Player Matchup

Amaterasu
Amaterasu
Silver I
DarKKilleR081
Amaterasu
Silver I
Level 124
God Stats
1W - 0L
1,571 SR
Queue Stats
34W - 35L
1,543 MMR
Party 1
Bacchus
Bacchus
Bronze III
Glarinack
Bacchus
Bronze III
Level 148
God Stats
2W - 0L
1,878 SR
Queue Stats
10W - 4L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
Kuhlawb
Hun Batz
Silver II
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 206L
1,510 MMR
Solo
Hades
Hades
Silver II
Lord Quintal
Hades
Silver II
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
16W - 19L
1,498 MMR
Party 1
Hachiman
Hachiman
Silver II
Pinxhe OSVER
Hachiman
Silver II
Level 89
God Stats
2W - 7L
1,270 SR
Queue Stats
186W - 190L
1,504 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,580 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,540 SR
1,512 MMR
Izanami
Izanami
Bronze III
FantaOrange20oz
Izanami
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
MadProjectNexus
Guan Yu
Gold III
Level 122
God Stats
1W - 2L
1,725 SR
Queue Stats
156W - 145L
1,524 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Millitry
Baron Samedi
Gold V
Level 94
God Stats
0W - 2L
1,638 SR
Queue Stats
67W - 66L
1,509 MMR
Solo
Cthulhu
Cthulhu
Bronze III
crypticell
Cthulhu
Bronze III
Level 48
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 20L
1,500 MMR
Solo
Hercules
Hercules
Gold II
iHoodDarknight
Hercules
Gold II
Level 130
God Stats
6W - 12L
1,530 SR
Queue Stats
157W - 146L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarKKilleR081
Amaterasu
11
1 / 0 / 4
6,094
554
6,119
7,173
5,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Glarinack
Bacchus
10
5 / 2 / 4
6,768
615
4,705
7,690
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Kuhlawb
Hun Batz
10
0 / 2 / 4
5,608
510
1,995
7,038
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 3
5,790
526
4,312
4,587
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Pinxhe OSVER
Hachiman
10
4 / 2 / 3
6,274
570
6,314
5,459
1,486
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAwilixDanzaburouHeimdallrCu Chulainn

VS

Bans
JanusKing ArthurNu WaKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,740
431
1,902
4,679
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 1
6,358
578
6,842
6,838
3,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Millitry
Baron Samedi
8
0 / 3 / 3
4,983
453
3,033
4,906
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
crypticell
Cthulhu
6
0 / 5 / 3
4,702
427
2,001
7,186
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
10
1 / 2 / 2
5,703
518
4,830
8,518
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
7
7
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DarKKilleR081
Amaterasu
1
0
4
3
L
0
3
3
0.5
W
Bacchus
Glarinack
Bacchus
5
2
4
3.5
W
Hun Batz
Kuhlawb
Hun Batz
0
2
4
1
W
4
1
3
5.5
L
6
1
1
6.5
L
Baron Samedi
Millitry
Baron Samedi
0
3
3
0.5
W
Hachiman
Pinxhe OSVER
Hachiman
4
2
3
2.75
L
Cthulhu
crypticell
Cthulhu
0
5
3
0.3
L
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
18,608
31,947
Taken
32,127
15,701
Mitigated
16,300
11,625
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DarKKilleR081
Amaterasu
6,119
3,725
0
3,035
7,173
5,008
0
389
6,495
0
30,314
L
1,902
896
0
105
4,679
1,487
0
1,731
2,948
0
19,922
W
Bacchus
Glarinack
Bacchus
4,705
762
0
3,132
7,690
5,579
647
2,186
5,458
19,128
0
W
Hun Batz
Kuhlawb
Hun Batz
1,995
386
0
2,799
7,038
2,011
0
460
6,578
0
28,150
W
4,312
724
265
2,144
4,587
1,617
418
917
3,647
23,006
0
L
6,842
1,475
440
1,249
6,838
3,194
0
2,247
4,591
0
27,602
L
Baron Samedi
Millitry
Baron Samedi
3,033
257
173
1,239
4,906
1,957
0
1,939
2,967
22,803
0
W
Hachiman
Pinxhe OSVER
Hachiman
6,314
3,322
0
250
5,459
1,486
1,396
1,082
4,352
0
36,171
L
Cthulhu
crypticell
Cthulhu
2,001
386
174
685
7,186
3,620
0
1,747
5,439
8,367
0
L
Hercules
4,830
2,413
0
2,876
8,518
6,042
0
1,353
7,165
0
24,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
26,486
269
Minions Killed
201
0
Camps Cleared
0
1,011,828
Distance Traveled
1,002,626
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,094
554
73
7
0
220,274
2
L
Izanami
4,740
431
45
4
0
229,672
0
W
Bacchus
6,768
615
29
3
0
212,915
3
W
Hun Batz
5,608
510
63
6
0
230,886
1
W
Hades
5,790
526
47
4
0
184,230
2
L
Guan Yu
6,358
578
45
4
0
229,310
2
L
Baron Samedi
4,983
453
45
4
0
162,767
3
W
Hachiman
6,274
570
57
5
0
163,523
3
L
Cthulhu
4,702
427
11
1
0
197,967
1
L
Hercules
5,703
518
55
5
0
182,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role