Player Matchup

Gilgamesh
Gilgamesh
FiascoMS
Gilgamesh
Level 18
God Stats
2W - 2L
1,716 SR
Queue Stats
36W - 41L
1,370 Elo+
Party 3
Ares
Ares
KirkJustice
Ares
Level 23
God Stats
2W - 3L
1,470 SR
Queue Stats
54W - 57L
1,392 Elo+
Party 3
Mercury
Mercury
RollGame88
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,255 Elo+
Party 2
Freya
Freya
VendrickXV
Freya
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 90L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
darthinsidous
Danzaburou
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
148W - 157L
1,437 Elo+
Party 2
Team Averages
Level 22
1,537 SR
1,359 Elo+

VS

Team Averages
Level 16
1,410 SR
1,342 Elo+
Skadi
Skadi
DarkestBunny
Skadi
Level 28
God Stats
3W - 2L
1,577 SR
Queue Stats
34W - 44L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 18
God Stats
73W - 76L
1,584 SR
Queue Stats
382W - 439L
1,394 Elo+
Solo
Fenrir
Fenrir
THExGRIMxHUNTER
Fenrir
Level 10
God Stats
1W - 2L
1,157 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo
Vulcan
Vulcan
diegoBest200
Vulcan
Level 13
God Stats
2W - 1L
1,355 SR
Queue Stats
63W - 51L
1,472 Elo+
Solo
Khepri
Khepri
garfeef
Khepri
Level 11
God Stats
46W - 54L
1,375 SR
Queue Stats
63W - 92L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiascoMS
Gilgamesh
18
8 / 5 / 5
11,591
446
9,268
19,212
14,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 3
11,691
450
5,894
23,098
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
RollGame88
Mercury
15
0 / 9 / 2
9,385
361
1,460
17,085
5,736
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Freya
18
1 / 6 / 1
10,512
404
7,380
20,072
7,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
darthinsidous
Danzaburou
16
3 / 6 / 2
11,013
424
6,932
17,062
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
12,995
500
10,423
8,295
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
MewNemia
Amaterasu
18
1 / 7 / 3
12,763
491
4,174
14,442
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 6 / 3
12,476
480
4,733
16,869
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
20
21 / 2 / 5
16,928
651
51,832
17,930
10,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
garfeef
Khepri
17
2 / 0 / 13
13,621
524
3,197
8,724
8,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
16
Kills
29
30
Deaths
16
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Gilgamesh
FiascoMS
Gilgamesh
8
5
5
2.1
L
4
4
3
1.38
W
Amaterasu
MewNemia
Amaterasu
1
7
3
0.36
L
Mercury
RollGame88
Mercury
0
9
2
0.11
W
1
6
3
0.42
L
Freya
1
6
1
0.25
L
Danzaburou
darthinsidous
Danzaburou
3
6
2
0.67
W
Vulcan
21
2
5
11.75
W
Khepri
garfeef
Khepri
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
74,359
96,529
Taken
66,260
58,353
Mitigated
36,995
15,675
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,423
4,685
0
1,847
8,295
4,596
3,456
1,400
6,895
0
89,013
L
Gilgamesh
FiascoMS
Gilgamesh
9,268
3,941
0
1,893
19,212
14,801
538
7,429
11,783
0
57,272
L
5,894
409
59
3,298
23,098
24,289
0
12,400
10,698
25,837
0
W
Amaterasu
MewNemia
Amaterasu
4,174
2,307
0
191
14,442
7,249
9,179
817
13,625
0
70,917
L
Mercury
RollGame88
Mercury
1,460
494
0
1,020
17,085
5,736
2,736
6,814
10,271
0
46,625
W
4,733
1,365
0
5,389
16,869
6,605
0
953
15,916
0
80,933
L
Freya
7,380
1,673
0
5,706
20,072
7,267
285
16,454
3,618
59,164
0
L
Danzaburou
darthinsidous
Danzaburou
6,932
2,249
0
3,699
17,062
6,260
716
11,932
5,130
0
58,301
W
Vulcan
51,832
22,380
453
6,375
17,930
10,326
2,820
7,753
10,177
164,205
0
W
Khepri
garfeef
Khepri
3,197
219
267
473
8,724
8,219
1,053
3,300
5,424
20,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
68,783
425
Minions Killed
572
0
Camps Cleared
0
2,209,154
Distance Traveled
2,378,905
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,995
500
102
4
0
454,617
6
L
Gilgamesh
11,591
446
96
4
0
474,120
4
L
Ares
11,691
450
27
1
0
483,053
8
W
Amaterasu
12,763
491
119
5
0
517,717
1
L
Mercury
9,385
361
83
3
0
428,330
2
W
Fenrir
12,476
480
120
5
0
502,231
1
L
Freya
10,512
404
117
5
0
430,593
4
L
Danzaburou
11,013
424
102
4
0
393,058
0
W
Vulcan
16,928
651
203
8
0
484,068
3
W
Khepri
13,621
524
28
1
0
420,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role