Player Matchup

Ares
Ares
 
Ares
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BlackRoses_XD
Da Ji
Level 83
God Stats
4W - 1L
1,715 SR
Queue Stats
40W - 32L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
Jordan___734
Zhong Kui
Level 144
God Stats
19W - 13L
1,740 SR
Queue Stats
195W - 190L
1,425 Elo+
Party 2
Rama
Rama
RighteousSaiyan
Rama
Level 146
God Stats
13W - 10L
1,438 SR
Queue Stats
384W - 358L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sxrutobii
Cu Chulainn
Level 42
God Stats
17W - 14L
1,568 SR
Queue Stats
87W - 96L
1,534 Elo+
Party 2
Team Averages
Level 98
1,592 SR
1,502 Elo+

VS

Team Averages
Level 53
1,501 SR
1,423 Elo+
Scylla
Scylla
AbdulAkbar1943
Scylla
Level 80
God Stats
4W - 3L
1,609 SR
Queue Stats
47W - 47L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
BoNnO54
Danzaburou
Level 49
God Stats
58W - 44L
1,568 SR
Queue Stats
208W - 200L
1,443 Elo+
Party 1
Athena
Athena
Chawton
Athena
Level 60
God Stats
32W - 26L
1,490 SR
Queue Stats
286W - 271L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
FadedSaucer8663
Gilgamesh
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 3
Set
Set
tiphil88
Set
Level 56
God Stats
16W - 11L
1,555 SR
Queue Stats
239W - 224L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 8
8,419
468
5,490
13,032
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 8
8,816
490
7,528
12,323
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Jordan___734
Zhong Kui
17
7 / 1 / 6
10,714
595
11,171
13,078
10,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 0 / 5
10,549
586
12,767
6,680
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Sxrutobii
Cu Chulainn
15
2 / 2 / 3
8,916
495
6,086
9,922
5,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,981
443
5,879
5,477
1,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BoNnO54
Danzaburou
12
0 / 6 / 1
6,897
383
3,001
10,606
3,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Chawton
Athena
13
2 / 4 / 2
8,530
474
4,247
12,877
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FadedSaucer8663
Gilgamesh
15
4 / 4 / 1
9,233
513
9,571
19,431
11,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 5 / 5
8,625
479
6,432
13,659
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
9
9
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
8
5
L
1
0
3
2.5
W
2
5
8
1.2
L
Danzaburou
BoNnO54
Danzaburou
0
6
1
0.08
L
Athena
Chawton
Athena
2
4
2
0.75
L
Gilgamesh
FadedSaucer8663
Gilgamesh
4
4
1
1.13
W
Zhong Kui
Jordan___734
Zhong Kui
7
1
6
10
W
7
0
5
9.5
W
Cu Chulainn
Sxrutobii
Cu Chulainn
2
2
3
1.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
29,130
55,035
Taken
62,050
33,244
Mitigated
28,512
19,639
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,490
346
0
3,798
13,032
9,331
297
2,341
10,666
29,390
0
L
5,879
141
0
1,234
5,477
1,656
0
1,340
4,137
51,211
0
W
7,528
1,735
0
3,208
12,323
4,720
82
1,210
11,038
0
47,815
L
Danzaburou
BoNnO54
Danzaburou
3,001
717
513
1,681
10,606
3,206
272
1,979
8,627
0
32,091
L
Athena
Chawton
Athena
4,247
1,337
0
2,350
12,877
6,666
91
5,451
7,426
26,861
0
L
Gilgamesh
FadedSaucer8663
Gilgamesh
9,571
1,487
0
6,949
19,431
11,600
272
4,357
15,074
0
61,557
W
Zhong Kui
Jordan___734
Zhong Kui
11,171
1,438
0
6,526
13,078
10,604
2,100
4,939
8,089
72,648
0
W
12,767
11,088
0
4,047
6,680
3,151
1,539
960
5,670
0
77,530
W
Cu Chulainn
Sxrutobii
Cu Chulainn
6,086
788
0
2,060
9,922
5,438
300
676
8,921
5,550
34,104
L
6,432
2,425
489
4,654
13,659
5,384
518
4,199
9,460
0
50,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
41,266
466
Minions Killed
415
0
Camps Cleared
0
1,603,211
Distance Traveled
1,621,707
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,419
468
27
2
0
340,029
6
L
Scylla
7,981
443
100
6
0
313,044
4
W
Da Ji
8,816
490
94
5
0
319,420
3
L
Danzaburou
6,897
383
54
3
0
309,767
1
L
Athena
8,530
474
39
2
0
338,722
3
L
Gilgamesh
9,233
513
116
6
0
331,620
2
W
Zhong Kui
10,714
595
121
7
0
306,507
0
W
Rama
10,549
586
137
8
0
306,283
5
W
Cu Chulainn
8,916
495
87
5
0
330,972
4
L
Set
8,625
479
106
6
0
328,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role