Player Matchup

Mercury
Mercury
Foreskoot
Mercury
Level 22
God Stats
3W - 3L
1,678 SR
Queue Stats
5W - 9L
1,452 Elo+
Party 3
Fenrir
Fenrir
ItsLG3
Fenrir
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
37W - 48L
1,431 Elo+
Party 1
Anhur
Anhur
Kamikazeva23
Anhur
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
MarkGut
Baron Samedi
Level 20
God Stats
1W - 3L
1,435 SR
Queue Stats
1W - 3L
1,448 Elo+
Solo
Ra
Ra
TuPair07
Ra
Level 7
God Stats
1W - 4L
1,330 SR
Queue Stats
61W - 67L
1,317 Elo+
Party 1
Team Averages
Level 12
1,446 SR
1,420 Elo+

VS

Team Averages
Level 20
1,538 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Blackhawkdown174
Ao Kuang
Level 14
God Stats
2W - 1L
1,519 SR
Queue Stats
10W - 5L
1,484 Elo+
Party 4
Nemesis
Nemesis
DemGoodIntention
Nemesis
Level 10
God Stats
5W - 2L
1,555 SR
Queue Stats
15W - 12L
1,551 Elo+
Party 4
Achilles
Achilles
DmCAzazel
Achilles
Level 7
God Stats
1W - 0L
1,805 SR
Queue Stats
2W - 2L
1,233 Elo+
Party 4
Athena
Athena
Icy0tter
Athena
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 106L
1,540 Elo+
Party 2
Cupid
Cupid
jwmiv19
Cupid
Level 64
God Stats
13W - 21L
1,309 SR
Queue Stats
159W - 184L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Foreskoot
Mercury
11
2 / 5 / 3
6,754
422
6,006
10,249
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ItsLG3
Fenrir
11
0 / 7 / 5
6,717
420
4,804
11,820
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 0
7,233
452
5,272
9,722
2,971
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MarkGut
Baron Samedi
1
0 / 0 / 0
3,093
193
0
0
0
14
4 / 4 / 2
8,583
536
8,113
6,677
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,210
513
4,306
9,984
4,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 2 / 4
7,650
478
2,352
9,519
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DmCAzazel
Achilles
13
7 / 2 / 3
8,999
562
5,388
7,177
7,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Icy0tter
Athena
14
5 / 1 / 8
9,585
599
8,868
11,233
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
jwmiv19
Cupid
14
4 / 4 / 3
8,717
545
4,596
10,768
3,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
21
23
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
1
2
4
1.5
W
Achilles
DmCAzazel
Achilles
7
2
3
4.25
L
Mercury
Foreskoot
Mercury
2
5
3
0.7
W
Athena
Icy0tter
Athena
5
1
8
9
L
Fenrir
ItsLG3
Fenrir
0
7
5
0.36
L
3
7
0
0.43
L
Baron Samedi
MarkGut
Baron Samedi
0
0
0
0
L
4
4
2
1.25
W
Cupid
jwmiv19
Cupid
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
25,510
38,468
Taken
48,681
13,409
Mitigated
25,921
4,456
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
1,289
0
3,087
9,984
4,374
1,733
2,874
6,740
18,760
0
W
2,352
750
0
3,068
9,519
3,393
1,528
196
9,295
0
39,961
W
Achilles
DmCAzazel
Achilles
5,388
1,623
0
425
7,177
7,716
286
1,130
5,965
0
28,528
L
Mercury
Foreskoot
Mercury
6,006
2,595
0
305
10,249
3,739
229
4,944
5,280
0
26,560
W
Athena
Icy0tter
Athena
8,868
1,932
0
3,292
11,233
6,930
768
2,667
8,434
35,529
0
L
Fenrir
ItsLG3
Fenrir
4,804
748
0
2,505
11,820
4,255
165
2,391
9,329
0
29,702
L
5,272
1,916
0
1,247
9,722
2,971
378
2,389
7,258
0
23,132
L
Baron Samedi
MarkGut
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
8,113
1,000
197
202
6,677
2,444
864
3,450
3,202
46,644
0
W
Cupid
jwmiv19
Cupid
4,596
2,629
100
5,207
10,768
3,508
1,642
610
10,134
0
52,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
43,161
241
Minions Killed
294
0
Camps Cleared
0
1,189,175
Distance Traveled
1,520,845
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,210
513
43
3
0
304,602
2
W
Nemesis
7,650
478
54
3
0
281,977
1
W
Achilles
8,999
562
61
4
0
312,734
3
L
Mercury
6,754
422
40
3
0
333,745
0
W
Athena
9,585
599
51
3
0
348,889
2
L
Fenrir
6,717
420
57
4
0
317,105
0
L
Anhur
7,233
452
38
2
0
257,898
0
L
Baron Samedi
3,093
193
0
0
0
0
0
L
Ra
8,583
536
106
7
0
280,427
4
W
Cupid
8,717
545
85
5
0
272,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role