Player Matchup

Chaac
Chaac
HarimaV
Chaac
Level 108
God Stats
8W - 12L
1,604 SR
Queue Stats
159W - 215L
1,444 Elo+
Solo
Chang'e
Chang'e
IndominusFx
Chang'e
Level 66
God Stats
0W - 7L
1,073 SR
Queue Stats
64W - 139L
1,241 Elo+
Party 2
Loki
Loki
Niklaus Mn
Loki
Level 84
God Stats
0W - 4L
1,179 SR
Queue Stats
121W - 192L
1,281 Elo+
Party 2
Team Averages
Level 86
1,285 SR
1,322 Elo+

VS

Team Averages
Level 50
1,426 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Dezwell
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Koibito1
Ra
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 41L
1,500 Elo+
Party 1
Sobek
Sobek
WarpedNdle
Sobek
Level 109
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HarimaV
Chaac
11
1 / 4 / 2
7,548
629
8,191
12,325
10,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
IndominusFx
Chang'e
11
0 / 6 / 3
7,442
620
5,617
10,338
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 1
7,552
629
4,309
9,919
2,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dezwell
Gilgamesh
12
4 / 2 / 13
9,272
773
10,750
11,795
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 6
10,038
837
9,136
6,539
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
4 / 0 / 10
9,546
796
4,945
9,774
8,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
17
17
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dezwell
Gilgamesh
4
2
13
5.25
L
Chaac
HarimaV
Chaac
1
4
2
0.5
L
Chang'e
IndominusFx
Chang'e
0
6
3
0.25
W
9
1
6
12
L
2
7
1
0.36
W
Sobek
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
24,831
32,582
Taken
28,108
17,252
Mitigated
19,736
6,635
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dezwell
Gilgamesh
10,750
2,549
437
2,923
11,795
9,116
981
2,824
8,971
0
23,993
L
Chaac
HarimaV
Chaac
8,191
1,446
0
2,283
12,325
10,500
0
4,791
7,296
0
32,236
L
Chang'e
IndominusFx
Chang'e
5,617
900
885
3,221
10,338
3,791
111
5,438
4,800
32,880
0
W
9,136
1,795
2,618
2,843
6,539
2,464
675
1,246
5,293
52,106
0
L
4,309
818
0
246
9,919
2,961
0
3,930
5,797
0
20,623
W
Sobek
4,945
92
1,181
2,752
9,774
8,156
477
1,587
8,187
13,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,542
Gold Earned
28,856
128
Minions Killed
131
0
Camps Cleared
0
603,567
Distance Traveled
680,425
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,272
773
31
3
0
226,458
3
L
Chaac
7,548
629
43
4
0
203,379
1
L
Chang'e
7,442
620
55
5
0
178,741
2
W
Ra
10,038
837
88
7
0
205,332
1
L
Loki
7,552
629
30
3
0
221,447
1
W
Sobek
9,546
796
12
1
0
248,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role