Player Matchup

Anhur
Anhur
BomdeBico
Anhur
Level 101
God Stats
12W - 3L
1,753 SR
Queue Stats
535W - 278L
1,868 Elo+
Party 1
Agni
Agni
ErvaVenenosaa
Agni
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
904W - 405L
1,877 Elo+
Party 1
Gilgamesh
Gilgamesh
MozzarellaLight
Gilgamesh
Level 160
God Stats
28W - 19L
1,708 SR
Queue Stats
529W - 265L
1,802 Elo+
Party 1
Sobek
Sobek
PaulaoChamps
Sobek
Level 50
God Stats
14W - 4L
1,839 SR
Queue Stats
275W - 84L
1,890 Elo+
Party 1
Guan Yu
Guan Yu
Vitor S R
Guan Yu
Level 157
God Stats
6W - 5L
1,641 SR
Queue Stats
512W - 326L
1,853 Elo+
Party 1
Team Averages
Level 125
1,688 SR
1,858 Elo+

VS

Team Averages
Level 62
1,478 SR
1,505 Elo+
Nu Wa
Nu Wa
DarkDTS
Nu Wa
Level 33
God Stats
0W - 1L
1,264 SR
Queue Stats
49W - 71L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
Emedezada
Ne Zha
Level 85
God Stats
3W - 4L
1,788 SR
Queue Stats
344W - 280L
1,551 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lumbrigs
Ah Muzen Cab
Level 131
God Stats
0W - 5L
1,295 SR
Queue Stats
101W - 107L
1,519 Elo+
Party 2
Nemesis
Nemesis
Tymburi
Nemesis
Level 41
God Stats
21W - 18L
1,543 SR
Queue Stats
94W - 120L
1,492 Elo+
Party 2
Camazotz
Camazotz
iKeepz
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BomdeBico
Anhur
12
3 / 3 / 4
7,366
614
4,773
7,481
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 3 / 1
8,475
706
6,268
5,926
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MozzarellaLight
Gilgamesh
14
10 / 2 / 0
8,770
731
14,779
9,379
4,301
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 7
7,068
589
2,291
8,977
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Vitor S R
Guan Yu
12
3 / 0 / 6
7,341
612
5,209
8,288
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkDTS
Nu Wa
9
2 / 9 / 3
6,287
524
5,741
7,918
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Emedezada
Ne Zha
11
1 / 4 / 5
6,781
565
5,561
12,407
4,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Lumbrigs
Ah Muzen Cab
10
5 / 5 / 0
6,643
554
7,645
8,538
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Tymburi
Nemesis
11
0 / 4 / 4
6,206
517
3,005
9,008
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
iKeepz
Camazotz
10
1 / 5 / 0
5,699
475
2,579
9,495
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
27
Kills
9
9
Deaths
27
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
BomdeBico
Anhur
3
3
4
1.67
L
Nu Wa
DarkDTS
Nu Wa
2
9
3
0.39
L
Ne Zha
Emedezada
Ne Zha
1
4
5
0.88
W
10
3
1
3.5
L
Ah Muzen Cab
Lumbrigs
Ah Muzen Cab
5
5
0
1
W
Gilgamesh
MozzarellaLight
Gilgamesh
10
2
0
5
W
1
1
7
4.5
L
Nemesis
Tymburi
Nemesis
0
4
4
0.5
W
Guan Yu
Vitor S R
Guan Yu
3
0
6
6
L
Camazotz
iKeepz
Camazotz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
24,531
40,051
Taken
47,366
18,397
Mitigated
15,309
14,582
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BomdeBico
Anhur
4,773
2,840
0
2,797
7,481
1,942
684
270
7,195
0
46,975
L
Nu Wa
DarkDTS
Nu Wa
5,741
2,065
0
0
7,918
1,753
132
1,970
5,870
21,660
0
L
Ne Zha
Emedezada
Ne Zha
5,561
1,869
140
2,097
12,407
4,492
0
1,193
11,112
0
28,817
W
6,268
1,309
0
840
5,926
1,918
721
1,411
4,275
40,621
0
L
Ah Muzen Cab
Lumbrigs
Ah Muzen Cab
7,645
3,335
0
1,950
8,538
2,383
0
3,665
4,717
0
32,029
W
Gilgamesh
MozzarellaLight
Gilgamesh
14,779
5,663
0
500
9,379
4,301
108
1,194
7,753
0
55,749
W
2,291
345
0
4,257
8,977
6,713
480
779
8,140
15,447
0
L
Nemesis
Tymburi
Nemesis
3,005
1,173
0
987
9,008
2,585
0
1,255
7,613
0
35,891
W
Guan Yu
Vitor S R
Guan Yu
5,209
622
1,308
4,880
8,288
3,523
0
1,605
6,603
0
38,776
L
Camazotz
iKeepz
Camazotz
2,579
417
0
2,020
9,495
4,096
0
0
9,495
0
21,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
31,616
399
Minions Killed
257
0
Camps Cleared
0
1,217,126
Distance Traveled
1,132,477
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,366
614
98
8
0
218,425
3
L
Nu Wa
6,287
524
34
3
0
200,655
2
L
Ne Zha
6,781
565
57
5
0
263,313
3
W
Agni
8,475
706
83
7
0
240,423
2
L
Ah Muzen Cab
6,643
554
54
5
0
211,916
2
W
Gilgamesh
8,770
731
101
8
0
223,643
2
W
Sobek
7,068
589
36
3
0
260,717
3
L
Nemesis
6,206
517
66
6
0
231,420
2
W
Guan Yu
7,341
612
81
7
0
273,918
2
L
Camazotz
5,699
475
46
4
0
225,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role