Player Matchup

Apollo
Apollo
Crusher918
Apollo
Level 14
God Stats
2W - 2L
1,684 SR
Queue Stats
42W - 35L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
JonaGamer207
Ne Zha
Level 35
God Stats
5W - 4L
1,707 SR
Queue Stats
321W - 330L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
codeMur2003
Gilgamesh
Level 13
God Stats
2W - 2L
1,750 SR
Queue Stats
16W - 15L
1,666 Elo+
Party 1
Fenrir
Fenrir
iBasth
Fenrir
Level 65
God Stats
36W - 23L
1,624 SR
Queue Stats
238W - 268L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
iDiazzz
Amaterasu
Level 64
God Stats
21W - 23L
1,448 SR
Queue Stats
327W - 383L
1,507 Elo+
Party 1
Team Averages
Level 38
1,643 SR
1,500 Elo+

VS

Team Averages
Level 63
1,515 SR
1,429 Elo+
Ao Kuang
Ao Kuang
AemonTG
Ao Kuang
Level 95
God Stats
28W - 26L
1,464 SR
Queue Stats
68W - 74L
1,465 Elo+
Solo
Anubis
Anubis
GaltaMiron
Anubis
Level 43
God Stats
2W - 3L
1,445 SR
Queue Stats
29W - 34L
1,374 Elo+
Party 2
Athena
Athena
RalfKrow
Athena
Level 82
God Stats
11W - 10L
1,700 SR
Queue Stats
87W - 81L
1,431 Elo+
Party 2
Chiron
Chiron
Razenf
Chiron
Level 27
God Stats
10W - 5L
1,464 SR
Queue Stats
29W - 34L
1,396 Elo+
Party 2
Erlang Shen
Erlang Shen
TechnoRage89
Erlang Shen
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 59L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crusher918
Apollo
8
0 / 5 / 0
4,847
485
2,330
6,200
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
8
0 / 3 / 0
4,695
470
1,422
6,093
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
codeMur2003
Gilgamesh
7
1 / 3 / 1
4,756
476
2,845
6,574
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
iBasth
Fenrir
10
2 / 4 / 1
5,530
553
3,449
8,821
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
iDiazzz
Amaterasu
8
1 / 3 / 1
4,880
488
1,887
7,307
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AemonTG
Ao Kuang
10
6 / 1 / 1
6,278
628
5,795
5,386
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
GaltaMiron
Anubis
10
3 / 3 / 2
5,685
569
5,456
6,292
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
RalfKrow
Athena
8
1 / 0 / 6
5,448
545
2,155
4,953
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Razenf
Chiron
10
6 / 0 / 1
6,147
615
4,855
3,774
835
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
TechnoRage89
Erlang Shen
11
2 / 1 / 4
6,318
632
4,469
5,142
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AemonTG
Ao Kuang
6
1
1
6.5
L
Apollo
Crusher918
Apollo
0
5
0
0
W
Anubis
GaltaMiron
Anubis
3
3
2
1.33
L
Ne Zha
0
3
0
0
W
Athena
RalfKrow
Athena
1
0
6
4
W
Chiron
Razenf
Chiron
6
0
1
6.5
W
Erlang Shen
TechnoRage89
Erlang Shen
2
1
4
4
L
Gilgamesh
codeMur2003
Gilgamesh
1
3
1
0.5
L
Fenrir
iBasth
Fenrir
2
4
1
0.63
L
Amaterasu
iDiazzz
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
22,730
34,995
Taken
25,547
10,802
Mitigated
12,538
7,509
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AemonTG
Ao Kuang
5,795
1,181
0
2,242
5,386
1,979
161
0
5,386
21,232
0
L
Apollo
Crusher918
Apollo
2,330
1,538
0
836
6,200
1,006
0
1,310
4,890
0
23,790
W
Anubis
GaltaMiron
Anubis
5,456
874
0
1,846
6,292
3,260
0
0
6,292
25,361
0
L
Ne Zha
1,422
775
0
1,879
6,093
1,740
371
2,584
3,509
0
23,174
W
Athena
RalfKrow
Athena
2,155
807
0
2,170
4,953
3,649
182
0
4,953
12,726
0
W
Chiron
Razenf
Chiron
4,855
3,352
270
2,303
3,774
835
962
0
3,774
0
30,331
W
Erlang Shen
TechnoRage89
Erlang Shen
4,469
1,860
0
2,552
5,142
2,815
0
0
5,142
0
32,911
L
Gilgamesh
codeMur2003
Gilgamesh
2,845
728
0
558
6,574
2,541
0
1,859
4,715
0
21,103
L
Fenrir
iBasth
Fenrir
3,449
942
0
2,388
8,821
2,859
0
3,210
5,611
0
18,090
L
Amaterasu
iDiazzz
Amaterasu
1,887
771
0
1,848
7,307
2,656
0
4,443
2,864
0
18,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
29,876
231
Minions Killed
254
0
Camps Cleared
0
894,061
Distance Traveled
935,592
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,278
628
62
6
0
209,684
1
L
Apollo
4,847
485
52
5
0
169,328
3
W
Anubis
5,685
569
48
5
0
156,213
0
L
Ne Zha
4,695
470
56
6
0
175,984
0
W
Athena
5,448
545
21
2
0
192,667
5
W
Chiron
6,147
615
58
6
0
181,523
1
W
Erlang Shen
6,318
632
65
7
0
195,505
3
L
Gilgamesh
4,756
476
47
5
0
192,552
3
L
Fenrir
5,530
553
40
4
0
162,164
0
L
Amaterasu
4,880
488
36
4
0
194,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role