Player Matchup

Ganesha
Ganesha
DJLoww
Ganesha
Level 19
God Stats
4W - 1L
1,773 SR
Queue Stats
108W - 77L
1,543 Elo+
Solo
Loki
Loki
Expulsi0n
Loki
Level 29
God Stats
23W - 34L
1,429 SR
Queue Stats
267W - 291L
1,549 Elo+
Solo
King Arthur
King Arthur
Gaura4
King Arthur
Level 15
God Stats
28W - 25L
1,554 SR
Queue Stats
132W - 141L
1,469 Elo+
Party 1
Tiamat
Tiamat
XxL1N3RxX
Tiamat
Level 22
God Stats
1W - 3L
1,740 SR
Queue Stats
325W - 259L
1,586 Elo+
Solo
Neith
Neith
x5ANDFAMxXB1
Neith
Level 6
God Stats
5W - 4L
1,608 SR
Queue Stats
267W - 274L
1,575 Elo+
Party 1
Team Averages
Level 18
1,621 SR
1,544 Elo+

VS

Team Averages
Level 24
1,572 SR
1,557 Elo+
Tyr
Tyr
BasedChadman
Tyr
Level 19
God Stats
9W - 6L
1,549 SR
Queue Stats
52W - 76L
1,477 Elo+
Solo
Xing Tian
Xing Tian
BokuzenNakamaru
Xing Tian
Level 29
God Stats
2W - 0L
1,923 SR
Queue Stats
71W - 65L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chronoking
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,613 Elo+
Solo
Mercury
Mercury
DaUnLucky7
Mercury
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 63L
1,672 Elo+
Solo
Olorun
Olorun
OnlyLamesReport
Olorun
Level 28
God Stats
5W - 3L
1,388 SR
Queue Stats
21W - 41L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJLoww
Ganesha
14
1 / 8 / 6
9,139
435
7,339
17,884
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
18
7 / 6 / 2
12,079
575
7,511
15,628
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Gaura4
King Arthur
14
2 / 9 / 3
9,237
440
9,267
20,694
17,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
XxL1N3RxX
Tiamat
16
1 / 8 / 5
10,088
480
11,800
16,884
8,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 2
8,379
399
5,539
10,822
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
12,765
608
12,838
17,597
10,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
BokuzenNakamaru
Xing Tian
16
5 / 4 / 8
11,191
533
2,878
15,474
17,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Chronoking
Ah Muzen Cab
19
7 / 1 / 3
12,778
608
16,719
14,357
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
DaUnLucky7
Mercury
20
14 / 3 / 7
13,208
629
20,474
15,688
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 8
10,736
511
11,277
13,394
5,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
12
Kills
36
36
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Xing Tian
BokuzenNakamaru
Xing Tian
5
4
8
2.25
W
Ah Muzen Cab
Chronoking
Ah Muzen Cab
7
1
3
8.5
L
Ganesha
DJLoww
Ganesha
1
8
6
0.5
W
Mercury
DaUnLucky7
Mercury
14
3
7
5.83
L
Loki
7
6
2
1.33
L
King Arthur
Gaura4
King Arthur
2
9
3
0.39
W
3
1
8
7
L
Tiamat
XxL1N3RxX
Tiamat
1
8
5
0.44
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,456
Damage
64,186
81,912
Taken
76,510
48,914
Mitigated
46,772
15,934
Healing
26,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,838
1,480
0
6,442
17,597
10,142
2,170
4,124
13,362
2,649
64,269
W
Xing Tian
BokuzenNakamaru
Xing Tian
2,878
438
0
1,814
15,474
17,404
1,071
3,466
12,008
34,789
0
W
Ah Muzen Cab
Chronoking
Ah Muzen Cab
16,719
9,237
0
10,362
14,357
6,063
8,072
2,728
11,629
0
101,517
L
Ganesha
DJLoww
Ganesha
7,339
1,601
0
1,932
17,884
13,963
34
3,821
14,063
27,820
0
W
Mercury
DaUnLucky7
Mercury
20,474
14,402
0
875
15,688
7,970
216
3,045
12,643
0
94,614
L
Loki
7,511
1,689
0
4,140
15,628
5,771
0
2,237
13,391
0
59,057
L
King Arthur
Gaura4
King Arthur
9,267
1,033
0
2,370
20,694
17,354
0
3,870
16,824
0
41,758
W
11,277
5,531
785
6,378
13,394
5,193
4,868
5,665
7,729
62,092
0
L
Tiamat
XxL1N3RxX
Tiamat
11,800
1,174
0
3,917
16,884
8,073
604
4,112
12,772
65,294
0
L
5,539
2,308
0
3,575
10,822
3,753
0
624
10,198
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
60,678
415
Minions Killed
587
0
Camps Cleared
0
1,689,726
Distance Traveled
1,916,916
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,765
608
126
6
0
350,512
3
W
Xing Tian
11,191
533
56
3
0
348,689
2
W
Ah Muzen Cab
12,778
608
163
8
0
397,699
0
L
Ganesha
9,139
435
25
1
0
289,123
0
W
Mercury
13,208
629
139
7
0
457,392
3
L
Loki
12,079
575
111
5
0
370,609
5
L
King Arthur
9,237
440
79
4
0
361,045
0
W
Olorun
10,736
511
103
5
0
362,624
9
L
Tiamat
10,088
480
132
6
0
336,363
4
L
Neith
8,379
399
68
3
0
332,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role