Player Matchup

Merlin
Merlin
Breck CT
Merlin
Level 153
God Stats
5W - 4L
1,715 SR
Queue Stats
126W - 116L
1,618 Elo+
Solo
Izanami
Izanami
EgytianCrisper
Izanami
Level 68
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 3L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
Namlwal
Guan Yu
Level 145
God Stats
1W - 0L
1,785 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 2
Persephone
Persephone
NutMusket
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
Zlorabora
Cthulhu
Level 160
God Stats
1W - 2L
1,632 SR
Queue Stats
99W - 96L
1,574 Elo+
Party 2
Team Averages
Level 127
1,629 SR
1,592 Elo+

VS

Team Averages
Level 115
1,553 SR
1,546 Elo+
Nu Wa
Nu Wa
B0Kk
Nu Wa
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
730W - 720L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
David_R_Bull
Ne Zha
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 125L
1,464 Elo+
Solo
Chang'e
Chang'e
DlishusHippie
Chang'e
Level 119
God Stats
16W - 14L
1,544 SR
Queue Stats
719W - 720L
1,575 Elo+
Party 1
Skadi
Skadi
JoeSolo88
Skadi
Level 41
God Stats
3W - 2L
1,668 SR
Queue Stats
112W - 111L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
xSaintMychaelx
Sun Wukong
Level 128
God Stats
6W - 6L
1,554 SR
Queue Stats
528W - 517L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Breck CT
Merlin
18
1 / 4 / 13
10,477
698
13,238
14,192
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 8 / 8
11,489
766
10,344
15,734
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Namlwal
Guan Yu
17
3 / 5 / 10
11,776
785
6,474
20,773
19,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
NutMusket
Persephone
18
1 / 4 / 12
11,006
734
11,683
14,104
5,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zlorabora
Cthulhu
20
12 / 3 / 9
13,378
892
26,816
22,617
23,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B0Kk
Nu Wa
19
5 / 2 / 16
11,113
741
18,701
12,008
4,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
6 / 5 / 9
10,973
732
17,361
15,609
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
16
4 / 5 / 7
10,158
677
13,252
16,269
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
JoeSolo88
Skadi
15
4 / 6 / 11
9,820
655
12,625
17,373
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xSaintMychaelx
Sun Wukong
17
3 / 5 / 14
9,980
665
12,396
18,154
20,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
79
23
Kills
22
24
Deaths
23
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B0Kk
Nu Wa
5
2
16
6.5
W
Merlin
Breck CT
Merlin
1
4
13
1.88
L
Ne Zha
6
5
9
2.1
L
Chang'e
4
5
7
1.5
W
6
8
8
1.25
L
Skadi
JoeSolo88
Skadi
4
6
11
1.58
W
Guan Yu
Namlwal
Guan Yu
3
5
10
1.6
W
Persephone
NutMusket
Persephone
1
4
12
1.75
W
Cthulhu
Zlorabora
Cthulhu
12
3
9
5.5
L
Sun Wukong
xSaintMychaelx
Sun Wukong
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,555
Damage
74,335
87,420
Taken
79,413
60,872
Mitigated
45,219
29,328
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B0Kk
Nu Wa
18,701
3,069
437
490
12,008
4,636
317
9,613
1,999
37,928
0
W
Merlin
Breck CT
Merlin
13,238
66
797
4,024
14,192
6,091
513
4,158
10,034
30,170
0
L
Ne Zha
17,361
2,412
2,327
2,416
15,609
7,309
0
8,643
6,700
0
37,286
L
Chang'e
13,252
288
12,288
6,873
16,269
5,962
473
11,064
4,874
25,855
0
W
10,344
5,713
394
1,567
15,734
6,054
3,135
7,098
8,636
0
34,148
L
Skadi
JoeSolo88
Skadi
12,625
4,824
2,045
3,155
17,373
6,718
381
11,526
5,509
0
22,436
W
Guan Yu
Namlwal
Guan Yu
6,474
1,323
7,124
5,242
20,773
19,788
827
7,712
13,061
0
11,355
W
Persephone
NutMusket
Persephone
11,683
959
131
2,528
14,104
5,516
805
4,899
9,202
33,939
0
W
Cthulhu
Zlorabora
Cthulhu
26,816
1,120
1,258
6,263
22,617
23,423
0
8,085
14,300
57,376
0
L
Sun Wukong
xSaintMychaelx
Sun Wukong
12,396
1,170
2,677
3,212
18,154
20,594
226
8,934
8,594
0
19,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
52,044
186
Minions Killed
144
0
Camps Cleared
0
1,324,922
Distance Traveled
1,309,602
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,113
741
43
3
0
264,557
1
W
Merlin
10,477
698
21
1
0
277,471
0
L
Ne Zha
10,973
732
20
1
0
279,942
1
L
Chang'e
10,158
677
32
2
0
269,631
1
W
Izanami
11,489
766
46
3
0
243,863
0
L
Skadi
9,820
655
32
2
0
235,514
1
W
Guan Yu
11,776
785
8
1
0
270,066
1
W
Persephone
11,006
734
60
4
0
253,238
0
W
Cthulhu
13,378
892
51
3
0
280,284
0
L
Sun Wukong
9,980
665
17
1
0
259,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role