Player Matchup

Sol
Sol
Chibi Shinon
Sol
Level 40
God Stats
18W - 12L
1,500 SR
Queue Stats
162W - 179L
1,402 Elo+
Party 4
Loki
Loki
Dr_Sgt_Pepper_
Loki
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,752 Elo+
Party 1
Bellona
Bellona
Th3 Silver King
Bellona
Level 57
God Stats
14W - 13L
1,533 SR
Queue Stats
107W - 114L
1,437 Elo+
Party 4
Ares
Ares
The dragonbrone
Ares
Level 14
God Stats
16W - 19L
1,350 SR
Queue Stats
36W - 43L
1,276 Elo+
Party 4
Hel
Hel
devmack2
Hel
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 40L
1,752 Elo+
Party 1
Team Averages
Level 41
1,477 SR
1,524 Elo+

VS

Team Averages
Level 58
1,450 SR
1,411 Elo+
Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Eronthecat
King Arthur
Level 40
God Stats
9W - 15L
1,363 SR
Queue Stats
329W - 360L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
Irmaos Berti
Danzaburou
Level 102
God Stats
18W - 14L
1,531 SR
Queue Stats
363W - 385L
1,371 Elo+
Party 2
Fenrir
Fenrir
LucCarv z
Fenrir
Level 23
God Stats
3W - 11L
1,251 SR
Queue Stats
48W - 77L
1,326 Elo+
Party 2
Hades
Hades
clovthecat
Hades
Level 40
God Stats
36W - 22L
1,606 SR
Queue Stats
308W - 338L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,239
480
6,872
6,229
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
8 / 0 / 3
8,711
670
7,838
7,776
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 3 / 0
8,065
620
8,718
10,008
8,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
6,019
463
1,896
7,512
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 3
7,561
582
6,820
6,424
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 2
6,222
479
4,289
9,992
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Eronthecat
King Arthur
11
3 / 6 / 0
6,613
509
6,524
14,608
7,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Irmaos Berti
Danzaburou
10
1 / 1 / 1
6,160
474
6,293
8,205
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
LucCarv z
Fenrir
9
1 / 5 / 1
5,613
432
1,584
9,618
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
11
1 / 3 / 0
6,650
512
4,004
9,832
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
6
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
W
2
1
3
3.5
W
8
0
3
9.5
L
King Arthur
Eronthecat
King Arthur
3
6
0
0.5
L
Danzaburou
Irmaos Berti
Danzaburou
1
1
1
1.5
L
Fenrir
LucCarv z
Fenrir
1
5
1
0.3
W
6
3
0
2
W
0
1
4
2
L
Hades
1
3
0
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
22,694
37,949
Taken
52,255
18,927
Mitigated
21,288
15,538
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,289
258
0
2,734
9,992
3,995
0
5,020
4,972
18,711
0
W
6,872
1,677
0
2,646
6,229
1,570
267
2,241
3,988
27,780
0
W
7,838
2,548
0
4,266
7,776
2,919
0
176
7,600
0
58,635
L
King Arthur
Eronthecat
King Arthur
6,524
953
0
2,240
14,608
7,070
0
0
14,608
0
33,148
L
Danzaburou
Irmaos Berti
Danzaburou
6,293
2,699
0
3,493
8,205
2,631
0
2,221
5,984
0
38,720
L
Fenrir
LucCarv z
Fenrir
1,584
90
0
2,802
9,618
3,388
0
2,052
7,566
0
24,539
W
8,718
4,130
0
1,845
10,008
8,895
392
0
10,008
0
43,911
W
1,896
152
0
2,138
7,512
3,436
215
1,848
5,664
10,872
0
L
Hades
4,004
835
105
5,132
9,832
4,204
613
6,295
3,537
31,614
0
W
6,820
1,185
1,013
3,630
6,424
2,107
0
4,028
2,396
51,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
31,258
360
Minions Killed
285
0
Camps Cleared
0
1,270,885
Distance Traveled
1,138,516
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,222
479
22
2
0
259,576
1
W
Sol
6,239
480
60
5
0
227,060
1
W
Loki
8,711
670
109
8
0
283,815
2
L
King Arthur
6,613
509
62
5
0
248,971
0
L
Danzaburou
6,160
474
57
4
0
217,201
0
L
Fenrir
5,613
432
55
4
0
206,855
0
W
Bellona
8,065
620
90
7
0
245,962
1
W
Ares
6,019
463
12
1
0
261,573
2
L
Hades
6,650
512
89
7
0
205,913
2
W
Hel
7,561
582
89
7
0
252,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role