Player Matchup

Fenrir
Fenrir
Fallen Hades479
Fenrir
Level 28
God Stats
1W - 2L
1,002 SR
Queue Stats
48W - 51L
1,376 Elo+
Solo
Mulan
Mulan
NeitoSumisu
Mulan
Level 28
God Stats
11W - 4L
1,500 SR
Queue Stats
59W - 66L
1,280 Elo+
Solo
Chaac
Chaac
SavageCartoon78
Chaac
Level 29
God Stats
5W - 2L
1,640 SR
Queue Stats
6W - 5L
1,432 Elo+
Solo
Medusa
Medusa
VG xDiicxi
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
moustacheeeeeeee
Ymir
Level 3
God Stats
2W - 0L
1,279 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,418 Elo+

VS

Team Averages
Level 12
1,376 SR
1,380 Elo+
Bellona
Bellona
Cxleb6835
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Loki
Loki
Infinite3004
Loki
Level 16
God Stats
11W - 8L
1,514 SR
Queue Stats
13W - 13L
1,277 Elo+
Solo
Rama
Rama
kotebes
Rama
Level 25
God Stats
0W - 6L
1,051 SR
Queue Stats
55W - 72L
1,323 Elo+
Solo
Janus
Janus
mazinsiraj
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Khepri
Khepri
thickJohn183
Khepri
Level 14
God Stats
5W - 7L
1,314 SR
Queue Stats
13W - 22L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
12,078
575
11,491
13,448
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 2 / 6
11,538
549
12,318
14,493
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 0 / 9
11,363
541
9,037
7,541
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
VG xDiicxi
Medusa
15
3 / 4 / 6
10,930
520
9,241
10,157
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 2
11,054
526
7,956
17,021
15,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cxleb6835
Bellona
12
1 / 8 / 1
8,090
385
3,354
12,089
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 2
7,368
351
3,212
7,840
1,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
kotebes
Rama
16
3 / 3 / 1
9,594
457
5,321
13,660
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
14
3 / 10 / 2
9,043
431
6,992
12,733
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
2 / 8 / 4
9,241
440
5,097
18,752
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
35
Kills
10
11
Deaths
35
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cxleb6835
Bellona
1
8
1
0.19
W
12
1
4
14
L
1
6
2
0.33
W
9
2
6
6
W
6
0
9
10.5
W
Medusa
VG xDiicxi
Medusa
3
4
6
1.5
L
Rama
kotebes
Rama
3
3
1
1.17
L
Janus
3
10
2
0.4
W
5
4
2
1.5
L
Khepri
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
23,976
62,660
Taken
65,074
41,480
Mitigated
35,496
18,672
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cxleb6835
Bellona
3,354
1,325
0
238
12,089
9,246
396
2,733
9,331
0
24,570
W
11,491
2,926
0
4,922
13,448
5,608
2,942
1,749
10,715
0
62,939
L
3,212
495
0
370
7,840
1,992
0
0
7,690
0
20,719
W
12,318
3,372
0
7,392
14,493
12,234
2,879
2,676
11,695
0
56,004
W
9,037
674
0
4,378
7,541
3,538
4,608
1,265
6,222
0
55,255
W
Medusa
VG xDiicxi
Medusa
9,241
5,346
0
1,850
10,157
4,261
2,405
4,018
6,069
0
42,673
L
Rama
kotebes
Rama
5,321
4,287
0
3,603
13,660
5,040
0
1,869
11,616
0
37,831
L
Janus
6,992
927
0
206
12,733
4,108
708
410
12,298
36,640
0
W
7,956
1,686
0
130
17,021
15,839
1,008
1,999
14,964
56,043
0
L
Khepri
5,097
372
414
2,297
18,752
15,110
620
2,944
15,648
29,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,963
Gold Earned
43,336
466
Minions Killed
264
0
Camps Cleared
0
1,957,865
Distance Traveled
1,592,469
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,090
385
39
2
0
375,322
5
W
Fenrir
12,078
575
109
5
0
395,953
4
L
Loki
7,368
351
24
1
0
230,168
1
W
Mulan
11,538
549
117
6
0
399,881
0
W
Chaac
11,363
541
86
4
0
454,116
7
W
Medusa
10,930
520
67
3
0
356,989
1
L
Rama
9,594
457
74
4
0
355,923
1
L
Janus
9,043
431
86
4
0
290,630
1
W
Ymir
11,054
526
87
4
0
350,926
2
L
Khepri
9,241
440
41
2
0
340,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role