Player Matchup

Nox
Nox
DrProdegy
Nox
Level 124
God Stats
6W - 2L
1,509 SR
Queue Stats
30W - 25L
1,597 Elo+
Party 3
Neith
Neith
EvanKeithPDX
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Meatflop
Cthulhu
Level 154
God Stats
4W - 3L
1,614 SR
Queue Stats
34W - 26L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeetmaster31
Gilgamesh
Level 10
God Stats
3W - 3L
1,316 SR
Queue Stats
8W - 5L
1,643 Elo+
Party 2
Anubis
Anubis
Zarrockk
Anubis
Level 8
God Stats
5W - 1L
1,698 SR
Queue Stats
17W - 10L
1,884 Elo+
Party 3
Team Averages
Level 60
1,527 SR
1,675 Elo+

VS

Team Averages
Level 19
1,689 SR
1,615 Elo+
Freya
Freya
Bluelight_KeQing
Freya
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 111L
1,715 Elo+
Solo
Ymir
Ymir
FirebrandSteel
Ymir
Level 3
God Stats
13W - 6L
1,796 SR
Queue Stats
44W - 32L
1,741 Elo+
Party 1
He Bo
He Bo
Gronsho
He Bo
Level 27
God Stats
4W - 2L
1,916 SR
Queue Stats
105W - 89L
1,578 Elo+
Party 1
Izanami
Izanami
nugget_ninja69
Izanami
Level 17
God Stats
32W - 24L
1,730 SR
Queue Stats
66W - 59L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
physicsphycho
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 18
18,729
1,171
39,094
24,741
11,706
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 2 / 3
11,410
713
820
2,154
702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Meatflop
Cthulhu
20
10 / 4 / 20
17,338
1,084
30,908
28,371
37,666
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Yeetmaster31
Gilgamesh
20
2 / 8 / 22
14,683
918
19,997
27,382
28,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Zarrockk
Anubis
20
12 / 9 / 14
16,794
1,050
21,157
26,734
14,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 7
18,063
1,129
30,501
26,389
11,264
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 9 / 20
14,279
892
4,871
29,584
23,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Gronsho
He Bo
20
8 / 8 / 14
16,641
1,040
20,607
18,552
8,138
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 13
14,129
883
20,052
18,246
7,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
physicsphycho
Tsukuyomi
20
6 / 12 / 16
15,373
961
27,679
26,892
11,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
100
37
Kills
30
30
Deaths
37
77
Assists
70
Player
Kills
Deaths
Assists
KDA
L
14
5
7
3.5
W
13
7
18
3.14
W
0
2
3
0.75
L
1
9
20
1.22
L
He Bo
Gronsho
He Bo
8
8
14
1.88
W
Cthulhu
Meatflop
Cthulhu
10
4
20
5
W
Gilgamesh
Yeetmaster31
Gilgamesh
2
8
22
1.63
W
Anubis
Zarrockk
Anubis
12
9
14
2.11
L
1
3
13
2.5
L
Tsukuyomi
physicsphycho
Tsukuyomi
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,976
Damage
103,710
109,382
Taken
119,663
92,136
Mitigated
62,676
19,963
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,501
9,664
0
14,059
26,389
11,264
0
18,955
7,106
71,529
0
W
39,094
2,852
0
4,649
24,741
11,706
0
14,086
10,655
86,068
0
W
820
618
0
15
2,154
702
0
950
1,204
0
2,766
L
4,871
820
0
180
29,584
23,911
0
23,234
5,533
9,459
0
L
He Bo
Gronsho
He Bo
20,607
462
0
60
18,552
8,138
0
14,870
3,328
56,007
0
W
Cthulhu
Meatflop
Cthulhu
30,908
824
2,177
3,155
28,371
37,666
0
15,175
13,196
52,728
0
W
Gilgamesh
Yeetmaster31
Gilgamesh
19,997
3,722
0
1,569
27,382
28,021
0
13,032
14,350
0
27,805
W
Anubis
Zarrockk
Anubis
21,157
2,288
1,167
7,231
26,734
14,041
0
12,736
13,998
58,557
0
L
20,052
16,689
0
0
18,246
7,945
0
11,802
6,027
0
58,715
L
Tsukuyomi
physicsphycho
Tsukuyomi
27,679
6,789
0
263
26,892
11,418
0
20,909
5,603
0
56,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,954
Gold Earned
78,485
279
Minions Killed
323
4
Camps Cleared
18
1,173,492
Distance Traveled
1,462,805
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
18,063
1,129
76
5
10
266,032
0
W
Nox
18,729
1,171
121
8
1
304,913
1
W
Neith
11,410
713
5
0
1
46,388
0
L
Ymir
14,279
892
13
1
1
245,582
0
L
He Bo
16,641
1,040
89
6
3
314,302
0
W
Cthulhu
17,338
1,084
38
2
0
298,307
0
W
Gilgamesh
14,683
918
19
1
2
278,736
1
W
Anubis
16,794
1,050
96
6
0
245,148
0
L
Izanami
14,129
883
89
6
3
320,089
0
L
Tsukuyomi
15,373
961
56
4
1
316,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role