Player Matchup

Fafnir
Fafnir
Hentay18
Fafnir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Litä
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Rager14
Kukulkan
Level 29
God Stats
5W - 5L
1,724 SR
Queue Stats
28W - 53L
1,179 Elo+
Party 1
Sun Wukong
Sun Wukong
jesusmite356
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
urkl
Fenrir
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 65L
1,175 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,371 Elo+

VS

Team Averages
Level 18
1,399 SR
1,252 Elo+
Thor
Thor
AzazyelSensei
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,045 Elo+
Solo
Sobek
Sobek
Camote420
Sobek
Level 28
God Stats
4W - 7L
1,267 SR
Queue Stats
67W - 115L
1,260 Elo+
Party 2
Apollo
Apollo
Leftovers3938
Apollo
Level 22
God Stats
1W - 1L
1,229 SR
Queue Stats
80W - 129L
1,310 Elo+
Solo
Guan Yu
Guan Yu
SinisterCalamity
Guan Yu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,366 Elo+
Solo
Zeus
Zeus
angelggy
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 100L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hentay18
Fafnir
5
0 / 3 / 2
3,966
441
755
4,300
1,734
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Litä
Artemis
6
0 / 7 / 2
4,051
450
2,113
5,232
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Rager14
Kukulkan
7
0 / 2 / 2
4,574
508
1,691
3,135
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
jesusmite356
Sun Wukong
9
4 / 1 / 3
5,732
637
5,969
6,441
2,422
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
urkl
Fenrir
8
6 / 0 / 2
5,934
659
3,489
4,174
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,031
559
935
5,589
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Camote420
Sobek
7
1 / 2 / 0
5,031
559
2,358
6,346
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,719
524
1,129
5,185
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
9 / 1 / 2
6,459
718
9,420
7,215
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
8
1 / 1 / 2
5,063
563
2,059
2,500
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
12
13
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Sobek
Camote420
Sobek
1
2
0
0.5
L
Fafnir
Hentay18
Fafnir
0
3
2
0.33
W
0
4
1
0.13
L
Artemis
Litä
Artemis
0
7
2
0.14
L
Kukulkan
Rager14
Kukulkan
0
2
2
0.5
W
9
1
2
10
W
Zeus
1
1
2
2
L
Sun Wukong
jesusmite356
Sun Wukong
4
1
3
5.5
L
Fenrir
urkl
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
15,901
23,282
Taken
26,835
7,419
Mitigated
12,126
2,964
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
935
350
0
1,006
5,589
1,445
68
67
5,522
0
17,080
W
Sobek
Camote420
Sobek
2,358
513
0
1,402
6,346
3,922
336
370
5,976
10,885
0
L
Fafnir
Hentay18
Fafnir
755
238
0
507
4,300
1,734
0
508
3,712
4,200
0
W
1,129
768
0
0
5,185
1,426
609
0
5,185
0
20,905
L
Artemis
Litä
Artemis
2,113
1,353
0
15
5,232
1,356
0
206
4,986
0
9,983
L
Kukulkan
Rager14
Kukulkan
1,691
504
0
215
3,135
848
104
942
2,023
19,428
0
W
9,420
971
353
2,804
7,215
4,644
12
587
6,628
0
27,383
W
Zeus
2,059
438
0
179
2,500
689
852
1,422
1,078
17,440
0
L
Sun Wukong
jesusmite356
Sun Wukong
5,969
1,462
0
743
6,441
2,422
0
2,130
4,311
0
29,819
L
Fenrir
urkl
Fenrir
3,489
1,393
0
1,484
4,174
1,059
0
341
3,833
0
11,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
26,303
146
Minions Killed
213
0
Camps Cleared
0
748,207
Distance Traveled
889,621
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,031
559
53
6
0
186,360
0
W
Sobek
5,031
559
17
2
0
212,758
0
L
Fafnir
3,966
441
9
1
0
111,821
1
W
Apollo
4,719
524
50
6
0
152,524
0
L
Artemis
4,051
450
16
2
0
163,352
0
L
Kukulkan
4,574
508
33
4
0
135,976
2
W
Guan Yu
6,459
718
52
6
0
174,819
0
W
Zeus
5,063
563
41
5
0
163,160
1
L
Sun Wukong
5,732
637
65
7
0
173,797
1
L
Fenrir
5,934
659
23
3
0
163,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role