Player Matchup

Danzaburou
Danzaburou
Platinum III
Fallen Mediic
Danzaburou
Platinum III
Level 104
God Stats
10W - 12L
1,683 SR
Queue Stats
113W - 111L
1,888 MMR
Party 2
Bacchus
Bacchus
Gold II
GamerJ1998
Bacchus
Gold II
Level 107
God Stats
1W - 0L
1,363 SR
Queue Stats
69W - 68L
1,606 MMR
Party 2
The Morrigan
The Morrigan
Platinum III
edwardzombi
The Morrigan
Platinum III
Level 159
God Stats
197W - 220L
1,632 SR
Queue Stats
610W - 734L
1,759 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,559 SR
1,751 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,747 SR
1,638 MMR
Artio
Artio
Gold V
KKn-x
Artio
Gold V
Level 123
God Stats
0W - 1L
1,911 SR
Queue Stats
13W - 13L
1,596 MMR
Party 1
Chiron
Chiron
Platinum V
Nouero
Chiron
Platinum V
Level 138
God Stats
23W - 22L
1,576 SR
Queue Stats
321W - 374L
1,676 MMR
Solo
Vulcan
Vulcan
Silver I
p01zunx
Vulcan
Silver I
Level 155
God Stats
35W - 22L
1,755 SR
Queue Stats
80W - 71L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fallen Mediic
Danzaburou
15
2 / 0 / 1
11,728
617
15,754
14,603
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
GamerJ1998
Bacchus
15
1 / 3 / 3
11,197
589
8,099
14,344
17,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
edwardzombi
The Morrigan
17
2 / 2 / 2
12,202
642
6,971
8,407
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaCthulhuAphroditeScyllaDiscordia

VS

Bans
Guan YuTerraSobekAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KKn-x
Artio
15
2 / 3 / 3
12,533
660
5,417
16,326
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Nouero
Chiron
15
1 / 1 / 4
11,337
597
8,412
10,301
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
p01zunx
Vulcan
15
2 / 1 / 0
11,273
593
14,788
9,551
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
5
5
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fallen Mediic
Danzaburou
2
0
1
2.5
W
Bacchus
GamerJ1998
Bacchus
1
3
3
0.83
L
Artio
KKn-x
Artio
2
3
3
1.17
L
Chiron
Nouero
Chiron
1
1
4
3
W
The Morrigan
edwardzombi
The Morrigan
2
2
2
1.5
L
Vulcan
p01zunx
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
28,617
37,354
Taken
36,178
25,751
Mitigated
26,637
12,139
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fallen Mediic
Danzaburou
15,754
6,301
0
9,384
14,603
5,198
2,413
8,814
5,413
0
84,099
W
Bacchus
GamerJ1998
Bacchus
8,099
536
0
1,706
14,344
17,688
255
6,452
7,558
19,789
0
L
Artio
KKn-x
Artio
5,417
945
549
3,747
16,326
18,040
0
4,650
11,672
26,748
0
L
Chiron
Nouero
Chiron
8,412
3,511
1,754
3,696
10,301
4,814
48
5,465
4,784
0
70,885
W
The Morrigan
edwardzombi
The Morrigan
6,971
470
0
1,049
8,407
2,865
912
4,316
3,780
92,806
7,392
L
Vulcan
p01zunx
Vulcan
14,788
2,364
0
1,956
9,551
3,783
0
3,521
6,030
77,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
35,143
309
Minions Killed
265
0
Camps Cleared
0
1,072,919
Distance Traveled
1,057,092
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,728
617
126
7
0
349,378
4
W
Bacchus
11,197
589
24
1
0
373,384
7
L
Artio
12,533
660
26
1
0
344,721
4
L
Chiron
11,337
597
105
6
0
318,222
4
W
The Morrigan
12,202
642
159
8
0
350,157
5
L
Vulcan
11,273
593
134
7
0
394,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role