Player Matchup

Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Atsurai
Cu Chulainn
Silver II
Level 129
God Stats
3W - 0L
1,619 SR
Queue Stats
21W - 21L
1,346 MMR
Party 1
Chang'e
Chang'e
Gold II
CrackBaggy
Chang'e
Gold II
Level 109
God Stats
35W - 20L
1,750 SR
Queue Stats
363W - 348L
1,600 MMR
Party 2
Ymir
Ymir
Gold II
Mason5755
Ymir
Gold II
Level 119
God Stats
3W - 5L
1,710 SR
Queue Stats
189W - 175L
1,554 MMR
Party 2
Da Ji
Da Ji
Gold I
Shαdowstrike
Da Ji
Gold I
Level 155
God Stats
331W - 213L
1,634 SR
Queue Stats
427W - 418L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,643 SR
1,516 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,612 SR
1,562 MMR
Chaac
Chaac
Gold III
XxGutiexX
Chaac
Gold III
Level 66
God Stats
13W - 18L
1,525 SR
Queue Stats
134W - 141L
1,589 MMR
Solo
Zeus
Zeus
Bronze III
ZINIKO_O
Zeus
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,534 MMR
Solo
Set
Set
Gold I
Zedula
Set
Gold I
Level 150
God Stats
4W - 5L
1,608 SR
Queue Stats
119W - 121L
1,535 MMR
Solo
Khepri
Khepri
Bronze III
benjen2003
Khepri
Bronze III
Level 107
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 6L
1,554 MMR
Solo
Chiron
Chiron
Silver I
gamerxtreme499
Chiron
Silver I
Level 138
God Stats
21W - 19L
1,698 SR
Queue Stats
103W - 87L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 2
4,695
522
2,671
5,017
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Atsurai
Cu Chulainn
8
0 / 5 / 1
4,654
517
2,936
7,404
2,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
CrackBaggy
Chang'e
10
3 / 0 / 1
5,739
638
1,954
1,878
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
1 / 3 / 2
4,765
529
993
6,219
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 0 / 2
5,875
653
3,419
4,541
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatScyllaDanzaburouApolloTsukuyomi

VS

Bans
AthenaNemesisNu WaGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
XxGutiexX
Chaac
10
5 / 2 / 0
5,809
645
5,535
7,024
3,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
6
0 / 2 / 0
4,002
445
186
2,131
424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Zedula
Set
9
1 / 2 / 3
5,229
581
2,501
4,926
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
benjen2003
Khepri
7
1 / 2 / 4
4,771
530
2,597
4,782
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
3 / 1 / 1
4,913
546
4,037
1,989
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
10
10
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
2
1
W
Cu Chulainn
Atsurai
Cu Chulainn
0
5
1
0.1
W
Chang'e
CrackBaggy
Chang'e
3
0
1
3.5
W
Ymir
1
3
2
0.67
W
4
0
2
5
L
Chaac
XxGutiexX
Chaac
5
2
0
2.5
L
Zeus
0
2
0
0
L
Set
Zedula
Set
1
2
3
1.25
L
Khepri
benjen2003
Khepri
1
2
4
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
14,856
25,059
Taken
20,852
8,564
Mitigated
8,068
5,475
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,671
1,568
0
1,717
5,017
1,671
0
1,485
3,532
0
21,210
W
Cu Chulainn
Atsurai
Cu Chulainn
2,936
847
0
854
7,404
2,353
96
0
7,404
0
19,160
W
Chang'e
CrackBaggy
Chang'e
1,954
60
115
1,187
1,878
486
170
93
1,785
26,121
0
W
Ymir
993
239
0
990
6,219
2,627
0
1,112
5,107
11,196
0
W
3,419
1,108
0
612
4,541
1,427
0
93
4,448
0
29,432
L
Chaac
XxGutiexX
Chaac
5,535
2,140
0
1,892
7,024
3,711
1,148
1,133
5,835
0
30,706
L
Zeus
186
70
0
379
2,131
424
0
490
1,563
10,354
0
L
Set
Zedula
Set
2,501
1,215
0
2,242
4,926
1,443
0
176
4,729
0
26,218
L
Khepri
benjen2003
Khepri
2,597
0
0
1,116
4,782
2,017
0
777
4,005
10,626
0
L
4,037
2,201
657
910
1,989
473
0
216
1,773
0
21,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
24,724
228
Minions Killed
211
0
Camps Cleared
0
835,862
Distance Traveled
776,118
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,695
522
41
5
0
157,685
0
W
Cu Chulainn
4,654
517
38
4
0
159,443
0
W
Chang'e
5,739
638
67
7
0
175,681
1
W
Ymir
4,765
529
30
3
0
150,305
0
W
Da Ji
5,875
653
52
6
0
192,748
1
L
Chaac
5,809
645
63
7
0
143,403
2
L
Zeus
4,002
445
23
3
0
115,213
2
L
Set
5,229
581
66
7
0
188,665
2
L
Khepri
4,771
530
16
2
0
178,813
1
L
Chiron
4,913
546
43
5
0
150,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role