr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
22,672
26,303
Taken
28,927
9,331
Mitigated
15,455
5,475
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Asumata
Pele
10,836
1,314
0
3,419
11,050
3,875
1,376
1,205
9,637
0
53,763
L
Ra
5,105
593
330
1,926
7,175
2,308
0
1,524
5,651
27,770
0
W
Gilgamesh
JankyFromDa9
Gilgamesh
8,089
1,264
0
2,762
7,026
3,528
1,564
807
6,059
0
26,689
L
7,186
2,672
0
2,176
9,705
3,532
71
1,361
8,344
0
24,326
W
Cthulhu
LegoMastr08
Cthulhu
3,747
321
0
10
10,851
8,052
203
2,598
7,950
13,822
0
L
Ullr
outlaxw
Ullr
9,643
4,223
0
1,043
9,423
3,491
280
888
8,535
0
26,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
27,989
138
Minions Killed
140
0
Camps Cleared
0
661,914
Distance Traveled
683,875
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,962
766
71
5
0
234,640
2
L
Ra
7,866
605
43
3
0
239,024
3
W
Gilgamesh
9,967
767
37
3
0
256,358
0
L
Neith
9,073
698
50
4
0
220,529
2
W
Cthulhu
8,060
620
32
2
0
192,877
3
L
Ullr
8,542
657
45
3
0
202,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role