Player Matchup

Sylvanus
Sylvanus
DeChobo
Sylvanus
Level 83
God Stats
10W - 5L
1,668 SR
Queue Stats
25W - 29L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fiaccobomb
Tsukuyomi
Level 68
God Stats
9W - 5L
1,640 SR
Queue Stats
47W - 44L
1,437 Elo+
Party 3
Neith
Neith
NetflixndWings
Neith
Level 23
God Stats
9W - 15L
1,170 SR
Queue Stats
15W - 29L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
asiankieth2
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,411 Elo+
Party 3
Scylla
Scylla
lukedubs
Scylla
Level 28
God Stats
11W - 4L
1,678 SR
Queue Stats
53W - 47L
1,444 Elo+
Party 3
Team Averages
Level 49
1,531 SR
1,455 Elo+

VS

Team Averages
Level 81
1,456 SR
1,400 Elo+
Bacchus
Bacchus
Amvaily
Bacchus
Level 28
God Stats
14W - 11L
1,439 SR
Queue Stats
117W - 124L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
IceyMoon
Ne Zha
Level 145
God Stats
11W - 14L
1,099 SR
Queue Stats
423W - 418L
1,386 Elo+
Party 1
Hades
Hades
Justlol123
Hades
Level 123
God Stats
5W - 4L
1,750 SR
Queue Stats
217W - 215L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
KeegyWeegy93
Hou Yi
Level 67
God Stats
2W - 2L
1,574 SR
Queue Stats
94W - 114L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
halberdd
Gilgamesh
Level 41
God Stats
6W - 4L
1,419 SR
Queue Stats
101W - 96L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeChobo
Sylvanus
18
3 / 7 / 7
11,833
423
13,011
25,833
19,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Fiaccobomb
Tsukuyomi
20
6 / 6 / 4
13,157
470
21,383
27,978
12,594
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 6 / 6
11,158
399
11,693
22,019
9,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
asiankieth2
Sun Wukong
16
2 / 5 / 5
10,520
376
4,329
18,342
12,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
lukedubs
Scylla
18
3 / 4 / 5
12,497
446
16,304
17,708
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amvaily
Bacchus
16
5 / 3 / 5
12,295
439
16,399
31,241
43,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
IceyMoon
Ne Zha
20
8 / 5 / 5
16,044
573
16,320
31,057
28,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
20
14 / 2 / 7
16,277
581
33,312
23,827
25,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
18
0 / 3 / 7
12,802
457
10,537
15,265
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
halberdd
Gilgamesh
20
1 / 1 / 9
13,414
479
14,072
18,175
14,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
14
Kills
28
28
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amvaily
Bacchus
5
3
5
2.5
L
Sylvanus
DeChobo
Sylvanus
3
7
7
0.93
L
Tsukuyomi
Fiaccobomb
Tsukuyomi
6
6
4
1.33
W
Ne Zha
IceyMoon
Ne Zha
8
5
5
2.1
W
Hades
14
2
7
8.75
W
Hou Yi
0
3
7
1.17
L
0
6
6
0.5
L
Sun Wukong
asiankieth2
Sun Wukong
2
5
5
0.9
W
Gilgamesh
halberdd
Gilgamesh
1
1
9
5.5
L
Scylla
lukedubs
Scylla
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,720
Damage
90,640
111,880
Taken
119,565
61,181
Mitigated
119,596
32,818
Healing
37,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amvaily
Bacchus
16,399
811
0
3,362
31,241
43,515
616
7,593
23,404
33,085
0
L
Sylvanus
DeChobo
Sylvanus
13,011
3,613
6,141
7,176
25,833
19,937
1,071
12,485
13,348
45,638
6,426
L
Tsukuyomi
Fiaccobomb
Tsukuyomi
21,383
4,785
0
8,168
27,978
12,594
248
10,584
17,394
0
96,236
W
Ne Zha
IceyMoon
Ne Zha
16,320
4,756
0
9,938
31,057
28,787
3,457
6,796
24,089
0
170,399
W
Hades
33,312
2,438
762
12,675
23,827
25,247
2,345
7,263
16,450
111,258
0
W
Hou Yi
10,537
2,513
0
3,811
15,265
7,159
2,499
1,330
13,895
0
62,016
L
11,693
6,957
0
4,074
22,019
9,567
2,616
11,128
10,891
0
57,483
L
Sun Wukong
asiankieth2
Sun Wukong
4,329
677
0
3,221
18,342
12,379
859
9,311
9,031
0
41,003
W
Gilgamesh
halberdd
Gilgamesh
14,072
3,152
0
6,965
18,175
14,888
3,166
7,618
10,075
0
61,983
L
Scylla
lukedubs
Scylla
16,304
1,545
0
4,038
17,708
6,704
782
6,203
11,505
65,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,165
Gold Earned
70,832
502
Minions Killed
633
0
Camps Cleared
0
2,520,354
Distance Traveled
2,569,594
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,295
439
23
1
0
573,570
4
L
Sylvanus
11,833
423
72
3
0
455,300
3
L
Tsukuyomi
13,157
470
134
5
0
539,596
2
W
Ne Zha
16,044
573
216
8
0
502,393
3
W
Hades
16,277
581
177
6
0
448,661
0
W
Hou Yi
12,802
457
109
4
0
494,643
3
L
Neith
11,158
399
108
4
0
479,387
1
L
Sun Wukong
10,520
376
70
3
0
538,539
0
W
Gilgamesh
13,414
479
108
4
0
550,327
3
L
Scylla
12,497
446
118
4
0
507,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role