Player Matchup

Sylvanus
Sylvanus
IncomingDoom
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
Slickrick048
Guan Yu
Level 42
God Stats
30W - 33L
1,478 SR
Queue Stats
360W - 445L
1,453 Elo+
Party 2
Loki
Loki
ZGxONxSMITE
Loki
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
13W - 5L
1,693 Elo+
Party 2
Anubis
Anubis
billyTayri
Anubis
Level 27
God Stats
13W - 4L
1,659 SR
Queue Stats
108W - 119L
1,572 Elo+
Solo
Cupid
Cupid
minionrevenge
Cupid
Level 11
God Stats
3W - 1L
1,651 SR
Queue Stats
17W - 7L
1,643 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,603 Elo+

VS

Team Averages
Level 24
1,638 SR
1,653 Elo+
Nemesis
Nemesis
Bulluga655645
Nemesis
Level 27
God Stats
24W - 10L
1,718 SR
Queue Stats
261W - 212L
1,632 Elo+
Solo
Ra
Ra
Johnny555455
Ra
Level 57
God Stats
3W - 6L
1,694 SR
Queue Stats
193W - 188L
1,679 Elo+
Party 1
Neith
Neith
PapiShaggs
Neith
Level 8
God Stats
1W - 1L
1,765 SR
Queue Stats
13W - 9L
1,601 Elo+
Solo
Amaterasu
Amaterasu
ParadoxPlum
Amaterasu
Level 8
God Stats
2W - 8L
1,327 SR
Queue Stats
21W - 30L
1,725 Elo+
Party 1
Geb
Geb
SlySora
Geb
Level 18
God Stats
2W - 1L
1,689 SR
Queue Stats
20W - 13L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IncomingDoom
Sylvanus
19
8 / 1 / 15
13,509
587
18,349
22,025
17,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Slickrick048
Guan Yu
19
2 / 3 / 5
13,346
580
7,114
18,295
19,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 4 / 5
14,186
617
7,631
16,334
6,975
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
billyTayri
Anubis
20
11 / 4 / 13
14,450
628
22,763
19,028
10,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 2 / 12
15,001
652
18,124
20,192
9,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
6 / 6 / 2
11,998
522
12,645
21,988
14,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 11 / 6
10,890
473
12,945
20,932
8,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 5 / 6
10,192
443
13,066
11,674
3,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
ParadoxPlum
Amaterasu
16
3 / 7 / 2
9,473
412
4,268
17,000
13,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Geb
16
2 / 4 / 6
10,086
439
8,867
21,659
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
33
Kills
14
14
Deaths
33
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
6
6
2
1.17
W
Sylvanus
IncomingDoom
Sylvanus
8
1
15
15.5
L
3
11
6
0.55
L
Neith
0
5
6
0.6
L
Amaterasu
ParadoxPlum
Amaterasu
3
7
2
0.57
W
Guan Yu
Slickrick048
Guan Yu
2
3
5
1.5
L
Geb
2
4
6
1.25
W
3
4
5
1.38
W
Anubis
billyTayri
Anubis
11
4
13
4.38
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,981
Damage
51,791
95,874
Taken
93,253
63,392
Mitigated
59,312
51,166
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,645
4,753
0
6,968
21,988
14,523
0
7,604
14,384
0
69,093
W
Sylvanus
IncomingDoom
Sylvanus
18,349
4,950
6,214
11,215
22,025
17,049
2,323
5,465
16,304
49,575
7,559
L
12,945
1,853
860
2,554
20,932
8,594
0
12,947
7,985
80,196
0
L
Neith
13,066
4,485
0
3,789
11,674
3,313
736
4,123
7,551
0
80,993
L
Amaterasu
ParadoxPlum
Amaterasu
4,268
1,561
0
4,191
17,000
13,444
0
3,225
13,775
0
33,493
W
Guan Yu
Slickrick048
Guan Yu
7,114
1,263
1,988
4,390
18,295
19,224
1,791
2,614
15,611
0
63,413
L
Geb
8,867
885
354
2,317
21,659
19,438
0
12,482
9,177
30,476
0
W
7,631
1,442
0
5,706
16,334
6,975
5,258
2,116
14,148
0
98,692
W
Anubis
billyTayri
Anubis
22,763
351
0
11,355
19,028
10,341
1,441
6,851
11,917
94,680
0
W
18,124
13,961
1,548
8,750
20,192
9,803
3,674
4,226
15,782
0
141,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,492
Gold Earned
52,639
685
Minions Killed
482
0
Camps Cleared
0
2,093,257
Distance Traveled
2,167,604
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,998
522
106
5
0
464,253
4
W
Sylvanus
13,509
587
89
4
0
408,981
5
L
Ra
10,890
473
149
6
0
404,426
0
L
Neith
10,192
443
127
6
0
425,465
6
L
Amaterasu
9,473
412
66
3
0
407,993
3
W
Guan Yu
13,346
580
123
5
0
423,252
0
L
Geb
10,086
439
34
1
0
465,467
4
W
Loki
14,186
617
186
8
0
453,680
2
W
Anubis
14,450
628
117
5
0
384,305
6
W
Cupid
15,001
652
170
7
0
423,039
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role