Player Matchup

Cerberus
Cerberus
Alexthegreat55
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Lemuran
Hel
Level 155
God Stats
3W - 0L
1,518 SR
Queue Stats
404W - 347L
1,655 Elo+
Party 1
Neith
Neith
Melpy02
Neith
Level 32
God Stats
9W - 7L
1,817 SR
Queue Stats
143W - 87L
1,669 Elo+
Party 1
Chaac
Chaac
unmakeme
Chaac
Level 58
God Stats
8W - 5L
1,995 SR
Queue Stats
329W - 222L
1,669 Elo+
Party 1
Janus
Janus
whit3wolf333
Janus
Level 110
God Stats
3W - 4L
1,466 SR
Queue Stats
164W - 113L
1,622 Elo+
Party 1
Team Averages
Level 89
1,659 SR
1,623 Elo+

VS

Team Averages
Level 86
1,589 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Cadven
Gilgamesh
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 18L
1,443 Elo+
Party 3
Artemis
Artemis
Mensabender
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,306 Elo+
Party 3
Artio
Artio
Thesecondbrother
Artio
Level 95
God Stats
16W - 11L
1,700 SR
Queue Stats
238W - 225L
1,549 Elo+
Party 2
Mulan
Mulan
WormGrill
Mulan
Level 43
God Stats
1W - 2L
1,469 SR
Queue Stats
4W - 9L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
tailinamo
Nu Wa
Level 126
God Stats
7W - 3L
1,590 SR
Queue Stats
157W - 125L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 2 / 13
9,825
517
7,968
16,528
12,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
18
9 / 4 / 9
10,937
576
12,784
14,666
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Melpy02
Neith
16
2 / 0 / 6
10,274
541
8,511
10,046
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
unmakeme
Chaac
18
8 / 1 / 9
11,065
582
21,227
15,975
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 7
9,729
512
9,981
8,421
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cadven
Gilgamesh
16
7 / 3 / 2
9,993
526
14,369
16,162
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mensabender
Artemis
13
1 / 6 / 0
8,162
430
6,666
10,695
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 6 / 3
7,551
397
8,347
23,653
10,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
WormGrill
Mulan
14
0 / 4 / 3
8,292
436
6,909
18,155
11,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
tailinamo
Nu Wa
14
0 / 5 / 2
8,510
448
8,287
10,195
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
24
Kills
10
10
Deaths
24
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
13
4.25
L
Gilgamesh
Cadven
Gilgamesh
7
3
2
2.67
W
Hel
9
4
9
3.38
W
Neith
Melpy02
Neith
2
0
6
5
L
Artemis
Mensabender
Artemis
1
6
0
0.17
L
2
6
3
0.58
L
Mulan
WormGrill
Mulan
0
4
3
0.38
L
Nu Wa
tailinamo
Nu Wa
0
5
2
0.2
W
Chaac
unmakeme
Chaac
8
1
9
12.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,471
Damage
44,578
65,636
Taken
78,860
43,257
Mitigated
37,407
32,814
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,968
775
0
6,019
16,528
12,487
0
6,086
10,442
28,477
0
L
Gilgamesh
Cadven
Gilgamesh
14,369
4,628
0
1,153
16,162
8,228
0
7,246
8,816
0
75,331
W
Hel
12,784
1,577
5,632
5,472
14,666
5,913
964
2,516
12,150
85,104
0
W
Neith
Melpy02
Neith
8,511
3,596
0
4,953
10,046
3,752
3,172
1,729
8,317
0
70,633
L
Artemis
Mensabender
Artemis
6,666
2,599
0
1,314
10,695
3,754
250
3,326
7,344
0
42,265
L
8,347
167
1,757
6,638
23,653
10,874
0
13,430
10,123
29,865
0
L
Mulan
WormGrill
Mulan
6,909
2,023
0
4,461
18,155
11,478
0
3,959
13,571
0
47,980
L
Nu Wa
tailinamo
Nu Wa
8,287
1,392
0
238
10,195
3,073
117
5,739
4,356
61,693
0
W
Chaac
unmakeme
Chaac
21,227
5,072
0
9,424
15,975
18,169
0
2,493
13,482
6,860
72,310
W
9,981
974
0
1,314
8,421
2,936
513
3,810
4,611
73,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
42,508
608
Minions Killed
469
0
Camps Cleared
0
1,802,585
Distance Traveled
1,680,442
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,825
517
59
3
0
383,193
12
L
Gilgamesh
9,993
526
121
6
0
367,798
3
W
Hel
10,937
576
144
8
0
381,985
2
W
Neith
10,274
541
124
7
0
293,197
3
L
Artemis
8,162
430
94
5
0
286,843
6
L
Artio
7,551
397
40
2
0
357,515
4
L
Mulan
8,292
436
103
5
0
341,411
5
L
Nu Wa
8,510
448
111
6
0
326,875
2
W
Chaac
11,065
582
133
7
0
390,145
4
W
Janus
9,729
512
148
8
0
354,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role