Player Matchup

Sun Wukong
Sun Wukong
Drozk-02
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,367 Elo+
Solo
Mercury
Mercury
ElSuDaJi
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HeitoraP90
Anubis
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 64L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
Piriti
Baron Samedi
Level 28
God Stats
5W - 4L
1,657 SR
Queue Stats
20W - 23L
1,373 Elo+
Party 1
Neith
Neith
chehcu
Neith
Level 13
God Stats
3W - 6L
1,352 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 1
Team Averages
Level 17
1,502 SR
1,373 Elo+

VS

Team Averages
Level 42
1,500 SR
1,804 Elo+
Zeus
Zeus
ForceOfMetal
Zeus
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 38L
1,803 Elo+
Party 2
Merlin
Merlin
MaxterFVe
Merlin
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
OldGodJ
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,955 Elo+
Party 2
Tyr
Tyr
gabiroba35
Tyr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,816 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zFoca
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drozk-02
Sun Wukong
20
2 / 5 / 15
13,034
1,003
11,712
27,196
29,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ElSuDaJi
Mercury
20
11 / 11 / 8
15,188
1,168
17,322
27,295
10,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
HeitoraP90
Anubis
18
2 / 13 / 8
12,269
944
10,290
18,957
8,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Piriti
Baron Samedi
20
3 / 7 / 14
13,357
1,027
12,055
23,948
12,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chehcu
Neith
20
5 / 8 / 12
13,803
1,062
19,270
21,581
8,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 18
15,895
1,223
37,853
12,385
5,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
MaxterFVe
Merlin
20
5 / 2 / 24
13,816
1,063
23,298
7,836
3,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
OldGodJ
Apollo
20
10 / 6 / 18
14,136
1,087
18,165
13,757
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 26
15,843
1,219
20,519
22,496
30,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Kumbhakarna
zFoca
Kumbhakarna
20
3 / 7 / 33
14,422
1,109
13,018
22,394
30,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
163
23
Kills
44
44
Deaths
23
57
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Drozk-02
Sun Wukong
2
5
15
1.9
L
Mercury
ElSuDaJi
Mercury
11
11
8
1.36
W
13
6
18
3.67
L
Anubis
HeitoraP90
Anubis
2
13
8
0.46
W
Merlin
MaxterFVe
Merlin
5
2
24
8.5
W
Apollo
OldGodJ
Apollo
10
6
18
3.17
L
Baron Samedi
Piriti
Baron Samedi
3
7
14
1.43
L
Neith
chehcu
Neith
5
8
12
1.38
W
13
2
26
13
W
Kumbhakarna
zFoca
Kumbhakarna
3
7
33
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,649
Damage
112,853
118,977
Taken
78,868
69,510
Mitigated
75,107
9,833
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Drozk-02
Sun Wukong
11,712
2,179
0
235
27,196
29,037
0
17,463
9,733
0
23,441
L
Mercury
ElSuDaJi
Mercury
17,322
10,035
0
476
27,295
10,258
0
16,709
10,586
0
37,245
W
37,853
4,301
0
1,224
12,385
5,377
0
2,138
10,247
74,157
0
L
Anubis
HeitoraP90
Anubis
10,290
1,311
333
505
18,957
8,673
0
10,582
8,375
29,973
0
W
Merlin
MaxterFVe
Merlin
23,298
2,218
0
625
7,836
3,529
0
958
6,878
50,507
0
W
Apollo
OldGodJ
Apollo
18,165
14,120
0
1,456
13,757
5,574
0
6,074
7,683
0
38,343
L
Baron Samedi
Piriti
Baron Samedi
12,055
2,006
2,454
4,029
23,948
12,741
0
16,798
7,150
44,285
0
L
Neith
chehcu
Neith
19,270
7,065
470
1,331
21,581
8,801
0
12,892
8,689
0
49,133
W
20,519
4,633
0
3,060
22,496
30,353
0
6,122
15,801
275
33,088
W
Kumbhakarna
zFoca
Kumbhakarna
13,018
1,003
0
911
22,394
30,274
0
7,053
15,022
20,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,651
Gold Earned
74,112
218
Minions Killed
230
11
Camps Cleared
5
1,146,330
Distance Traveled
1,222,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,034
1,003
12
1
0
285,675
0
L
Mercury
15,188
1,168
35
3
9
278,530
1
W
Zeus
15,895
1,223
89
7
0
232,246
1
L
Anubis
12,269
944
48
4
0
163,123
1
W
Merlin
13,816
1,063
62
5
0
200,226
1
W
Apollo
14,136
1,087
51
4
2
200,570
0
L
Baron Samedi
13,357
1,027
67
5
2
210,267
1
L
Neith
13,803
1,062
56
4
0
208,735
0
W
Tyr
15,843
1,219
19
1
2
331,442
1
W
Kumbhakarna
14,422
1,109
9
1
1
258,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role