Player Matchup

Anubis
Anubis
DeKinGG
Anubis
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
11W - 9L
1,516 Elo+
Party 3
Achilles
Achilles
StuffToDaMax55
Achilles
Level 128
God Stats
8W - 5L
1,784 SR
Queue Stats
240W - 222L
1,563 Elo+
Party 2
Bacchus
Bacchus
TastygreenmanV2
Bacchus
Level 24
God Stats
14W - 14L
1,521 SR
Queue Stats
42W - 45L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
iownalllolhi
Gilgamesh
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 78L
1,683 Elo+
Party 3
Fenrir
Fenrir
turnNpray
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 3
Team Averages
Level 70
1,569 SR
1,559 Elo+

VS

Team Averages
Level 83
1,608 SR
1,559 Elo+
Hou Yi
Hou Yi
CaptainBlyte
Hou Yi
Level 129
God Stats
7W - 8L
1,460 SR
Queue Stats
114W - 103L
1,606 Elo+
Party 4
Ao Kuang
Ao Kuang
CurrSauce
Ao Kuang
Level 39
God Stats
2W - 0L
1,711 SR
Queue Stats
115W - 111L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
DJ WOLF TCP
Nu Wa
Level 108
God Stats
4W - 0L
1,702 SR
Queue Stats
460W - 426L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Garganiu
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,592 Elo+
Party 4
Chaac
Chaac
TheBigBadSalad
Chaac
Level 122
God Stats
13W - 7L
1,667 SR
Queue Stats
99W - 90L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeKinGG
Anubis
20
10 / 4 / 2
13,244
530
18,471
19,226
9,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
5 / 7 / 6
11,708
468
11,991
23,899
9,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 7
9,032
361
6,864
17,422
11,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
iownalllolhi
Gilgamesh
18
0 / 5 / 1
11,359
454
12,340
21,456
18,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
turnNpray
Fenrir
19
3 / 6 / 5
12,109
484
5,188
22,947
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 4 / 8
14,781
591
18,851
19,916
6,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
CurrSauce
Ao Kuang
18
4 / 8 / 8
13,001
520
8,327
21,809
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 1 / 11
16,004
640
23,846
7,507
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Garganiu
Cthulhu
17
3 / 5 / 14
11,898
476
7,524
18,798
9,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 0 / 8
15,936
637
17,720
23,106
19,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
18
Kills
32
32
Deaths
18
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
4
8
3.25
W
Ao Kuang
CurrSauce
Ao Kuang
4
8
8
1
W
10
1
11
15.5
L
Anubis
DeKinGG
Anubis
10
4
2
2.75
W
Cthulhu
Garganiu
Cthulhu
3
5
14
2
L
Achilles
5
7
6
1.14
L
0
10
7
0.35
W
6
0
8
10
L
Gilgamesh
iownalllolhi
Gilgamesh
0
5
1
0.1
L
Fenrir
turnNpray
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
76,268
104,950
Taken
91,136
58,820
Mitigated
45,725
26,082
Healing
40,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
18,851
10,203
0
9,315
19,916
6,843
8,775
4,862
15,029
0
112,030
W
Ao Kuang
CurrSauce
Ao Kuang
8,327
2,666
729
9,558
21,809
6,675
2,933
10,540
11,169
64,009
0
W
23,846
5,775
0
2,394
7,507
2,761
3,930
2,010
5,447
119,568
0
L
Anubis
DeKinGG
Anubis
18,471
856
0
8,949
19,226
9,956
746
11,345
7,881
100,659
0
W
Cthulhu
Garganiu
Cthulhu
7,524
627
1,008
4,202
18,798
9,633
1,011
7,498
11,300
26,193
0
L
Achilles
11,991
2,936
0
1,457
23,899
9,506
0
6,900
16,999
0
79,325
L
6,864
270
833
1,180
17,422
11,199
0
8,290
9,132
34,069
0
W
17,720
4,208
0
13,350
23,106
19,813
2,005
3,859
18,803
0
113,280
L
Gilgamesh
iownalllolhi
Gilgamesh
12,340
3,698
0
4,545
21,456
18,442
584
6,280
15,176
0
104,582
L
Fenrir
turnNpray
Fenrir
5,188
730
0
9,118
22,947
9,717
114
7,227
15,720
0
92,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
71,620
650
Minions Killed
680
0
Camps Cleared
0
2,342,650
Distance Traveled
2,385,236
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,781
591
148
6
0
445,831
4
W
Ao Kuang
13,001
520
97
4
0
465,703
1
W
Nu Wa
16,004
640
179
7
0
491,450
12
L
Anubis
13,244
530
176
7
0
438,043
1
W
Cthulhu
11,898
476
36
1
0
438,746
2
L
Achilles
11,708
468
125
5
0
481,708
7
L
Bacchus
9,032
361
51
2
0
444,062
11
W
Chaac
15,936
637
220
9
0
543,506
1
L
Gilgamesh
11,359
454
153
6
0
502,649
2
L
Fenrir
12,109
484
145
6
0
476,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role