Player Matchup

Danzaburou
Danzaburou
AltShegeo
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 104L
1,592 Elo+
Solo
Hercules
Hercules
BooImAGhOst08
Hercules
Level 22
God Stats
4W - 3L
1,579 SR
Queue Stats
86W - 70L
1,522 Elo+
Solo
Athena
Athena
NavyS281927
Athena
Level 22
God Stats
10W - 3L
1,728 SR
Queue Stats
39W - 34L
1,604 Elo+
Solo
Hera
Hera
anikisama_044
Hera
Level 29
God Stats
6W - 4L
1,555 SR
Queue Stats
74W - 81L
1,512 Elo+
Solo
Arachne
Arachne
xXRadiantshadow_
Arachne
Level 26
God Stats
2W - 0L
1,811 SR
Queue Stats
83W - 53L
1,714 Elo+
Solo
Team Averages
Level 23
1,635 SR
1,589 Elo+

VS

Team Averages
Level 20
1,681 SR
1,590 Elo+
Scylla
Scylla
Cpt Naggemz
Scylla
Level 23
God Stats
2W - 2L
1,535 SR
Queue Stats
81W - 49L
1,616 Elo+
Solo
Poseidon
Poseidon
Drew5225
Poseidon
Level 18
God Stats
12W - 4L
1,985 SR
Queue Stats
94W - 52L
1,727 Elo+
Party 1
Sylvanus
Sylvanus
Kamis4m49807
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Kali
Kali
TNL ants
Kali
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
catanc
Gilgamesh
Level 27
God Stats
18W - 15L
1,630 SR
Queue Stats
286W - 226L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AltShegeo
Danzaburou
9
4 / 0 / 2
5,306
663
3,455
3,368
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
BooImAGhOst08
Hercules
10
1 / 0 / 2
5,146
643
1,958
3,614
2,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
4 / 1 / 2
5,045
631
2,295
4,171
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 2
5,167
646
2,715
2,733
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 2
4,988
624
1,706
4,228
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 1 / 2
4,510
564
2,491
3,415
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Drew5225
Poseidon
9
2 / 2 / 1
4,890
611
2,962
4,126
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Kamis4m49807
Sylvanus
2
0 / 3 / 0
3,063
383
668
2,049
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
4
0 / 5 / 0
3,426
428
497
4,436
1,015
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
catanc
Gilgamesh
8
0 / 2 / 0
4,614
577
2,244
5,435
1,935
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AltShegeo
Danzaburou
4
0
2
5
W
Hercules
BooImAGhOst08
Hercules
1
0
2
2
L
Scylla
1
1
2
2
L
Poseidon
Drew5225
Poseidon
2
2
1
1.25
L
Sylvanus
Kamis4m49807
Sylvanus
0
3
0
0
W
Athena
4
1
2
5
L
Kali
0
5
0
0
W
2
1
2
3
L
Gilgamesh
catanc
Gilgamesh
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
8,862
18,114
Taken
19,461
7,445
Mitigated
5,473
6,275
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AltShegeo
Danzaburou
3,455
1,635
0
1,413
3,368
1,021
552
432
2,896
0
29,264
W
Hercules
BooImAGhOst08
Hercules
1,958
985
0
1,568
3,614
2,498
0
584
3,030
0
20,155
L
Scylla
2,491
484
0
430
3,415
877
0
1,727
1,578
17,562
0
L
Poseidon
Drew5225
Poseidon
2,962
185
0
1,359
4,126
1,014
0
1,311
2,759
23,190
0
L
Sylvanus
Kamis4m49807
Sylvanus
668
423
0
58
2,049
632
13
599
1,368
2,534
558
W
Athena
2,295
613
0
1,492
4,171
1,748
0
1,779
2,364
13,653
0
L
Kali
497
237
0
388
4,436
1,015
0
286
4,150
0
4,919
W
2,715
899
0
1,152
2,733
899
0
1,627
924
22,546
0
L
Gilgamesh
catanc
Gilgamesh
2,244
628
0
1,202
5,435
1,935
0
839
4,596
0
19,086
W
1,706
1,644
0
650
4,228
1,279
0
1,249
2,947
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
20,503
234
Minions Killed
159
0
Camps Cleared
0
780,220
Distance Traveled
640,740
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,306
663
63
8
0
143,022
1
W
Hercules
5,146
643
52
7
0
146,296
2
L
Scylla
4,510
564
35
4
0
138,249
0
L
Poseidon
4,890
611
58
7
0
150,579
1
L
Sylvanus
3,063
383
3
0
0
60,651
1
W
Athena
5,045
631
24
3
0
158,662
2
L
Kali
3,426
428
13
2
0
144,386
1
W
Hera
5,167
646
51
6
0
166,845
3
L
Gilgamesh
4,614
577
50
6
0
146,875
2
W
Arachne
4,988
624
44
6
0
165,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role