Player Matchup

Odin
Odin
Far8InAJar
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 104L
1,592 Elo+
Party 1
Ra
Ra
Mamameya0
Ra
Level 19
God Stats
50W - 36L
1,630 SR
Queue Stats
84W - 69L
1,585 Elo+
Party 1
Thanatos
Thanatos
WildRafael8094
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 28
God Stats
51W - 31L
1,631 SR
Queue Stats
113W - 84L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
haynmonkey
Gilgamesh
Level 29
God Stats
3W - 7L
1,443 SR
Queue Stats
66W - 74L
1,566 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,604 Elo+

VS

Team Averages
Level 26
1,541 SR
1,616 Elo+
Fenrir
Fenrir
DARKKING105
Fenrir
Level 28
God Stats
8W - 9L
1,486 SR
Queue Stats
192W - 174L
1,582 Elo+
Solo
Ullr
Ullr
DiemsTesla
Ullr
Level 68
God Stats
7W - 7L
1,529 SR
Queue Stats
189W - 166L
1,600 Elo+
Party 3
Janus
Janus
SowingTitan6091
Janus
Level 28
God Stats
4W - 7L
1,488 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 2
Osiris
Osiris
TheDevsRāpeKids
Osiris
Level 3
God Stats
6W - 3L
1,701 SR
Queue Stats
29W - 20L
1,543 Elo+
Party 3
Sun Wukong
Sun Wukong
XVGWrrldXX
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
13,401
558
4,884
17,382
14,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 2 / 5
13,378
557
9,480
10,631
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
14
2 / 16 / 3
11,114
463
5,256
17,202
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
armad1d0
Izanami
20
6 / 6 / 3
15,498
646
17,428
18,426
9,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
haynmonkey
Gilgamesh
20
15 / 0 / 5
16,303
679
21,120
20,117
17,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 6 / 4
11,699
487
9,245
20,441
13,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 3
13,134
547
13,542
20,434
8,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 8 / 5
11,062
461
11,319
14,513
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 2 / 5
10,992
458
9,249
16,394
13,044
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
XVGWrrldXX
Sun Wukong
14
0 / 11 / 4
9,146
381
2,270
14,833
9,152
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
30
Kills
27
31
Deaths
30
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
4
1.33
L
10
3
3
3.83
W
2
7
9
0.93
W
5
2
5
3.75
L
7
8
5
1.19
L
4
2
5
3.25
W
Thanatos
2
16
3
0.22
L
Sun Wukong
XVGWrrldXX
Sun Wukong
0
11
4
0.18
W
Izanami
armad1d0
Izanami
6
6
3
1.25
W
Gilgamesh
haynmonkey
Gilgamesh
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,168
Damage
45,625
83,758
Taken
86,615
53,242
Mitigated
49,009
24,358
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,245
3,429
0
6,655
20,441
13,691
462
1,287
19,154
0
76,488
L
13,542
8,832
0
2,152
20,434
8,727
380
1,561
18,873
0
116,350
W
4,884
687
0
2,244
17,382
14,826
601
3,361
13,813
0
27,733
W
9,480
579
3,184
5,532
10,631
5,004
2,732
1,428
9,139
111,281
0
L
11,319
646
0
421
14,513
4,395
202
2,897
11,616
62,371
0
L
9,249
5,472
0
6,281
16,394
13,044
63
3,165
13,229
826
66,339
W
Thanatos
5,256
2,001
0
3,693
17,202
6,475
529
4,566
12,313
0
27,700
L
Sun Wukong
XVGWrrldXX
Sun Wukong
2,270
354
0
32
14,833
9,152
0
743
14,090
0
24,703
W
Izanami
armad1d0
Izanami
17,428
12,998
0
6,665
18,426
9,402
5,667
771
17,647
0
137,592
W
Gilgamesh
haynmonkey
Gilgamesh
21,120
5,538
0
3,040
20,117
17,535
1,778
548
19,527
0
132,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,694
Gold Earned
56,033
678
Minions Killed
569
0
Camps Cleared
0
2,260,929
Distance Traveled
2,119,328
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,699
487
127
5
0
449,311
2
L
Ullr
13,134
547
183
8
0
381,031
7
W
Odin
13,401
558
48
2
0
484,420
3
W
Ra
13,378
557
162
7
0
488,657
3
L
Janus
11,062
461
115
5
0
458,572
4
L
Osiris
10,992
458
95
4
0
446,815
3
W
Thanatos
11,114
463
55
2
0
382,447
2
L
Sun Wukong
9,146
381
49
2
0
383,599
0
W
Izanami
15,498
646
229
10
0
425,769
5
W
Gilgamesh
16,303
679
184
8
0
479,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role