Player Matchup

He Bo
He Bo
Azothim
He Bo
Level 89
God Stats
5W - 1L
1,659 SR
Queue Stats
89W - 25L
1,695 Elo+
Party 1
Ra
Ra
IDapperDan
Ra
Level 117
God Stats
1W - 0L
1,537 SR
Queue Stats
140W - 38L
1,670 Elo+
Party 1
Chaac
Chaac
MichaeISmiff
Chaac
Level 138
God Stats
7W - 2L
1,705 SR
Queue Stats
145W - 47L
1,695 Elo+
Party 1
Heimdallr
Heimdallr
QuantumNancy
Heimdallr
Level 41
God Stats
7W - 3L
1,619 SR
Queue Stats
28W - 9L
1,711 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Radhawack
Tsukuyomi
Level 42
God Stats
20W - 4L
1,816 SR
Queue Stats
78W - 15L
1,714 Elo+
Party 1
Team Averages
Level 85
1,667 SR
1,697 Elo+

VS

Team Averages
Level 58
1,586 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
GeoffChaucer
Kumbhakarna
Level 42
God Stats
8W - 8L
1,642 SR
Queue Stats
67W - 70L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
N0ScopeThePope
Danzaburou
Level 26
God Stats
14W - 5L
1,716 SR
Queue Stats
67W - 62L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
bendingunit
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,450 Elo+
Party 2
Artio
Artio
billygoten
Artio
Level 144
God Stats
10W - 18L
1,582 SR
Queue Stats
1,137W - 1,198L
1,633 Elo+
Party 3
Poseidon
Poseidon
cbhaysom
Poseidon
Level 29
God Stats
3W - 7L
1,491 SR
Queue Stats
67W - 72L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azothim
He Bo
17
5 / 3 / 17
10,923
1,092
17,489
7,376
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 15
11,060
1,106
13,885
5,228
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 2 / 16
10,374
1,037
15,050
14,558
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
QuantumNancy
Heimdallr
17
4 / 1 / 16
10,657
1,066
11,032
8,530
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Radhawack
Tsukuyomi
17
6 / 2 / 14
10,892
1,089
13,891
8,341
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

234

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GeoffChaucer
Kumbhakarna
15
2 / 4 / 3
9,459
946
4,648
19,080
20,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
N0ScopeThePope
Danzaburou
16
2 / 4 / 5
9,966
997
9,138
12,141
4,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bendingunit
Gilgamesh
15
4 / 7 / 2
10,219
1,022
10,287
15,432
9,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
15
1 / 6 / 5
9,193
919
7,495
20,211
19,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
cbhaysom
Poseidon
16
0 / 3 / 5
9,774
977
7,561
9,586
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
24
Kills
9
9
Deaths
24
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
Azothim
He Bo
5
3
17
4.5
L
Kumbhakarna
GeoffChaucer
Kumbhakarna
2
4
3
0.88
W
6
1
15
13.5
W
3
2
16
5.5
L
Danzaburou
N0ScopeThePope
Danzaburou
2
4
5
1.13
W
Heimdallr
QuantumNancy
Heimdallr
4
1
16
12
W
Tsukuyomi
Radhawack
Tsukuyomi
6
2
14
6.5
L
Gilgamesh
bendingunit
Gilgamesh
4
7
2
0.71
L
Artio
1
6
5
0.58
L
Poseidon
cbhaysom
Poseidon
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,347
Damage
39,129
44,033
Taken
76,450
23,310
Mitigated
57,856
13,533
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Azothim
He Bo
17,489
1,339
0
1,072
7,376
2,942
0
3,889
3,487
33,474
0
L
Kumbhakarna
GeoffChaucer
Kumbhakarna
4,648
0
0
0
19,080
20,358
0
6,889
11,828
17,751
0
W
13,885
675
1,916
1,111
5,228
2,203
0
2,698
2,530
31,941
0
W
15,050
3,169
0
6,886
14,558
11,032
0
5,416
9,142
0
37,643
L
Danzaburou
N0ScopeThePope
Danzaburou
9,138
4,160
0
2,265
12,141
4,708
0
4,874
7,077
0
35,530
W
Heimdallr
QuantumNancy
Heimdallr
11,032
8,320
0
2,374
8,530
3,712
0
4,152
4,378
0
22,769
W
Tsukuyomi
Radhawack
Tsukuyomi
13,891
4,214
0
174
8,341
3,421
0
3,549
4,792
0
26,535
L
Gilgamesh
bendingunit
Gilgamesh
10,287
1,332
0
86
15,432
9,553
0
8,654
6,376
0
20,065
L
Artio
7,495
57
2,146
3,114
20,211
19,884
0
6,817
13,199
14,210
0
L
Poseidon
cbhaysom
Poseidon
7,561
827
0
447
9,586
3,353
0
3,403
6,032
43,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
48,611
210
Minions Killed
185
9
Camps Cleared
6
975,470
Distance Traveled
977,148
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,923
1,092
53
5
1
173,869
0
L
Kumbhakarna
9,459
946
29
3
0
197,098
1
W
Ra
11,060
1,106
48
5
1
208,619
0
W
Chaac
10,374
1,037
53
5
2
206,711
1
L
Danzaburou
9,966
997
47
5
2
166,493
4
W
Heimdallr
10,657
1,066
30
3
2
183,315
0
W
Tsukuyomi
10,892
1,089
26
3
3
202,956
1
L
Gilgamesh
10,219
1,022
22
2
0
219,163
0
L
Artio
9,193
919
13
1
3
201,120
1
L
Poseidon
9,774
977
74
7
1
193,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role