Player Matchup

Arachne
Arachne
HishoJr
Arachne
Level 13
God Stats
19W - 21L
1,528 SR
Queue Stats
166W - 149L
1,584 Elo+
Solo
Cerberus
Cerberus
Koincty
Cerberus
Level 28
God Stats
12W - 10L
1,719 SR
Queue Stats
104W - 102L
1,470 Elo+
Party 1
Scylla
Scylla
MixedN00dles
Scylla
Level 22
God Stats
0W - 2L
1,324 SR
Queue Stats
9W - 11L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Moincty
Cernunnos
Level 29
God Stats
20W - 16L
1,579 SR
Queue Stats
111W - 108L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
chivasponcho
Gilgamesh
Level 27
God Stats
12W - 12L
1,613 SR
Queue Stats
124W - 132L
1,464 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,505 Elo+

VS

Team Averages
Level 38
1,572 SR
1,549 Elo+
Heimdallr
Heimdallr
Acquest
Heimdallr
Level 103
God Stats
6W - 6L
1,563 SR
Queue Stats
352W - 335L
1,589 Elo+
Party 2
Pele
Pele
ArieelSK8
Pele
Level 28
God Stats
9W - 9L
1,622 SR
Queue Stats
24W - 18L
1,499 Elo+
Solo
Danzaburou
Danzaburou
bucsfan0413
Danzaburou
Level 27
God Stats
49W - 57L
1,502 SR
Queue Stats
96W - 103L
1,436 Elo+
Solo
Sol
Sol
pastelxcrybaby
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,712 Elo+
Party 2
Ares
Ares
wwe5533405
Ares
Level 24
God Stats
2W - 0L
1,671 SR
Queue Stats
98W - 78L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HishoJr
Arachne
14
6 / 4 / 2
8,634
508
8,517
17,447
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Koincty
Cerberus
10
2 / 2 / 4
7,534
443
4,950
8,193
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
3
0 / 3 / 2
5,133
302
0
1,989
99
Cernunnos
Moincty
Cernunnos
10
2 / 4 / 3
7,317
430
4,956
8,318
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chivasponcho
Gilgamesh
15
5 / 4 / 4
8,851
521
8,838
13,755
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acquest
Heimdallr
17
8 / 3 / 4
10,951
644
11,927
13,915
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
13
5 / 3 / 3
9,078
534
8,043
9,852
3,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bucsfan0413
Danzaburou
12
1 / 6 / 3
8,194
482
5,589
10,321
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 5
10,291
605
5,451
9,472
4,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 7
8,341
491
4,911
15,760
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
15
Kills
16
17
Deaths
18
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Acquest
Heimdallr
8
3
4
3.33
W
Pele
5
3
3
2.17
L
Arachne
HishoJr
Arachne
6
4
2
1.75
L
Cerberus
Koincty
Cerberus
2
2
4
2
L
Scylla
0
3
2
0.33
L
Cernunnos
Moincty
Cernunnos
2
4
3
0.88
W
Danzaburou
bucsfan0413
Danzaburou
1
6
3
0.42
L
Gilgamesh
chivasponcho
Gilgamesh
5
4
4
1.75
W
1
1
5
3.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
35,921
49,702
Taken
59,320
23,800
Mitigated
28,791
10,752
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Acquest
Heimdallr
11,927
6,627
0
2,817
13,915
5,077
6,275
1,672
11,424
0
72,290
W
Pele
8,043
1,242
0
2,336
9,852
3,461
167
0
9,555
0
45,268
L
Arachne
HishoJr
Arachne
8,517
7,721
0
5,176
17,447
6,675
0
4,154
13,293
0
35,144
L
Cerberus
Koincty
Cerberus
4,950
123
0
2,783
8,193
3,482
134
2,084
6,106
27,383
0
L
Scylla
0
0
0
0
1,989
99
0
0
1,989
0
0
L
Cernunnos
Moincty
Cernunnos
4,956
2,249
0
1,148
8,318
3,245
344
1,522
6,796
0
30,207
W
Danzaburou
bucsfan0413
Danzaburou
5,589
2,279
390
1,853
10,321
3,911
1,765
0
10,321
0
28,599
L
Gilgamesh
chivasponcho
Gilgamesh
8,838
1,812
0
1,645
13,755
10,299
802
2,602
11,153
0
50,566
W
5,451
1,243
0
5,758
9,472
4,072
4,809
396
9,076
75,284
0
W
4,911
217
0
1,023
15,760
12,270
67
2,882
12,878
27,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
46,855
267
Minions Killed
450
0
Camps Cleared
0
1,154,288
Distance Traveled
1,477,472
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,951
644
121
7
0
288,967
0
W
Pele
9,078
534
97
6
0
327,070
2
L
Arachne
8,634
508
74
4
0
366,055
0
L
Cerberus
7,534
443
45
3
0
238,016
1
L
Scylla
5,133
302
0
0
0
0
0
L
Cernunnos
7,317
430
64
4
0
219,833
0
W
Danzaburou
8,194
482
42
2
0
260,590
0
L
Gilgamesh
8,851
521
84
5
0
330,384
3
W
Sol
10,291
605
155
9
0
288,525
6
W
Ares
8,341
491
35
2
0
312,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role