Player Matchup

Guan Yu
Guan Yu
AbrilianD
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,495 Elo+
Solo
Camazotz
Camazotz
BattyString
Camazotz
Level 15
God Stats
1W - 5L
1,293 SR
Queue Stats
12W - 16L
1,461 Elo+
Solo
Hercules
Hercules
SuckerPunchPapi
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 142L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
darthinsidous
Heimdallr
Level 28
God Stats
8W - 15L
1,351 SR
Queue Stats
148W - 157L
1,445 Elo+
Solo
Nemesis
Nemesis
goyukudo
Nemesis
Level 30
God Stats
2W - 3L
1,428 SR
Queue Stats
123W - 115L
1,554 Elo+
Party 2
Team Averages
Level 26
1,414 SR
1,477 Elo+

VS

Team Averages
Level 27
1,495 SR
1,521 Elo+
Apollo
Apollo
CC_Th
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,700 Elo+
Party 1
Ymir
Ymir
Flastick
Ymir
Level 11
God Stats
6W - 3L
1,645 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 1
Merlin
Merlin
SenpaiNiko317
Merlin
Level 16
God Stats
2W - 1L
1,328 SR
Queue Stats
118W - 93L
1,495 Elo+
Solo
Jormungandr
Jormungandr
TheCabrinox
Jormungandr
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 84L
1,430 Elo+
Solo
Amaterasu
Amaterasu
Xoldrek
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AbrilianD
Guan Yu
7
0 / 3 / 1
4,849
373
895
6,026
2,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
BattyString
Camazotz
9
0 / 4 / 0
5,556
427
1,805
8,680
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
9
0 / 1 / 0
5,755
443
4,975
8,547
5,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
darthinsidous
Heimdallr
10
1 / 6 / 0
6,068
467
2,664
7,409
2,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
goyukudo
Nemesis
12
1 / 2 / 0
6,577
506
5,116
9,686
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CC_Th
Apollo
15
3 / 0 / 7
8,891
684
5,174
5,999
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
8 / 1 / 4
8,263
636
6,191
5,754
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
7,211
555
3,616
4,654
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
TheCabrinox
Jormungandr
12
4 / 0 / 2
7,328
564
5,663
7,774
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Xoldrek
Amaterasu
12
1 / 0 / 0
7,155
550
5,795
8,798
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AbrilianD
Guan Yu
0
3
1
0.17
L
Camazotz
BattyString
Camazotz
0
4
0
0
W
Apollo
CC_Th
Apollo
3
0
7
6.5
W
Ymir
8
1
4
10
W
0
1
3
1.5
L
Hercules
0
1
0
0
W
Jormungandr
TheCabrinox
Jormungandr
4
0
2
5
W
Amaterasu
Xoldrek
Amaterasu
1
0
0
1
L
Heimdallr
darthinsidous
Heimdallr
1
6
0
0.17
L
Nemesis
goyukudo
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,455
Damage
26,439
40,348
Taken
32,979
16,256
Mitigated
16,435
12,130
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AbrilianD
Guan Yu
895
242
315
894
6,026
2,441
0
3,689
2,231
0
5,124
L
Camazotz
BattyString
Camazotz
1,805
597
0
3,252
8,680
2,622
106
2,008
6,610
0
23,366
W
Apollo
CC_Th
Apollo
5,174
3,052
0
2,794
5,999
2,960
1,968
0
5,999
0
69,612
W
Ymir
6,191
856
0
0
5,754
3,763
502
0
5,754
19,922
0
W
3,616
319
0
1,030
4,654
1,404
0
0
4,654
36,057
0
L
Hercules
4,975
2,021
0
1,636
8,547
5,690
203
1,617
6,918
0
23,402
W
Jormungandr
TheCabrinox
Jormungandr
5,663
611
0
240
7,774
3,792
0
0
7,774
36,868
0
W
Amaterasu
Xoldrek
Amaterasu
5,795
1,849
0
4,725
8,798
4,516
0
0
8,798
0
28,153
L
Heimdallr
darthinsidous
Heimdallr
2,664
1,317
0
0
7,409
2,184
0
2,927
4,470
0
28,467
L
Nemesis
goyukudo
Nemesis
5,116
2,207
0
6,033
9,686
3,319
0
4,759
4,649
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
38,848
244
Minions Killed
377
0
Camps Cleared
0
1,284,391
Distance Traveled
1,312,300
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,849
373
14
1
0
234,263
0
L
Camazotz
5,556
427
51
4
0
242,674
1
W
Apollo
8,891
684
136
10
0
286,728
1
W
Ymir
8,263
636
35
3
0
255,258
1
W
Merlin
7,211
555
73
6
0
237,538
2
L
Hercules
5,755
443
53
4
0
264,051
2
W
Jormungandr
7,328
564
79
6
0
231,030
3
W
Amaterasu
7,155
550
54
4
0
301,746
1
L
Heimdallr
6,068
467
48
4
0
230,049
0
L
Nemesis
6,577
506
78
6
0
313,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role