Player Matchup

Mulan
Mulan
DebbieStuart
Mulan
Level 129
God Stats
61W - 57L
1,510 SR
Queue Stats
671W - 726L
1,504 Elo+
Party 1
Rama
Rama
HondoAkimichi
Rama
Level 131
God Stats
15W - 16L
1,324 SR
Queue Stats
462W - 487L
1,473 Elo+
Party 1
Olorun
Olorun
Napsity
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,496 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,491 Elo+

VS

Team Averages
Level 81
1,699 SR
1,512 Elo+
Tiamat
Tiamat
Blackwater W0lf
Tiamat
Level 66
God Stats
11W - 10L
1,464 SR
Queue Stats
27W - 24L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
HavocM0BSaVage
Danzaburou
Level 108
God Stats
10W - 4L
1,772 SR
Queue Stats
129W - 140L
1,601 Elo+
Solo
Artio
Artio
Spectrevek
Artio
Level 68
God Stats
5W - 3L
1,860 SR
Queue Stats
32W - 35L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,986
749
6,651
12,736
10,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 4
8,909
742
6,483
9,445
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Napsity
Olorun
10
1 / 6 / 2
7,212
601
6,458
11,678
4,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 9
9,435
786
11,723
11,398
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HavocM0BSaVage
Danzaburou
13
7 / 1 / 8
9,777
815
9,284
6,418
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
11
3 / 3 / 12
9,104
759
5,482
12,373
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
17
17
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
3
5
2
0.8
W
Danzaburou
HavocM0BSaVage
Danzaburou
7
1
8
11
L
2
6
4
0.67
L
Olorun
Napsity
Olorun
1
6
2
0.33
W
Artio
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
26,489
33,859
Taken
30,189
18,132
Mitigated
18,906
6,945
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,723
1,048
1,315
4,928
11,398
7,509
288
2,521
8,710
35,550
0
L
6,651
562
0
842
12,736
10,831
0
6,237
6,499
0
29,626
W
Danzaburou
HavocM0BSaVage
Danzaburou
9,284
4,778
219
1,208
6,418
2,499
1,960
1,543
4,825
0
36,338
L
6,483
4,134
123
282
9,445
3,197
0
5,315
4,130
0
32,899
L
Olorun
Napsity
Olorun
6,458
1,392
1,898
3,800
11,678
4,104
0
5,751
5,927
23,355
0
W
Artio
5,482
180
2,108
2,363
12,373
8,898
246
2,410
9,838
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
28,316
135
Minions Killed
127
0
Camps Cleared
0
544,838
Distance Traveled
591,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,435
786
50
4
0
209,433
1
L
Mulan
8,986
749
42
4
0
199,015
0
W
Danzaburou
9,777
815
57
5
0
165,335
0
L
Rama
8,909
742
56
5
0
171,553
1
L
Olorun
7,212
601
37
3
0
174,270
0
W
Artio
9,104
759
20
2
0
216,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role