Player Matchup

Cerberus
Cerberus
JayFost3
Cerberus
Level 68
God Stats
12W - 7L
1,726 SR
Queue Stats
119W - 99L
1,647 Elo+
Party 2
Apollo
Apollo
ProletariatBoi
Apollo
Level 84
God Stats
8W - 9L
1,484 SR
Queue Stats
290W - 245L
1,652 Elo+
Party 2
Thoth
Thoth
Sjayster
Thoth
Level 29
God Stats
2W - 1L
1,258 SR
Queue Stats
12W - 4L
1,715 Elo+
Party 2
Sobek
Sobek
Steven14
Sobek
Level 116
God Stats
5W - 3L
1,584 SR
Queue Stats
273W - 214L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
blazingthunder
Cernunnos
Level 96
God Stats
28W - 17L
1,812 SR
Queue Stats
163W - 145L
1,645 Elo+
Party 2
Team Averages
Level 79
1,573 SR
1,662 Elo+

VS

Team Averages
Level 76
1,563 SR
1,575 Elo+
Anhur
Anhur
Cololol
Anhur
Level 98
God Stats
26W - 18L
1,620 SR
Queue Stats
293W - 212L
1,661 Elo+
Party 1
The Morrigan
The Morrigan
Filipowicz
The Morrigan
Level 64
God Stats
42W - 28L
1,509 SR
Queue Stats
593W - 524L
1,545 Elo+
Party 1
Geb
Geb
JustHeated
Geb
Level 126
God Stats
1W - 10L
1,582 SR
Queue Stats
519W - 435L
1,596 Elo+
Party 1
Pele
Pele
Shoeboo
Pele
Level 29
God Stats
19W - 23L
1,565 SR
Queue Stats
223W - 170L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
Tieddemann
Guan Yu
Level 65
God Stats
4W - 7L
1,538 SR
Queue Stats
717W - 708L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JayFost3
Cerberus
20
5 / 2 / 3
11,806
537
8,549
17,449
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 6
11,417
519
10,417
14,840
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Sjayster
Thoth
16
1 / 3 / 3
10,355
471
6,812
8,786
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Steven14
Sobek
17
4 / 5 / 13
11,795
536
14,869
23,639
24,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
blazingthunder
Cernunnos
19
8 / 3 / 10
12,227
556
23,595
24,169
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cololol
Anhur
15
2 / 6 / 8
10,469
476
13,224
19,067
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Filipowicz
The Morrigan
18
5 / 4 / 4
11,180
508
10,281
10,719
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 6
9,096
413
8,052
22,781
21,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Shoeboo
Pele
18
4 / 6 / 6
10,929
497
14,641
19,531
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Tieddemann
Guan Yu
17
2 / 1 / 0
10,902
496
10,937
17,977
18,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
22
Kills
16
16
Deaths
23
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cololol
Anhur
2
6
8
1
L
The Morrigan
Filipowicz
The Morrigan
5
4
4
1.75
W
Cerberus
JayFost3
Cerberus
5
2
3
3.25
L
3
6
6
1
W
4
3
6
2.33
L
Pele
Shoeboo
Pele
4
6
6
1.17
W
Thoth
Sjayster
Thoth
1
3
3
0.83
W
Sobek
Steven14
Sobek
4
5
13
2.1
L
Guan Yu
Tieddemann
Guan Yu
2
1
0
2
W
Cernunnos
blazingthunder
Cernunnos
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,242
Damage
57,135
88,883
Taken
90,075
59,107
Mitigated
58,076
31,118
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cololol
Anhur
13,224
5,065
0
5,137
19,067
6,068
1,015
6,440
12,462
0
60,236
L
The Morrigan
Filipowicz
The Morrigan
10,281
1,607
0
2,308
10,719
4,630
0
2,916
7,613
75,816
151
W
Cerberus
JayFost3
Cerberus
8,549
781
0
7,271
17,449
16,367
155
1,546
15,872
68,847
0
L
8,052
1,560
0
1,545
22,781
21,774
32
7,817
14,720
28,322
0
W
10,417
4,672
0
2,482
14,840
5,801
957
3,217
11,529
0
101,646
L
Pele
Shoeboo
Pele
14,641
2,778
0
6,714
19,531
6,846
0
5,318
14,110
0
104,748
W
Thoth
Sjayster
Thoth
6,812
486
0
1,550
8,786
2,836
0
3,804
4,820
46,199
0
W
Sobek
Steven14
Sobek
14,869
1,558
0
6,938
23,639
24,930
42
6,550
16,942
37,005
0
L
Guan Yu
Tieddemann
Guan Yu
10,937
1,414
390
4,999
17,977
18,758
0
6,398
10,907
0
66,829
W
Cernunnos
blazingthunder
Cernunnos
23,595
11,086
0
12,877
24,169
9,173
1,680
5,591
18,437
0
102,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
52,576
552
Minions Killed
583
0
Camps Cleared
0
2,143,283
Distance Traveled
2,142,328
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,469
476
102
5
0
383,214
3
L
The Morrigan
11,180
508
156
7
0
407,979
6
W
Cerberus
11,806
537
127
6
0
449,184
9
L
Geb
9,096
413
29
1
0
437,925
7
W
Apollo
11,417
519
145
7
0
457,898
7
L
Pele
10,929
497
150
7
0
455,611
7
W
Thoth
10,355
471
102
5
0
391,381
4
W
Sobek
11,795
536
41
2
0
434,505
5
L
Guan Yu
10,902
496
146
7
0
457,599
7
W
Cernunnos
12,227
556
137
6
0
410,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role