Player Matchup

Anhur
Anhur
Masters
sizgod
Anhur
Masters
Level 151
God Stats
6W - 1L
1,668 SR
Queue Stats
105W - 33L
2,676 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,668 SR
2,676 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,500 MMR
Cupid
Cupid
Bronze III
jornan111
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
sizgod
Anhur
10
3 / 0 / 0
5,599
1,120
4,112
3,828
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ah Muzen CabHou YiBellonaSkadiUllr

VS

Bans
SetIzanamiDanzaburouHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
jornan111
Cupid
9
0 / 3 / 0
4,520
904
928
5,245
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
jornan111
Cupid
0
3
0
0
W
Anhur
sizgod
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,112
Damage
928
3,828
Taken
5,245
1,206
Mitigated
1,588
1,557
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
jornan111
Cupid
928
230
0
1,327
5,245
1,588
0
64
5,181
0
17,854
W
Anhur
sizgod
Anhur
4,112
1,364
0
1,557
3,828
1,206
148
60
3,768
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,599
Gold Earned
4,520
47
Minions Killed
38
0
Camps Cleared
0
101,541
Distance Traveled
99,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,520
904
38
8
0
99,204
2
W
Anhur
5,599
1,120
47
9
0
101,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role