Player Matchup

Chang'e
Chang'e
FornoGameplays
Chang'e
Level 13
God Stats
2W - 4L
1,264 SR
Queue Stats
18W - 25L
1,290 Elo+
Party 3
Cernunnos
Cernunnos
Guiméx
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,464 Elo+
Party 1
Ares
Ares
KaykeCG
Ares
Level 14
God Stats
2W - 0L
1,645 SR
Queue Stats
12W - 7L
1,456 Elo+
Party 1
Achilles
Achilles
hikethewise
Achilles
Level 24
God Stats
16W - 16L
1,437 SR
Queue Stats
85W - 87L
1,430 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zLightbringerz
Tsukuyomi
Level 17
God Stats
2W - 0L
1,709 SR
Queue Stats
17W - 12L
1,397 Elo+
Party 1
Team Averages
Level 16
1,511 SR
1,407 Elo+

VS

Team Averages
Level 16
1,520 SR
1,284 Elo+
Kukulkan
Kukulkan
Ateborrachas
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,382 Elo+
Party 2
Cupid
Cupid
FEF444O
Cupid
Level 8
God Stats
13W - 15L
1,570 SR
Queue Stats
32W - 52L
1,190 Elo+
Party 2
Ares
Ares
LeoIsBackk
Ares
Level 13
God Stats
0W - 4L
1,298 SR
Queue Stats
81W - 97L
1,133 Elo+
Party 2
Ymir
Ymir
SrSalgadinho69
Ymir
Level 25
God Stats
13W - 14L
1,500 SR
Queue Stats
131W - 171L
1,312 Elo+
Party 2
Bakasura
Bakasura
alin07ary
Bakasura
Level 16
God Stats
14W - 12L
1,731 SR
Queue Stats
81W - 84L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
11,067
503
12,729
16,928
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Guiméx
Cernunnos
17
10 / 7 / 13
12,124
551
24,609
17,374
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
KaykeCG
Ares
16
3 / 4 / 15
11,125
506
11,240
21,214
21,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Achilles
hikethewise
Achilles
19
15 / 1 / 4
12,786
581
15,366
15,854
17,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
zLightbringerz
Tsukuyomi
20
10 / 5 / 9
12,903
587
13,850
14,929
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ateborrachas
Kukulkan
14
4 / 11 / 2
9,327
424
12,418
17,550
6,678
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
FEF444O
Cupid
17
7 / 8 / 3
10,667
485
14,158
17,186
8,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
1 / 8 / 1
9,329
424
7,057
18,490
17,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 10 / 8
10,149
461
14,277
24,152
18,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
alin07ary
Bakasura
15
4 / 7 / 3
10,029
456
11,557
20,761
11,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
44
Kills
21
21
Deaths
44
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ateborrachas
Kukulkan
4
11
2
0.45
L
Cupid
FEF444O
Cupid
7
8
3
1.06
W
6
4
8
2.5
W
Cernunnos
Guiméx
Cernunnos
10
7
13
2.36
W
Ares
KaykeCG
Ares
3
4
15
2.63
L
1
8
1
0.19
L
5
10
8
0.9
L
Bakasura
alin07ary
Bakasura
4
7
3
0.79
W
Achilles
hikethewise
Achilles
15
1
4
17
W
Tsukuyomi
zLightbringerz
Tsukuyomi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,794
Damage
59,467
86,299
Taken
98,139
60,224
Mitigated
61,757
23,645
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ateborrachas
Kukulkan
12,418
3,308
0
1,338
17,550
6,678
186
6,295
11,255
36,711
0
L
Cupid
FEF444O
Cupid
14,158
7,794
749
2,710
17,186
8,040
0
3,590
13,596
0
50,240
W
12,729
1,501
3,425
6,780
16,928
6,176
1,304
7,389
9,291
59,620
0
W
Cernunnos
Guiméx
Cernunnos
24,609
15,296
0
2,490
17,374
7,416
3,634
7,488
9,811
0
72,671
W
Ares
KaykeCG
Ares
11,240
1,070
0
1,412
21,214
21,997
83
8,547
12,511
27,914
0
L
7,057
1,017
0
112
18,490
17,378
83
5,768
12,722
36,429
0
L
14,277
2,011
0
2,451
24,152
18,190
448
5,452
18,700
33,246
0
L
Bakasura
alin07ary
Bakasura
11,557
8,565
219
5,300
20,761
11,471
0
2,864
17,897
0
57,078
W
Achilles
hikethewise
Achilles
15,366
4,567
0
4,610
15,854
17,533
1,641
6,352
9,491
0
62,617
W
Tsukuyomi
zLightbringerz
Tsukuyomi
13,850
3,492
0
4,928
14,929
7,102
3,389
3,816
11,091
0
95,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
49,501
492
Minions Killed
320
0
Camps Cleared
0
1,986,631
Distance Traveled
1,832,165
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,327
424
50
2
0
321,898
0
L
Cupid
10,667
485
89
4
0
348,885
0
W
Chang'e
11,067
503
110
5
0
409,909
0
W
Cernunnos
12,124
551
127
6
0
316,500
0
W
Ares
11,125
506
21
1
0
401,212
4
L
Ares
9,329
424
38
2
0
389,028
7
L
Ymir
10,149
461
38
2
0
358,719
0
L
Bakasura
10,029
456
105
5
0
413,635
0
W
Achilles
12,786
581
81
4
0
428,672
3
W
Tsukuyomi
12,903
587
153
7
0
430,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role