Player Matchup

Chaac
Chaac
BabyGarcDooDoo
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 245L
1,410 Elo+
Solo
Merlin
Merlin
DatBroAladdin
Merlin
Level 23
God Stats
3W - 1L
1,716 SR
Queue Stats
53W - 41L
1,482 Elo+
Party 3
Thanatos
Thanatos
Enrick38
Thanatos
Level 20
God Stats
61W - 63L
1,492 SR
Queue Stats
105W - 105L
1,401 Elo+
Solo
Yemoja
Yemoja
ErnieM
Yemoja
Level 29
God Stats
1W - 1L
1,342 SR
Queue Stats
75W - 39L
1,523 Elo+
Solo
Thor
Thor
MvpEDLOCK
Thor
Level 7
God Stats
5W - 3L
1,407 SR
Queue Stats
5W - 4L
1,322 Elo+
Party 3
Team Averages
Level 22
1,491 SR
1,427 Elo+

VS

Team Averages
Level 14
1,491 SR
1,397 Elo+
Kukulkan
Kukulkan
AhKILLyou
Kukulkan
Level 22
God Stats
4W - 3L
1,650 SR
Queue Stats
82W - 94L
1,487 Elo+
Solo
Da Ji
Da Ji
DavidShmoop
Da Ji
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 40L
1,625 Elo+
Party 1
Neith
Neith
HinaBanina
Neith
Level 18
God Stats
13W - 6L
1,517 SR
Queue Stats
119W - 93L
1,390 Elo+
Party 2
Sol
Sol
WALNUT30
Sol
Level 9
God Stats
4W - 5L
1,384 SR
Queue Stats
5W - 7L
1,253 Elo+
Party 1
Achilles
Achilles
joesforbros
Achilles
Level 8
God Stats
2W - 2L
1,403 SR
Queue Stats
22W - 19L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
13,080
1,090
15,819
28,273
37,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
9 / 2 / 15
13,710
1,143
21,951
11,519
6,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Enrick38
Thanatos
19
12 / 6 / 9
13,695
1,141
18,946
15,539
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ErnieM
Yemoja
19
4 / 0 / 21
13,634
1,136
8,257
9,157
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
19
5 / 5 / 21
12,863
1,072
12,036
17,613
14,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

152

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AhKILLyou
Kukulkan
18
3 / 4 / 5
12,452
1,038
23,415
12,552
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 13 / 2
12,386
1,032
9,494
19,111
7,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
18
1 / 5 / 6
11,257
938
12,245
13,266
5,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 8
11,840
987
17,983
12,706
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
joesforbros
Achilles
18
4 / 9 / 7
12,415
1,035
13,527
25,424
27,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
34
Kills
16
16
Deaths
34
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AhKILLyou
Kukulkan
3
4
5
1.38
W
4
3
20
4.67
W
9
2
15
8.25
L
6
13
2
0.54
W
Thanatos
Enrick38
Thanatos
12
6
9
2.75
W
Yemoja
ErnieM
Yemoja
4
0
21
14.5
L
Neith
1
5
6
0.8
W
Thor
5
5
21
3.1
L
2
3
8
2
L
Achilles
joesforbros
Achilles
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,009
Damage
76,664
82,101
Taken
83,059
76,433
Mitigated
49,033
27,201
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AhKILLyou
Kukulkan
23,415
1,175
0
2,621
12,552
5,043
0
4,609
7,943
61,204
0
W
15,819
3,817
0
6,335
28,273
37,258
0
13,545
14,044
0
39,833
W
21,951
2,484
0
1,353
11,519
6,104
0
3,949
7,414
48,265
0
L
9,494
2,561
0
0
19,111
7,231
0
7,168
11,904
0
13,929
W
Thanatos
Enrick38
Thanatos
18,946
3,526
0
5,889
15,539
7,643
0
9,006
6,247
0
29,833
W
Yemoja
ErnieM
Yemoja
8,257
1,458
9,157
2,568
9,157
10,656
0
4,092
4,809
18,890
0
L
Neith
12,245
4,429
669
1,758
13,266
5,360
0
4,409
8,857
0
33,558
W
Thor
12,036
1,524
0
1,899
17,613
14,772
0
9,026
8,189
184
30,462
L
17,983
3,395
289
1,964
12,706
3,908
0
5,600
7,106
44,805
0
L
Achilles
joesforbros
Achilles
13,527
3,567
0
1,648
25,424
27,491
0
8,565
16,859
0
21,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,982
Gold Earned
60,350
219
Minions Killed
239
8
Camps Cleared
7
1,180,792
Distance Traveled
1,114,780
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,452
1,038
95
8
4
244,442
0
W
Chaac
13,080
1,090
60
5
2
245,297
1
W
Merlin
13,710
1,143
67
6
3
224,949
1
L
Da Ji
12,386
1,032
13
1
1
206,168
0
W
Thanatos
13,695
1,141
32
3
2
244,001
0
W
Yemoja
13,634
1,136
17
1
0
241,050
0
L
Neith
11,257
938
45
4
1
207,073
0
W
Thor
12,863
1,072
43
4
1
225,495
1
L
Sol
11,840
987
71
6
1
214,332
0
L
Achilles
12,415
1,035
15
1
0
242,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role