Player Matchup

Anhur
Anhur
BlackCazador
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,526 Elo+
Party 2
Chaac
Chaac
Brcndvn
Chaac
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 113L
1,689 Elo+
Party 2
Merlin
Merlin
CWIL2310
Merlin
Level 101
God Stats
8W - 6L
1,645 SR
Queue Stats
15W - 18L
1,511 Elo+
Party 2
Set
Set
KiteThaGod
Set
Level 145
God Stats
5W - 2L
1,669 SR
Queue Stats
21W - 25L
1,569 Elo+
Party 2
Ymir
Ymir
dreahmin
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,689 Elo+
Party 2
Team Averages
Level 80
1,563 SR
1,597 Elo+

VS

Team Averages
Level 56
1,430 SR
1,515 Elo+
Danzaburou
Danzaburou
Chosennn--
Danzaburou
Level 19
God Stats
13W - 18L
1,602 SR
Queue Stats
118W - 122L
1,559 Elo+
Party 3
Sobek
Sobek
Rockyroad75V
Sobek
Level 46
God Stats
2W - 5L
1,490 SR
Queue Stats
506W - 547L
1,476 Elo+
Solo
Poseidon
Poseidon
Thanks4TheTP--
Poseidon
Level 149
God Stats
8W - 13L
1,374 SR
Queue Stats
59W - 74L
1,471 Elo+
Party 3
Chaac
Chaac
VaderDPL
Chaac
Level 39
God Stats
1W - 3L
1,481 SR
Queue Stats
115W - 119L
1,496 Elo+
Party 1
Loki
Loki
physicsphycho
Loki
Level 27
God Stats
3W - 7L
1,205 SR
Queue Stats
64W - 61L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 5
11,547
577
14,467
16,516
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Brcndvn
Chaac
17
2 / 2 / 5
10,008
500
10,717
15,242
11,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
CWIL2310
Merlin
15
1 / 4 / 4
8,919
446
4,342
9,320
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 4
11,482
574
13,024
13,150
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
4 / 3 / 10
9,662
483
3,723
14,208
14,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chosennn--
Danzaburou
12
1 / 5 / 2
8,660
433
4,101
7,610
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 5
9,058
453
5,160
17,526
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
18
6 / 4 / 4
11,070
554
13,980
11,055
3,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
VaderDPL
Chaac
17
2 / 2 / 1
10,760
538
11,212
14,276
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 6 / 4
10,656
533
10,254
14,771
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
17
17
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
W
Chaac
Brcndvn
Chaac
2
2
5
2.25
W
Merlin
CWIL2310
Merlin
1
4
4
0.75
L
Danzaburou
Chosennn--
Danzaburou
1
5
2
0.4
W
7
4
4
2.25
L
2
6
5
0.75
L
Poseidon
6
4
4
2
L
Chaac
VaderDPL
Chaac
2
2
1
1.25
W
Ymir
4
3
10
3
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
44,707
68,436
Taken
65,238
42,297
Mitigated
44,761
16,167
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,467
8,430
0
6,281
16,516
6,726
1,924
5,931
10,585
0
78,128
W
Chaac
Brcndvn
Chaac
10,717
5,360
0
7,685
15,242
11,481
193
824
13,943
0
51,028
W
Merlin
CWIL2310
Merlin
4,342
140
0
280
9,320
3,497
451
4,124
5,196
48,270
0
L
Danzaburou
Chosennn--
Danzaburou
4,101
1,776
0
1,260
7,610
1,730
0
281
7,329
0
44,214
W
13,024
5,492
0
1,240
13,150
5,926
767
5,333
7,792
0
69,009
L
5,160
455
0
3,496
17,526
19,677
418
2,180
15,296
21,066
0
L
Poseidon
13,980
1,262
0
1,716
11,055
3,401
1,081
2,092
8,685
85,351
0
L
Chaac
VaderDPL
Chaac
11,212
4,111
0
6,177
14,276
14,719
0
717
13,559
0
71,943
W
Ymir
3,723
775
438
243
14,208
14,667
216
2,928
11,188
18,830
0
L
10,254
3,387
0
3,830
14,771
5,234
0
2,316
12,304
0
75,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
50,204
463
Minions Killed
566
0
Camps Cleared
0
1,725,552
Distance Traveled
1,717,119
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,547
577
117
6
0
313,961
7
W
Chaac
10,008
500
99
5
0
377,611
0
W
Merlin
8,919
446
101
5
0
315,991
2
L
Danzaburou
8,660
433
100
5
0
267,995
1
W
Set
11,482
574
116
6
0
343,789
2
L
Sobek
9,058
453
27
1
0
361,901
2
L
Poseidon
11,070
554
161
8
0
370,283
3
L
Chaac
10,760
538
149
7
0
359,612
4
W
Ymir
9,662
483
30
2
0
374,200
5
L
Loki
10,656
533
129
6
0
357,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role