Player Matchup

Merlin
Merlin
OriginalDrock1
Merlin
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 88L
1,250 Elo+
Party 2
Ganesha
Ganesha
PhilDefeat
Ganesha
Level 78
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 9L
1,711 Elo+
Party 2
Izanami
Izanami
YoungSasuk3
Izanami
Level 147
God Stats
3W - 2L
1,419 SR
Queue Stats
121W - 132L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
metalmobster
Gilgamesh
Level 142
God Stats
54W - 45L
1,623 SR
Queue Stats
319W - 308L
1,572 Elo+
Party 2
Fenrir
Fenrir
x OLAK x
Fenrir
Level 160
God Stats
23W - 17L
1,609 SR
Queue Stats
234W - 280L
1,523 Elo+
Party 2
Team Averages
Level 135
1,574 SR
1,508 Elo+

VS

Team Averages
Level 133
1,548 SR
1,535 Elo+
Danzaburou
Danzaburou
BasicStarscream
Danzaburou
Level 153
God Stats
4W - 0L
1,737 SR
Queue Stats
55W - 42L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
Ebb_love
Baba Yaga
Level 148
God Stats
114W - 102L
1,587 SR
Queue Stats
424W - 421L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Melephas
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
The714Z
Fenrir
Level 111
God Stats
1W - 0L
1,414 SR
Queue Stats
14W - 10L
1,631 Elo+
Solo
King Arthur
King Arthur
bomberSTM
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,818
470
8,141
18,737
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
PhilDefeat
Ganesha
15
0 / 9 / 8
10,464
455
5,953
23,872
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
YoungSasuk3
Izanami
20
4 / 8 / 5
13,154
572
9,434
16,920
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
metalmobster
Gilgamesh
20
9 / 5 / 4
13,612
592
20,886
24,450
14,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
x OLAK x
Fenrir
19
9 / 6 / 8
12,614
548
15,158
22,216
15,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasicStarscream
Danzaburou
20
12 / 4 / 14
15,344
667
28,064
19,579
8,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baba Yaga
Ebb_love
Baba Yaga
20
4 / 2 / 13
14,069
612
19,534
12,448
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Melephas
Sylvanus
16
9 / 6 / 11
12,552
546
15,336
23,503
26,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
The714Z
Fenrir
18
7 / 7 / 10
11,790
513
9,149
16,949
10,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
bomberSTM
King Arthur
19
3 / 5 / 9
12,629
549
8,275
21,097
17,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
24
Kills
35
36
Deaths
24
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BasicStarscream
Danzaburou
12
4
14
4.75
W
Baba Yaga
Ebb_love
Baba Yaga
4
2
13
5.25
W
Sylvanus
Melephas
Sylvanus
9
6
11
2.42
L
2
8
6
0.63
L
Ganesha
PhilDefeat
Ganesha
0
9
8
0.44
W
Fenrir
The714Z
Fenrir
7
7
10
1.71
L
Izanami
YoungSasuk3
Izanami
4
8
5
0.81
W
King Arthur
bomberSTM
King Arthur
3
5
9
1.5
L
Gilgamesh
metalmobster
Gilgamesh
9
5
4
2.2
L
Fenrir
x OLAK x
Fenrir
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
80,358
106,195
Taken
93,576
62,214
Mitigated
68,428
19,466
Healing
28,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BasicStarscream
Danzaburou
28,064
17,936
0
6,080
19,579
8,263
4,638
2,993
16,560
0
129,821
W
Baba Yaga
Ebb_love
Baba Yaga
19,534
422
0
4,425
12,448
5,938
1,128
2,708
9,488
110,330
0
W
Sylvanus
Melephas
Sylvanus
15,336
4,762
2,817
6,635
23,503
26,053
895
2,549
20,812
46,916
11,999
L
8,141
84
0
1,755
18,737
6,575
0
7,262
11,144
49,561
0
L
Ganesha
PhilDefeat
Ganesha
5,953
719
0
5,104
23,872
18,413
719
7,208
16,562
32,862
0
W
Fenrir
The714Z
Fenrir
9,149
2,780
131
3,834
16,949
10,358
756
3,500
13,282
0
47,902
L
Izanami
YoungSasuk3
Izanami
9,434
6,159
0
4,295
16,920
6,728
5,640
5,809
11,087
0
100,235
W
King Arthur
bomberSTM
King Arthur
8,275
842
0
5,050
21,097
17,816
45
1,839
19,232
0
68,981
L
Gilgamesh
metalmobster
Gilgamesh
20,886
6,160
0
3,322
24,450
14,594
628
6,675
17,643
0
99,976
L
Fenrir
x OLAK x
Fenrir
15,158
3,394
0
4,990
22,216
15,904
67
6,301
15,747
0
91,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,662
Gold Earned
66,384
599
Minions Killed
632
0
Camps Cleared
0
2,098,071
Distance Traveled
2,175,051
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,344
667
178
8
0
414,049
3
W
Baba Yaga
14,069
612
177
8
0
486,637
3
W
Sylvanus
12,552
546
71
3
0
411,103
9
L
Merlin
10,818
470
100
4
0
375,210
8
L
Ganesha
10,464
455
17
1
0
384,245
10
W
Fenrir
11,790
513
69
3
0
419,549
3
L
Izanami
13,154
572
197
9
0
416,329
2
W
King Arthur
12,629
549
137
6
0
443,713
3
L
Gilgamesh
13,612
592
154
7
0
459,653
4
L
Fenrir
12,614
548
131
6
0
462,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role